
Screenshots

Watch trailer on Steam ↗CoXistence
Sinister Corporation Games · Published by Sinister Corporation Games · Official site ↗
Content notice: A small portion of the cards depict blood and the implication of violence and gore, very minimal nudity.
Last updated 28 Sept 2026
A strategic card battler with 8 attack vectors on a dynamic 4×4 board. Explore a magical world map, earn rare cards, combine and fuse cards to strengthen your deck, and adapt to shifting battles as you uncover arcane secrets in a mysterious fantasy realm. Bring those cards online in PvP mode.
Adventure, RPG, Strategy, Early Access, Casual · More free games
Discover a strategic card battler where you explore a dynamic 4×4 board, combining and fusing cards to adapt to shifting battles. Unveil arcane secrets in CoXistence's mysterious fantasy realm.
About this game


Welcome to the world of Alastria.
Included in your purchase is..
The Base Game -
Worldtour - Travel the world of Alastria in search of mystery, cards and lore. Alastria is a live world so what happens today might not happen tomorrow, seize the day!
PvP - Take the cards earned in singleplayer and put them on the line against other players in PvP Multiplayer in the hopes you win a hidden gem of a card.
Fuse System - Do you have cards that seem to glow from time to time? Thats an indicator that it can be used with another card to make a more powerful card. However you need to find out what those cards are.
Also Included "The Fall of Austri DLC" Which include a the tale itself and an audio version of the tale.
Whats it all about?
CoXistence is a tactical card game based on the characters, events and places in the broad and fictional worlds of Alastria, to which the Tales of CoXistence digital graphic novels are set in.
Loosely based on the mechanics of Triple Triad, CoXistence goes in a different direction, with 8 points of attack, a 4x4 board and a randomized playing field every game. Each player has a hand of 6 cards and will play cards one after another on the board, looking to have the higher attack than your opponent.

Embark on the World Tour: Singleplayer Mode in CoXistence
Welcome to Alastria, where every card tells a story and every match shapes your legend. The World Tour singleplayer mode in CoXistence is your gateway to the heart of our game—a journey through epic battles, mysterious lands, and unforgettable characters.
What is World Tour Mode?
World Tour is more than just a singleplayer campaign. It’s an immersive adventure that lets you:
Travel through Alastria’s iconic regions—from the enchanted woods of Sutri to the shadowy depths of the Bone Wyrm’s lair.
Challenge 100 unique AI opponents, each with their own decks, strategies, and personalities.
Uncover deep lore and hidden secrets woven into every match, card, and tale.

1. Lore-Rich Campaign
Every battle in World Tour is a chapter in Alastria’s evolving saga. You’ll encounter legendary heroes, cunning villains, and mysterious factions, each with stories to tell and secrets to reveal. Collect lore fragments, unlock exclusive tales, and piece together the mysteries of the realm.
2. Dynamic Encounters
No two matches are the same! The 4x4 randomized board and ever-changing turn order ensure that every duel is a fresh challenge. Adapt your strategy, experiment with new decks, and master the unique 8-point attack system.
3. Card Collection & Progression
Defeat AI opponents to earn new cards, rare artifacts, and crafting materials. Every victory brings you closer to assembling the ultimate deck. Level up, unlock bonuses, and fuse cards to create powerful new combinations—just remember, balance is key!
4. Secrets & Surprises
Keep your eyes and ears peeled for hidden events, secret bosses, and cryptic clues. The World Tour is packed with surprises for those who love to explore and experiment.
5. Community Integration
Your journey doesn’t end when the singleplayer campaign does. Bring your hard-earned cards into multiplayer battles, participate in community lore contests, and leave your mark on Alastria’s Hall of Fame.
Why Play World Tour?
Perfect for newcomers: Learn the ropes, discover the lore, and build your collection at your own pace.
Engaging for veterans: Tackle tough AI, hunt for hidden lore, and test out advanced strategies.
Essential for completionists: The World Tour is the only way to unlock certain cards, tales, and achievements.


The Blacksmith: Heart of Crafting in CoXistence
In the world of Alastria, true power isn’t just found—it’s forged. Welcome to the Blacksmith, your gateway to crafting, upgrading, and reinventing your deck in CoXistence.
Meet the Blacksmiths
Every region in Alastria boasts its own legendary Blacksmith, each with a unique style and a few secrets up their soot-stained sleeves. Whether you’re seeking the fine craftsmanship of Sutri’s elven smiths or the rugged ingenuity of the mountain forgemasters, these artisans are ready to help you shape your destiny—one card at a time.

The Forge: Where Legends Are Made
Step into the roaring heat of the Forge, where ordinary cards become extraordinary. Here, you can:
Fuse cards to create powerful new variants—white, gold, even the mythical red cards
Combine artifacts to unlock different Level Cards, the rarest and most potent in the game
Upgrade your favorite cards using rare materials and a touch of Blacksmith magic
Every visit to the Forge is a chance to experiment, optimize, and push your strategy to new heights.
The Scrapyard: Nothing Goes to Waste
Don’t let your old or obsolete cards gather dust—bring them to the Scrapyard! Here, you can:
Recycle unwanted cards for Currency ocassionally pick up a bonus
Purge expired cards from Thanatos’s Guest List before they disappear forever
Turning yesterday’s cards into tomorrow’s legends is all part of the Blacksmith’s creed.

