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Geo-Political Simulator 5

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Geo-Political Simulator 5

Eversim · Published by Eversim · Official site ↗

Mostly Negative — 33% positive (715 reviews) · 1 achievements

Last updated 28 Sept 2026

The new 5th edition of the hyperrealistic global simulator game where you play as the Head of State or as the opposition or the president of a large multinational company, with a completely redesigned interface, a new ultra-detailed map, complete control of companies and new scenarios for 2024.

£49.99

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Price history

4 Sept 2026Lowest: £49.99 · Highest: £49.9911 Oct 2026

Simulation, Strategy · 2024 · More £30+ games

Experience the thrill of shaping world events as you command nations or corporations in Geo-Political Simulator 5. This 2024 edition from Eversim brings a hyperrealistic twist with an updated interface and detailed gameplay.

About this game

GPS5: THE ULTIMATE SIMULATION OF TODAY'S WORLD

Geopolitical Simulator 5 - aka GPS5 - is a simulation of our current world, recreating its features in-depth and across a number of domains: economic, political, military, social, financial, environmental, energetic, transportation…

Every country and major multinational corporation are represented with their own variables and functions. The calculation and scenario engines include more than 150,000 facts and figures, 20,000 texts, and 12 hours of recorded dialog. An ultra-detailed and animated 3D map with vegetation, bodies of water, every border, regions, production facilities, and important strategic sites around the world become your playground.

The game combines management stages of economics, commerce, wargames, construction, espionage, simulation, and political influence and manipulation.

You can opt to control one or more countries or one or more major corporations simultaneously and devise collaborative strategies to change your own destiny or the world's. Game sessions are customizable in several ways: activity level of terrorist organizations, probability of natural disasters, reactions of the people, outbreak of wars... More than twenty contextual scenarios with current events from today's world are integrated.

The game engine, Geopolitical Simulator 5, includes over 600 data elements for each of the 175 playable countries and calculates their changes in real time throughout the game based on players’ actions. Some examples include popularity ratings, political relations, and economic exchanges between countries. More than 3000 major worldwide companies are included along with their real world data and several thousand others are simulated for all economic sectors and all the countries of the world. The simulator technology of GPS 5 is used by various organizations for instruction or training purposes, including NATO.

WHAT'S NEW IN GPS5

  • New Map

    The new 3D world map is 10 times more precise than GPS4, with almost 2 million polygons and more than 10 million grid squares for you to build on along with the ability to zoom in closer to the ground. There are new high-resolution textures (forests, rocks, farmland...) along with the modeling of rivers, lakes, bridges, tunnels, and more than 60 types of buildings (commercial, factories, infrastructures...)
    The military unit movement AI is optimized according to the type of terrain and highways.

  • New Macro-Economic Engine


    It has been restructured to include the simulation of thousands of worldwide companies that contribute to the GDP of the country, with finer detail on economic exchanges between countries, product shortages and surplus situations, price variation, taxes, embargoes, etc. The engine includes all the buildings present on the world map and in all activity sectors (in GPS4, only the energy sector was included). New sectors have been added: fertilizer, hydrogen, food industry, medical equipment, mobile phones, etc.

  • New Interface


    The interface has been completely redesigned and revamped to be more dynamic and user-friendly.
    It is designed to adapt to different-sized screens and to make use of their respective configurations, especially for 4K screens or double screens. The player can also choose the scale of the interface for optimal viewing and to pre-position game windows to organize and personalize their space. A generalized information system allows the player to access detailed explanations or additional information on game elements.

TURMOIL AROUND THE GLOBE

In 2024, points of tension are emerging almost everywhere, threatening to destabilize the global geopolitical equilibrium and whose outcomes are extremely uncertain.
Four new scenarios to illustrate this chaotic world:

  • US Elections: with the candidate of your choice, you the player run your campaign to win the presidential election and redefine American politics.

  • Threats to the Olympic Games: terrorist organizations redouble their efforts on the Olympic Games in Paris. The player must act quickly to thwart any attempted terrorist attacks.

