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Watch trailer on Steam ↗Cashew Clicker
Cashew Clicker · Published by Cashew Clicker
Mixed — 54% positive (35 reviews) · 76 achievements
Last updated 28 Sept 2026
Cashew Clicker is a simple idle game with prestige, upgrades, boosts and unlocks. Unlock the stars and take flight on your cashew production dreams.
Indie, Free To Play, Casual · 2024 · More free games
Embark on a whimsical journey to unlock stars and boost your cashew empire in Cashew Clicker. Dive into an engaging idle game where every upgrade propels you closer to your sweet dreams of success.
About this game
Autoclickers provide cashews per autoclicker bought. buying multiple autoclickers will provide prestige points when milestones are met.
Prestige points can be used to lower the cost increase percent, autoclickers gather amount and total idle time.
Cashew bags are filled by you and the autoclickers to be sold for money. making a certain number of bags will unlock the next bag that you can buy.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel I3
- Memory: 1 GB RAM
- Graphics: 950 Gtx
- Storage: 300 MB available space
Recommended
- OS: Windows 10
- Processor: Intel I3
- Memory: 4 GB RAM
- Graphics: 4080 Rtx
- Storage: 300 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
Feature Add-ons
In-Game Autoclicker I’ve added an autoclicker for you to use. Holding down on the grandfather cashew will trigger the auto-clicker, and everyone will start at 1 click per second. You can obtain these upgrades in Prestige > Autoclickers > Clicker > Click Percent Upgrade. (S) Gain Per Click A new upgrade is now available for purchase in Prestige > Universal Upgrades. This upgrade offers a slight chance to earn an (S) Point for each click on the grandfather cashew. If you're struggling to build up to the next bag, it provides an additional way to gain those points. UI Changes I have adjusted the prestige menu to better align with the other UI elements, making it feel less chaotic. Autosave Change This change won’t noticeably affect gameplay. Its purpose is to help protect players from losing game data when unexpected bugs occur.Read full article on Community Announcements (MysteriousHandkerchief)Patch NotesOfficial
Font
The last update added a new Font replacing the original with the "1" and "7" style issue. The font can be changes by going to Menu>Settings and clicking change font.Read full article on Community Announcements (MysteriousHandkerchief)Patch NotesOfficial
UI Additions
Minor update for some UI elements. I have added a tip window, so if you hover over some of the texts, a window will pop up with a description to clarify what it stands for. I also removed the multiplier list, making it into one button you can click, increasing the multipliers. Next weekend there will be an update adding a feature to help the early game gains of (S) points.Read full article on Community Announcements (MysteriousHandkerchief)Patch NotesOfficial
Bug Fixes and Balances
I just got back and settled from the holiday season and will get back to work on the bugs and balance issues. Some of the number limiters were asking for negative values or being skipped in the code. I fixed those so some people might notice a massive cut in the boosts they were being given. I also changed equations for the Autoclicker's prestige gains to slow down the curve. Bug Fixes Steam Achievements Bag achievements not being given after progress reaches 100% The bag achievements description error was fixed to say “Reach 100% with” Balancing Autoclicker Prestige Level ratios were getting out of hand much faster than intended Prestige>Autoclicker Gather gains (2.5% * Prestige Level) for each level. Clicker% gains (2.5% * Prestige Level) for each level. Boost Multiplier (+ x0.01) for each level. Boost is now limited to x3, giving a total of x5. Prestige Multiplier (- x0.01) for each level. The prestige multiplier is now limited to -8.5. This means the purple bar only increases the required amount by 50% each time you fill it. Thank you for playing, and don't forget to report bugs.Read full article on Community Announcements (MysteriousHandkerchief)AnnouncementsOfficial
Restart bug
There is a delete save bug. I believe the delete method is having a problem doing it all in one fell swoop. This is causing partial deletes which is circumventing my optimization code. This will lead to crashing if you try to click the grandfather cashew. You can play with everything else but the second you click the cashew it will crash. What you can do If you are looking to restart and face this issue. Do as you normally would, delete save, then go to setting and change the audio levels. The audio system have a direct save method which saves the full files instead of the crashes partial files. I understand how this is happening but came to my attention at a bad time. I don't believe anyone will be restarting but I want this up as a fix for anything in the future if this arises again.Read full article on Community Announcements (MysteriousHandkerchief)