Upgrades: Forge Your Path
With every battle and every scrap, you’ll collect the resources needed to upgrade your arsenal. Upgrades in CoXistence aren’t just about bigger numbers—they’re about customizing playstyles, and surprising your opponents with fresh tactics.
The Blacksmith’s Promise
Whether you’re a collector, a strategist, or a lore-seeker, the Blacksmith is your ally in Alastria. Forge, upgrade, and recycle your way to victory—your legend is only just beginning.

The Worlds of Alastria and beyond
Alastria - We want to create a community that want to be involved in the creative process, bring forward ideas and expand the worlds of Alastria together. Have community competitions and promotions as well as feedback and recognition for loyalty. Having a healthy base is how anything grows and expands and we want you to be a part of it.
Tales of Alastria
You can't have a huge world and not have a bit of lore about the place, here's a free one purchase of the game you are granted access to the Story Flipbook, Audiobook for the game on launch day!

Alastria has many many secrets and coincidences. You're not paranoid if you're right, someone once said. Who knows how far it goes....?

System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Ryzen 3 series or above
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce 760, AMD Radeon R7 270X, or better
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 10 GB available space
- Sound Card: No Particular Requirement
- VR Support: N/A
Recommended
- OS: Windows 10/Windows 11
- Processor: Ryzen 3 series or above
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060, AMD Radeon RX 470, or better
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 10 GB available space
- Sound Card: No Particular Requirement
- VR Support: N/A
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Update #11 Lot's Done More To Do
🔥 Card System EvolutionSpecial Animated Cards Cards now spark to life with full animation, adding weight and personality to your hand of six.Random Hand Button Reshape fate with a single click — instantly generate a fresh hand for rapid testing or chaotic fun.Card Filtering + “New” Tag Track your growing collection with precision. Filter by type, rarity, or status, and spot newly acquired cards at a glance.🎙️ Voice Acting Well underwayThe main script is complete. Every line, every threat, every whisper. Voice actors have stepped into the booth, giving breath and identity to the world’s characters. Some are already finished!🖥️ Huge UI TransformationThe entire interface has undergone a major overhaul. Sharper visuals, cleaner navigation, and a more cinematic presentation bring the game closer to its final "story themed" identity.📜 The Story DeepensBeyond the main narrative, new threads are being woven. Sub‑plot scripting and side‑quest writing are now underway, expanding the lore, the choices, and the secrets waiting off the beaten path. The world is no longer just a stage — it’s becoming a living tapestry of branching stories.🎮 Interactive HUD UIA new interactive HUD has been introduced, transforming how players interact with the game:Context‑aware prompts and highlightsCleaner ability indicators and status visualsA more immersive, tactile feel during gameplayThe HUD is a major part of the game so it needs to be practical and easy on the eye — not just a display.⚔️ PvP StatusPvP development is feature‑complete. The systems stand ready. Testing begins in the coming months, marking the first true clashes between players. 🎼 The Soundtrack AwakensMusic is beginning to thread itself through the veins of the world. Tracks are being woven into the story in accordance with the feel, mood, and tempo of each moment — from quiet tension to rising conflict.Artists such as Ben Laver, Heather Evans, and Brad Hill are shaping the emotional landscape, with more creators soon to join...Read full article on Community Announcements (Jack Of Knives)Patch NotesOfficial
Update #10 It's been a while!!
📢 Development Update – The World Sharpens, The Vision DeepensOver the past few months, the project has undergone some of its most transformative changes yet. Every system, every visual, every piece of narrative scaffolding is being reforged to bring the game closer to the experience we’ve always envisioned.🎙️ Voices Enter the WorldWe’ve officially locked in a powerful cast of voice talent. Their performances are already reshaping the emotional tone of the story — adding weight, personality, and tension to moments that previously lived only on the page. Hearing these characters breathe for the first time has been a defining milestone.🎨 A New Artistic IdentityOur art direction has evolved dramatically. We’re now utilising striking, atmospheric artwork sourced from DeviantArt creator MaverickGuyver whose styles align with the darker, more mature tone of the world. This shift has sharpened the game’s visual identity and brought a level of intensity that better reflects the themes at play.🔞 Age Rating Reassessment – Now 15+ WorldwideWith the updated art direction comes a necessary change: the game will now carry an 18+ rating across all countries. This decision follows a full review of the new visual content — particularly the graphic nature of certain scenes depicted on the cards themselves. The mature rating ensures the game is presented responsibly and sets clear expectations for players entering this world.🛠️ Engine Upgrade – UE4.27 → UE5.5We’re deep into a full engine migration to Unreal Engine 5.5. This overhaul unlocks modern lighting systems, improved performance, enhanced physics, and a more future‑proof foundation for everything we’re building. It’s a massive undertaking, but the benefits are already visible across the board.🗺️ Revamped World Map VisualsThe world map has undergone a complete visual overhaul to match the new artistic direction. Every region, border, and point of interest has been re‑illustrated with sharper contrast, richer atmosphere, and a mor...Read full article on Community Announcements (Jack Of Knives)Patch NotesOfficial