  • New Data on France: after the surprise dissolution by the French head of state, you become the head of the opposition party or the new head of the French government after legislative elections, with an eye on the presidential election in 2027.

PLAY AS THE HEAD OF STATE

Over one thousand playable actions. At the country’s helm, the player/head of state can act in many areas: budget, taxation (nearly thirty types of taxes), currency, economy (over 130 economic activities), foreign and domestic affairs, defense, society, labor, health, social security, education, environment, transportation, culture, and more.
Propose bills to be voted on in Parliament, for example: setting social welfare benefit minimums, changing the retirement age, developing atomic weapons in secret, subsidizing the auto industry, hiring teachers, defining the powers of unions, setting speed limits on roads, regulating prostitution, creating an international film festival, etc.
The player can also construct elements on the world map, which will change accordingly: nuclear plants, wind farms, military bases, pipelines, high-speed train lines, airports, and many more.

PLAY AS THE OPPOSITION

At the head of a legal or illegal organization, the player can take power by force, revolution, diplomacy, or democratic election. To that end, players have many actions at their disposal: manage the budget of the party or illegal organization, intervention in the media, give voting advice to Parliament, launch protest movements, lobbying, manipulation of influential persons, funding or recruitment campaigns, creation of violent cells, purchase military equipment, raise an army, seek allies, engage in armed conflict... During elections, players must manage their campaign budget, establish their political agenda, complete their meeting itinerary, confront their adversary in televised debates…

PLAY AS THE CEO OF A MULTINATIONAL CORPORATION

As the head of one or more of these companies, you have all the tools and all the information necessary to lead and develop your companies.
Each company's data is precisely detailed: revenue, market shares, sales by product, competition, shareholders, staffing, balance sheet...
You must engage in multiple activities within the company: production, commerce, marketing, human resources, finances, taxation, research, security, legal, and politics.
You'll have advisors in various domains and you can also speak to your banker, shareholder representative, or union leader.
Reaching these goals - for example, becoming one of the largest multinational companies in the world or joining the ranks of the billionaire class - will also require resolving conflicts with the union AI, demonstrating sound strategy concerning the competition by making financial decisions (takeover bids, creation of subsidiaries, initial public offerings…), even crossing over to the dark side (along with the risks involved) by engaging in malfeasance of all kinds (paying out kickbacks, tax evasion, tax fraud, illegal price fixing, political lobbying).

LOBBYIST AND CHARACTER AI

All actions of the player as head of state or opposition have repercussions and lobbies, social groups, and important national and international figures will intervene if their artificial intelligence deems necessary (press interviews, resignations, protests, strikes, unrest, blocked roads, wars...).
To prevent tensions or forge alliances, the player can meet any figure during the meeting or intervene in the media (more than 12 hours of dialogue in the game).

REALISTIC WARGAMES AND CITY BATTLE PHASES

The world map incorporates all places of conflict down to the smallest detail: occupied territories, besieged cities, locations of military units, international military bases, personnel and equipment of terrorist groups...
As a warlord, players can direct all of their units from real bases during military conflicts. City battles are shown on precise maps with all the major buildings and intersections. The players, according to the side they represent, can direct police, hooligans, military personnel or armed extremists to these locations and construct barricades, send in snipers, loot the banks, or have armoured vehicles move in.

SECRET SERVICES

Secret services play an important role. They have an arsenal of espionage and special operations: reveal scandals about an opposing political party, dismantle terrorist networks, sabotage foreign infrastructure, assassinate an opponent, send reconnaissance drones or position satellites to locate enemy units, etc.

INTERNATIONAL ORGANIZATIONS

International organizations (over 50 organizations included) play an important role. At the UN, for example, the player can denounce a nation in order to obtain the Security Council’s authorization for a military intervention. The player can also create his or her own organization.

