
Screenshots

Watch trailer on Steam ↗SPASE DEFENSE
Leo Torrijos · Published by Trashmonger
3 user reviews — 100% positive (3 reviews) · 16 achievements
Last updated 28 Sept 2026
Stranded on a far flung planet, hold out for rescue against alien foes with a variety of guns, lasers, and explosives.
£4.99
Lowest price we've ever recorded
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Price history
Action, Indie · 2024 · More under £5 games
In SPASE DEFENSE, you fend off alien threats with diverse weaponry. Released in 2024, this intense action game challenges you to survive on an unknown planet.
About this game
SPASE DEFENSE is a 2D, wave-based arena shooter. Each playthrough, survive against randomized hordes of enemies and bosses with up to 4 players.
Key Features
- Survive alone or with up to 4 players in local co-op.
- 30+ weapons and items to unlock.
- 40+ unique foes to discover and fight.
- Spice up gameplay with different modes such as Randomizer, Boss Rush, and more!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel or AMD Dual Core CPU
- Memory: 512 MB RAM
- Graphics: OpenGL ES 3.2 compliant video card
- Storage: 100 MB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
1.2.1 Patch
1.2.1 Patch9-ShotA leftover weapon previously exclusive to Randomizer, the 9-Shot can now be unlocked by beating Classic!General:Added “Area” stat to weapons in the Equipment menuAdded music tracks from Classic and Randomizer to Endless modeFixes:Fixed invisible beam bug in Randomizer and added failsafe to delete a beam if it lasts too longFixed dying players causing a softlock during escapeGame would only check to leave whenever someone enters the ship, now also checks when a player diesRead full article on Community Announcements (trashmonger)AnnouncementsOfficial
Discord + New game in alpha!
DiscordI now have a Discord server! Join to get the latest news about my projects, or just to discuss and chat!https://discord.gg/YwBvrmDAkxBlade of OneI'm working on a new game! It's got swords!There's a free demo as well!If you're interested, I'm currently hosting an alpha playtest on my Discord! Join to learn more!SPASE DEFENSE?It's not over yet! I'll admit, I started working on the game years back in high school and it can be a bit rough adding new stuff to the game. Kinda like adding electricity and plumbing to a centuries old home.I have some ideas for a major content update (weapons, enemies, more??) but nothing's set in stone yet until Blade of One is released. Maybe you can provoke me in the Discord? (last Discord plug I swear 😅🙏)TL;DR: game ain't dead! next update tbd.Thanks for reading!Read full article on Community Announcements (trashmonger)Patch NotesOfficial
The Musical Update
1.2 - The Musical UpdateJukeboxNew Jukebox menu in CollectionListen to songs from the game!Each song features a unique album cover!Purchase songs from the Extras store20 New TracksNew music for Randomizer, Boss Rush, and idle themes!Double BossesAdded double bosses to Boss Rush on wave 5 and 10Fight two bosses at the same time!Doubled bosses have less health, but are just as dangerous!Fixes:Fixed a crash when using turrets against the Groath boss (thanks Pynus44th!)(Hopefully) fixed railgun missingFixed Ralbo not being discoverable in the BestiaryFixed Ultramine retriggering and delaying its explosionTweaks:Reduced time for Ralien Tank to begin shooting mines at half healthRalien Mine fuse reduction (5s -> 4s)Increased wander range for StrongholdReduced Nautilaur attack speed (1.5s -> 2s)Doubled plasma bomb explosion area (40 px diameter -> 80 px diameter)Read full article on Community Announcements (trashmonger)Patch NotesOfficial
The Cheevo Update
{STEAM_CLAN_IMAGE}/45111025/cc8da87514b954f24091fa6449a858a84791bfac.png 1.1 - The Cheevo Update Achievements 16 new Steam Achievements to earn! {STEAM_CLAN_IMAGE}/45111025/c82f5fd5c7972075a54b0baae972920b12f580b8.png Background Customization You can now choose backgrounds regardless of gamemode! New Customization menu (available in Collection) Multiple backgrounds can be selected and will be picked at random each playthrough Gamemode-specific backgrounds become available when said mode is unlocked {STEAM_CLAN_IMAGE}/45111025/ccf508b5020d92f44125760f1dc6249ee50f62af.png New Maps With choice comes choices! These maps can be purchased in the Store. Beveled {STEAM_CLAN_IMAGE}/45111025/9a5e2e9ed043e42bde17250de99bd11e041c3261.png Forest {STEAM_CLAN_IMAGE}/45111025/6f07ab6ed3cade0937d7077d00e7e2f75ce18b7c.png Cobalt {STEAM_CLAN_IMAGE}/45111025/b3da9a26f1ae6ff8e138905d59ee09bb17d9674b.png New Rocks Debris created by explosions and impacts now match the ground they come from Yes this was very necessary! {STEAM_CLAN_IMAGE}/45111025/096d79d0f13125016b11177d9b93496697d59868.png Controller Remapping You can now edit controller bindings for each player in the settings! {STEAM_CLAN_IMAGE}/45111025/c7190e5b312a69f0acb8399ab369be4892fcf9ee.png Fixes: Fixed text clipping in the mode select Fixed a potential crash involving homing projectiles and aiming enemies Tweaks: Updated credits Made Wave 9 slightly easier Increased Burst Launcher direct damage (5 -> 7) Decreased Burst Rifle firing speed (1.05s -> 1.25s) Tweaked Wave 9 to be more interesting and a little easier Antillery HP decrease (15 -> 12) Tallbug HP decrease (34 -> 28) Big Groath move speed decrease Tankbug rework Updated art Shoot speed decrease (2.5s -> 3s) Can now jump to first platform Can now angle shots to hit players from above or belowRead full article on Community Announcements (trashmonger)Patch NotesOfficial
1.0.2 Patch
{STEAM_CLAN_IMAGE}/45111025/1ee4ea2dff638662e09b71c38f413069de071bf1.png Additions: Added a basic help section on the main menu that becomes available after completing the tutorial Added strafing to the tutorial (Hold the A key or right bumper while moving. You will not change direction!) Added a YouTube link to Credits Fixes: Fixed missing selection sound for mode select Collection screen music should now loop Fixed missing Blork tooth Fixed idle music not changing between maps Fixed a potential softlock with a wave 10 boss Balancing: Decreased attack speed of some late game enemies Increased hurtbox size on some enemies, making them easier to hit Medkit now drops 3 health items instead of 2 Medkit now instantly revives players to full health instead of half Free throwables in late game now drop in a greater radius Bertha rocket health no longer scales to player countRead full article on Community Announcements (trashmonger)






