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TCG Card Shop Simulator: Prologue

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TCG Card Shop Simulator: Prologue screenshot 1
TCG Card Shop Simulator Prologue Trailer trailerWatch trailer on Steam ↗

TCG Card Shop Simulator: Prologue

OPNeon Games · Published by OPNeon Games

Very Positive — 94% positive (5,820 reviews)

Last updated 28 Sept 2026

Open your local game store early with the Prologue version, which includes main gameplay of the full version, but with limited progression. Stock shelves with booster packs, or crack them and collect the cards for yourself. Set your own prices, sell cards to customer.

Free to PlayDJCTQ l

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Simulation, Free To Play · 2024 · More free games

Open your virtual game store today as TCG Card Shop Simulator Prologue lets you stock up on booster packs and set your own card prices. Get a head start in the simulation before 2024's full launch.

About this game

TCG Card Shop Simulator: Prologue is a limited version of the full game to start running your local game store now. Wishlist the full version to play the complete card shop simulator game.



Manage Your Shop:
Sell card booster packs and card box to earn money and buy new upgrades. Organize shelves, tables and card packs to make customer shopping experience smooth and easy. Only limited types of items and shelf will be available in this Prologue.



Host Game:
Set your card game format and fee, invite players to play card games in your shop. Be sure to keep your store clean and hygienic for the players or they might leave!



Card Collection:
Open the booster packs yourself and collect the cards. Find rare cards and sell them to make a fortune, or keep them to complete your card collection. Only common cards will be available in this Prologue.



Order Products:
Stock up on booster card packs and card boxes. Order items on phone and items are delivered to your shop easily.

Wishlist the full game TCG Card Shop Simulator to enjoy the complete card shop and card collecting experience!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows (64-bit) 10
  • Processor: Intel Core i5-3550
  • Memory: 8 GB RAM
  • Graphics: NVidia GeForce GTX 1050
  • DirectX: Version 11
  • Storage: 5 GB available space

Recommended

Recommended:
  • OS: Windows (64-bit) 10
  • Processor: Intel Core i5-6400
  • Memory: 8 GB RAM
  • Graphics: NVidia GeForce GTX 1070
  • DirectX: Version 11
  • Storage: 5 GB available space

Supported Languages

English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese

Latest news

  • AnnouncementsOfficial

    Early Access Is Launched!

    Hey everyone, it's a little more than a month since the release of prologue version, and now the early access version is finally ready! I've been working extra hard everyday to add more content for the launch, and here are the list of features that are added in the early access version: Note : Prologue save file will not transfer over to the full version as there are too many changes and data is not compatible anymore -Total of 77 items to unlock and sell in your card shop -Total of 21 furniture, including workbench, personal shelf, card display and auto spray -Shop lot B able to be fully unlocked and expanded (it's a shop extension where you can place anything, not just warehouse shelf) -Total of 2714 cards to collect from Tetramon Base, Destiny and Ghost expansions -Added workbench to bundle bulk cards, sell them on the shelf like regular item -Added artists name on the cards, a big thank you to all the artists in this project -Added auto snap function when moving table and shelves -Total of 8 employees to help your store -Added full controller support -Added keybinding setting -Added 40 Steam achievements -Added Steam cloud save -Added save/load game slots -Added option settings for card pack opening -Added option settings for different currency -Added new customer models -Added open Card Box function to get packs inside -Now able to hold multiple cards in your hand -Label will remain on shelf even when empty, workers will restock item based on the label -Updated a few Tetramon card artwork -Show card album's total value when opened -Show card price when hover over them in album -Reduced shop exp gained from pack opening -Increased shop exp gained from scanning item on cashier counter -Will now gain shop exp when customers finish playing at table -Many many bug fixes Special thanks for game text translation: Wang Ding Le (Chinese) Kanna Kamui (French) Kerilia | Lea (German) Noel.z4k (German) exiliado (Spanish) Desco (Spanish) Open your shop now, crack some packs ...
    Read full article on Community Announcements (opneongameservice)
  • AnnouncementsOfficial

    Early Access Launch - 25th September 2024

    Hi everyone, after much consideration and planning, I've decided to launch TCG Card Shop Simulator next month on September 25 as early access. The reason for launching much earlier is so that I can involve the players more in the development process during early access, and it will be much more efficient without updating both the main game and the prologue version. After launching the prologue version, I received a lot of players feedback and I'm much clearer on what features to add or to focus on during development, and I hope to continue with this update and feedback cycle during early access. The early access launch next month will include fully unlocked and updated gameplay content, with more than 2500 cards to collect! However, the features listed on the roadmap will not be available in the game yet, they will only be added through future updates. During early access, I aim to update the game at least once each month and hopefully with many feedback and updates, the game will progressively evolves into what everyone wanted to play. Do wishlist the game if you want to be notified as soon as the game launch on September 25: https://store.steampowered.com/app/3070070/TCG_Card_Shop_Simulator/ Roadmaps will be displayed on the main screen of the game to let everyone know what is the feature I will be working on. Feel free to post any feedback, ideas or suggestions and I will read them!
    Read full article on Community Announcements (opneongameservice)
  • Patch NotesOfficial

    Prologue build 0.27

    Add able to exit cash register by moving Fix bug - Anguifish card will not display in album if sorted by number Fix bug - set game event UI bug out on certain screen aspect ratio Fix bug - player can press credit card when employee is checking out credit card customer
    Read full article on Community Announcements (opneongameservice)
  • Patch NotesOfficial

    Prologue build 0.26

    Add move and place box function Starting money increased from 500 to 1000 Shop expansion rent amount lowered by half Item license unlock price decreased Customer more likely to find play table with other players Fix bug - play table fee can be set to any amount when customer is queuing Fix bug - after buying furniture, tooltip icon will appear Fix bug - customer always holding shopping bag after finish playing game Fix bug - hold spray button and exit spray mode, spray will not stop Fix bug - spam ready cleanser button and hold right click on shelf get multiple cleanser added to hand
    Read full article on Community Announcements (opneongameservice)
  • Patch NotesOfficial

    Prologue build 0.25

    Add arrow keys for movement Tweak daily price change amount Add customer popup text if they don't have enough money Customer have wants and will only buy items they looking for Warehouse Shelf cost lowered from 2000 to 1200 Checkout counter cost increased from 1200 to 2000 Fix bug - item floating on shelf Fix bug - customer stuck at shelf Fix bug - putting item on shelf from hand will not count towards the tutorial task
    Read full article on Community Announcements (opneongameservice)

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