SIMULATION OF MAJOR GLOBAL THREATS

Geopolitical Simulator 5 simulates all the major perils that threaten the planet and produces a comprehensive assessment for each one from the results along with specific graphics. The list of threats is substantial and many of them are interconnected: global warming, the widening of social inequality, the risk of global atomic war, overpopulation, unemployment, atmospheric pollution, terrorism, cybercrime, regional conflicts, food insecurity, world hunger, deforestation, natural disasters (storms, floods, drought, extreme heat...), rising sea levels, ocean acidity, disappearance of animal species, climate refugees, epidemics, endocrine-disrupting chemicals…

MULTIPLE OPTIONS

  • Single-player game in multi-country mode allows the player to play multiple countries and/or companies simultaneously
    ● Game settings: terrorist activities, probabilities of natural disasters, reactivity of the populations, outbreak of war
    ● Player ranking online and in real time
    ● Incorporation of your own photos, logos, names to make the game even more realistic
    ● Interactive tutorial and game help available at all times during the game
    ● Configuration options with double screen or 4K screen, choice of interface size for optimal viewing, and the option to personalize and reorganize your space.
    ● Generalized help screens to access detailed information about game elements
    ● Text and dialog 100% in English

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11, 10
  • Processor: 2 GHZ - Quad Core
  • Memory: 16 GB RAM
  • Graphics: 3D Video card with 2 Gb or more of dedicated VRAM
  • Storage: 16 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 11, 10
  • Processor: 3 GHz - Octo Core
  • Memory: 16 GB RAM
  • Graphics: 3D Video card with 4 Gb or more of dedicated VRAM
  • Storage: 16 GB available space

Supported Languages

English*, French*, Italian, German*, Spanish - Spain*, Portuguese - Brazil
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Update v1.18

    List of corrections and improvements: -correction of national debt in the event of independence -fix teleportation of units in city battles -correction of infinite loop (freeze) -correction of poor disaster placement when using GNS -correction of crashes due to corrupted user profile files -correction of the number of AIDS deaths in Cuba -correction of GDP balancing following regional independence -random freeze correction following an oil spill disaster -correction of the number of missiles and shells following the independence of a region -various corrections to the customization kit used in a mod. -correction to allow the opening of certain sectors of activity in the specific context of a lack of deposits, or a sector without buildings -correction of the amount displayed for aid given during natural disasters - fixed the naming of free trade agreements with the EU - fixed incorrectly initialized company buildings following regional independence - fixed an incorrect display when the 'play' button was clicked multiple times in succession -correction of military equipment withdrawn following the dismissal of the head of state -Various other UI improvements and fixes Many thanks to betatesters and the players community for their tests, bug reporting and improvement suggestions.
    Read full article on Community Announcements (Delano1132)
  • Patch NotesOfficial

    Update 1.17 is released!

    List of corrections and improvements : -Correction of the incorrect distribution of naval and air units in land bases after purchase/production/creation via GNS or Modding Tool -Anti-aircraft batteries can now intercept nuclear missiles -Fixed several issues that could cause the game to freeze after opening a business sector -Updated relations between Russia and Serbia and Hungary -Added display of units for certain values in contracts -Fixed a display bug after clicking on multiple countries in the political trends map -Added the ability to promise the construction of nuclear power plants during elections or debates -Fixed several cases where impeachment could occur immediately after winning an election -Energy buildings on the map no longer appear as owned when playing as an illegal group -Correction and smoothing of popularity gains and losses following nuclear power plant or other infrastructure construction contracts -It is now possible to restart nuclear plants that are closed at the start of the game -Fixed a bug preventing the start of construction for a nuclear plant from a contract negotiated multiple times with a foreign builder -Fixed several bugs in production capacity values after constructing energy buildings -Fixed incorrect production values for a closed sector after annexing another country, which caused a surge in prices and GDP if the sector was subsidized -Fixed and updated uranium consumption per country -Terrain reserve analysis is now properly displayed when placing a gold mine in corporate mode -Companies listed in a nationalized sector are now correctly treated as nationalized -Subsidizing the video game sector when it is closed now allows it to reopen -Nuclear plant production is now correctly accounted for when the building country differs from the owner country -The Expert mode interface now shows all menus for non-EU member countries -Added sector information in the panel for technology equipment acquisition in corporate mode -Revenue f...
    Read full article on Community Announcements (Delano1132)
  • Patch NotesOfficial