Update #9 She's a big 'un!
🚀 Development Update – Major Milestones Achieved!A lot has landed recently, and each piece pushes the project closer to a fully playable, fully scalable experience. Here’s a deeper look at what’s new.🔧 Back‑End Migration – 100% Complete - FinallyThis was one of the biggest technical pains in the ass undertakings so far. The entire infrastructure has now been moved to the new backend environment, giving us:Faster load times and smoother server performanceA more modular architecture for future featuresBetter stability for multiplayer and progression systemsCleaner data handling for inventories, rewards, and player statesThis upgrade sets the foundation for everything that comes next.🃏 Card Upgrade Structure ImplementedThe new upgrade framework for cards is now fully in place. This system defines:How cards evolve over timeWhat resources or conditions are required to upgradeHow rarity tiers interact with progressionThe long‑term power curve for each archetypeSome new framees for the cardsIt’s a major step toward meaningful deck‑building and long‑term player investment.⚖️ Card Balancing ImprovementsA fresh balance pass has been completed across the current card pool. This includes:Adjusted stats to reduce outliersSmoother early‑game vs late‑game pacingBetter synergy clarity between card familiesInternal tools to make future balance patches faster and more consistentThe goal is to keep gameplay competitive, fair, and strategically deep.🎚️ Levelling & Awards Systems OnlineProgression is now officially part of the experience. Players can:Earn XP through gameplayLevel up to unlock rewardsTrack their long‑term growthReceive milestone bonuses and possibility of cosmetic awardsThis system ties directly into the game’s sense of achievement.📰 Alastrian News Vendors Hit the StreetsThe world of Alastria is becoming more alive. News vendors are now delivering updates, rumours, and world events across the realm, helping players feel connected to the evolving narrative. This system:Ad...Read full article on Community Announcements (Jack Of Knives)Patch NotesOfficial
🎮 Game Development Update #8
🎮 Game Development Update🎙️ 1. Initial Casting Call for NPC Voice ActorsWe’ve officially opened the doors for our full NPC voice‑acting casting call.• Auditions will be reviewed on a rolling basis as we begin assembling the first wave of the CoXistence voice roster.This step transforms the world from “designed” to inhabited. Take a look at the roles here: https://www.castingcall.club/projects/coxistence 🛠️ 2. Quality‑of‑Life ImprovementsAcross the last sprint, we’ve implemented a series of quality‑of‑life upgrades aimed at smoothing gameplay, tightening UX, and reducing friction for both players and internal testers.Recent improvements include:• Streamlined UI flows for mission selection and intel review• Faster load times and improved asset streaming• Revised tooltips and contextual hints for new players• Cleaner inventory.These refinements are part of our ongoing commitment to making the experience intuitive, responsive, and player‑first. 🎧 3. Production Begins on the 8‑Episode Feature PodcastWe’ve kicked off production on a fully scripted 8‑episode companion podcast that will introduce players to the world, systems, and philosophy behind the game, to be released at a later date.Podcast Goals:• Break down major game features in a narrative‑friendly format• Explore lore, factions, and the mythic fantasy themes• Offer behind‑the‑scenes insights into design decisions• Provide a shareable, evergreen introduction for new community members• Serve as a soft‑launch marketing tool leading up to the game revealEach episode is being outlined with modular segments so the series can double as both player onboarding and somewhat of a developer commentary.Read full article on Community Announcements (Jack Of Knives)Patch NotesOfficial
Update #7 An assortment of medium changes!
📣 Dev Update – November 6, 2025🕵️ Secrets & Mysteries IncomingNew lore fragments, hidden symbols, and mysterious NPCs have been added. Some secrets may only be revealed through sound… 👀👀👀🎶 Music & Dialogue ExpansionFresh tracks and expanded dialogue trees are live! Expect deeper character interactions, ambient storytelling, and audio clues that hint at what’s beneath the surface.📘 Game Manual + FAQ Now OnlineNeed help decoding scrolls or navigating the world? Our new game manual and FAQ are now available on the website—perfect for newcomers and lore hunters alike. https://www.sinistercorpgames.com/coxistence/faq-s🔧 Backend Overhaul (Almost Done!)We’re close to completing a major backend upgrade! This new foundation will future-proof the game and unlock powerful new features. Think smoother updates, richer content, and more player-driven magic.🔧 Discord channel preparationWe'll be launching the Discord channel soon, so everyone can keep up to date with the latest news and logs.. very excited about that.🔧 Crossover event wth Lupio Studios earmarked for Demo Launch, with content from The Last Worlds included Their Demo is currently out. Check it out. And many more other things we can't really talk about right now but will hopefully soon....Read full article on Community Announcements (Jack Of Knives)






