
Screenshots

Watch trailer on Steam ↗Card Rogue
Game Tsukuru Kun · Published by Game Tsukuru Kun
Mostly Positive — 78% positive (36 reviews)
Last updated 28 Sept 2026
A roguelike RPG that you can play in 2-3 minutes! You get three randomly dealt cards, but you can only choose one! This is what happens when you distill the essence of a roguelike RPG!
£4.29
Lowest price we've ever recorded
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Price history
Indie, RPG, Strategy, Casual · 2024 · More under £5 games
In Card Rogue, you make critical decisions with each hand of three cards. Craft your strategy in this fast-paced indie game that blends RPG and roguelike elements, where every choice counts.
About this game
What Kind of Game Is It?
A roguelike RPG that you can play in 2-3 minutes!
You get three randomly dealt cards, but you can only choose one!
This game is what happens when you distill the essence of a roguelike RPG!
User Feedback on SNS!
- Quick to play
- Can be played in minutes
- Simple and fun
- Enjoyable rerolling
- Time flies by
- Makes you want to play repeatedly
- Endlessly playable
- Challenging
- High difficulty but fun
This is the kind of game it is!
Game Flow
1. Three cards are dealt randomly.
2. The player can choose only one of them.
3. Defeat monsters to earn gold.
4. Use the gold to buy equipment and enhance abilities.
5. And then challenge the boss!
This is the flow of the game.
Features
- Each challenge lasts only a few minutes, so retries are not too stressful.
- Designed with a focus on tempo, making repeated attempts easy.
Stages and Modes
- There are six different stages in total.
- Darkness mode where cards start unidentified.
- Time limit mode where the game ends if the time runs out.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10+
- Processor: Intel Core i3-2120
- Memory: 4 GB RAM
- Storage: 200 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Version 1.2
The following changes have been made: Game System Changes Removed the item bag option, allowing players to carry up to 7 items from the start. Game Balance Adjustments Adjusted the parameters of various cards to match the increased item slots. Slightly increased the recovery rate of the status effects "Blind" and "Dizziness" when moving to the next round. Limited the effect of the Ring of Growth to weapons and shields. UI Improvements Added the ability to skip a card with a right-click during card selection. When selecting a weapon card while a weapon is equipped, players can now directly trade in and purchase the new weapon. Added the ability to open the item details screen using the mouse wheel.Read full article on Community Announcements (gt)Patch NotesOfficial
Version 1.1
The following changes have been made: New Game Mode Added Added a mode where damage during attacks is fixed. Game Balance Adjustments Adjusted so that powerful cards are less likely to appear at the beginning of a round. Eased the unlocking conditions for game modes and stages. Adjusted the parameters of certain enemies. Adjusted the parameters of certain items. Adjusted the amount of HP recovered when skipping (changed from 10% of max HP to 15%). Enhanced the altar that increases max HP in exchange for equipment. Adjusted so that gold cards now appear in the Dragon’s Cave. Adjusted the damage calculation logic (reduced the randomness slightly). UI Improvements Added damage range display to player status information. Added frames for weapons, shields, and items. Others Added the probability of special attacks to card descriptions.Read full article on Community Announcements (gt)