    Update 1.16 is available

    List of corrections and improvements: - Fixed “-nan” issue during nationalizations and massive subsidies - New capital of Burundi - Fixed display issue of negative seat numbers in the parliaments of certain countries - Repositioned submarines at the beginning of the game (outside the Caspian Sea) - Fixed the display of fusion power plant production when none were owned - It is no longer possible to construct all types of energy buildings without having discovered the necessary technologies - Nuclear power plant construction technologies are no longer granted to countries with plants built by other nations - Fixed several cases where units could remain on the field after the end of a war - Fixed a revenue discrepancy between two tables in corporate mode - Relaxed coalition formation rules after German elections - Fixed selection of a personality group in the appointment panel after selecting Consortium CEOs - Adjusted fuel product prices when modifying the petroleum product tax - Fixed the calculation of notoriety impact from an advertising campaign - Added rare earth deposits in Ukraine - Improved display of electricity and fossil fuel production data during the bi-monthly economic calculations - Fixed unjustified revenue drops in certain corporate mode cases - Fixed duplicate display of a region in Russia during construction - Updated foreign communities for numerous countries - Fixed display and default selection issues in corporate mode action panels - Modified the conditions for authorizing the use of chemical weapons by the army chief - It is now always possible to construct a production or sales building for a newly acquired subsidiary in its home country in corporate mode - Fixed a targeting issue for naval units stationed in a base when aiming at an in-range unit - Automatic membership to the World Bank upon joining the UN - Fixed targeting arrow display for military units when targeting an out-of-range unit - Troops no longer enter buildings that do not all...
    Read full article on Community Announcements (Delano1132)
  • Patch NotesOfficial

    Update patch 1.15

    -compatibility for reloading of customization kits from previous versions -updated camouflage texture files for military units in the Modding Tool -corrected a crash when selecting certain countries in the Modding Tool editor -corrected language display of country names when selecting a Mod to play -adjustment of gdp in 2024 -correction of the amount of the last instalment of a bank loan to a company
    Read full article on Community Announcements (EVERSIM)
  • Patch NotesOfficial

    Release of update 1.14

    List of corrections and improvments: -Fixed crashes occurring after annexation or independence events -Added new scenarios: Independence Movement and Revolution! -Modified WTO reactions to tariff impositions -Enhanced AI response when a country is subjected to tariffs, displaying current tariff values and notifying the player -Adjusted the consequences of large-scale cyberattacks on affected countries -Assigned the city of Zugdidi to Georgia -Fixed AI Danish head of state popularity drop issue -Adjusted the algorithm for news articles and major topic requests at the beginning of the game (e.g., national insecurity, road safety...) -Fixed 3D display of coastal country capitals -Fixed nuclear power plant contract issues -Reclassified the EU economic status of Polish regions -Facilitated the election of the German Chancellor without requiring a coalition -Improved the calculation of electoral results for the upper house in regional elections -Politically repositioned a French far-right party in the European Parliament -Renamed regions in Poland, Serbia, and Bosnia -Adjusted financial transaction tax revenue calculations -Fixed an issue with notifications announcing the death of a public figure -Factored in social and employer contributions when calculating informal labor growth -Fixed God’n Spy functionality for certain European Union laws -Fixed the order of countries in the EU tariff panel -Unlocked production of 3G power plants -Accelerated conscription in countries where national service previously didn’t exist -Displayed the French President in the "French Cohabitation" scenario -Fixed privatization cost calculation for previously nationalized gas sector -Privatized certain Russian industries -Fixed an issue with the negotiation of distribution agreements -Added the ability to adjust wages and workforce levels in some nationalized sectors (e.g., postal service) -Added playable companies in the French tourism sector -Fixed sponsorship contract amounts after signing...
    Read full article on Community Announcements (Delano1132)

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