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ZOMBETES

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ZOMBETES

The Sounding Wave · Published by The Sounding Wave

Content notice: All depictions of violence in ZOMBETES are purely textual.

5 user reviews — 100% positive (5 reviews) · 38 achievements

Last updated 28 Sept 2026

Face the undead apocalypse while managing your diabetes. ZOMBETES is a gripping text-based game where every choice is crucial to your survival. Navigate procedural levels, scavenge for insulin, food, and supplies, and fight to stay alive in this unique blend of survival and strategy.

Early AccessDJCTQ 14Full Controller Support

£4.29

Lowest price we've ever recorded

View on Steam

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Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.299 Oct 2026

Action, Adventure, Strategy, Early Access · 2024 · More under £5 games

In ZOMBETES, manage your diabetes as you scavenge for supplies and fight off the undead. This unique blend of survival and strategy challenges you to make every choice count in early access.

About this game

ZOMBETES is a zombie survival game where you play as a diabetic.


A unique text-based game where each run is different

To survive, you must manage your blood glucose levels while avoiding infection. Navigate through procedurally generated levels in search of insulin and nutrition. Find items to barricade yourself, rest, and move on. 

Death is inevitable. The question is how long can you stay alive?

Test your reflexes with item skill checks

In your travels, you can encounter the remains of other ZOMBETES players whose lives have already expired. And when your time inevitably comes to an end, so too can other players find and loot your belongings.

Find traces of other players in your world

You will face highs and lows. If you're lucky, NPC survivors might be of some aid.

Or if you're not, they may become adversaries.

In the fight for your life against the walking dead, there's no time to stop and smell the roses. Your blood sugar is dropping: eat the sandwich, inject the insulin, and find your next dose.

Features:

  • Controller support

  • Non-linear game modes where each playthrough is unique

  • Linear narrative 'Story Mode'

  • Roguelite 'Perpetual Mode'

  • Asynchronous Multiplayer elements 

  • Original soundtrack composed by Meat Analogue, over 25 minutes in length

  • Immersive ASCII art display

  • Procedurally generated levels with:
    - 100+ areas to explore
    - 100+ interactive items (food, weapons, medicine)
    - Four NPC types (humans, zombies, animals, zombie animals)
    - 100+ lines of dialogue

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 7 or later
  • Processor: 1 GHz or faster processor
  • Memory: 512 MB RAM
  • Graphics: Integrated graphics
  • Storage: 400 MB available space
  • Sound Card: Standard onboard audio

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Steam Deck Verified

    Following the last update in early June and the latest compatibility test from Valve, the game has been verified using the latest stable Proton 10 build. For more information about the latest update, check out the last news release here: Steam Deck & Controller Support, UX Overhaul If you want to give feedback or share your experience of the game with other plays, join our Discord server here: https://discord.gg/njdxZJtWGW
    Read full article on Community Announcements (vonMeat)
  • AnnouncementsOfficial

    Steam Deck & Controller Support, UX Overhaul

    It’s been just over a year since the last ZOMBETES update. Today I am releasing the biggest update yet, with a complete overhaul on the games’ UX, and full controller support. ContentThree new curated levels that continue the story (7 of 10 released). 35 new items, including new special items: BINOCULARS, COMPASS, ZOMBULIN Steam Deck & Controller supportThe game is now entirely playable using only a controller.I will be applying for a Steam Deck compatibility review following this update; aiming for a fully ‘Verified’ rating.Mini Games!Attack, dodge, and other outcomes are now determined by short mini game eventsBlunt weapons: hold the input and time the release perfectlyBladed weapons: aim and click on the four dots that appearGun weapons: aim and shoot at the target. Each weapon has a different reticule sway. Head shots are instant kills.Dodging: avoid the red dots in the allotted time Exercising: dance style mini game.Added lockpicking and carjacking mini game visualDesignItem crafting: combine items using the command ‘Combine \ with \’Combine two ‘light’ items or two similar barricade items to create a multi-use item and save on inventory space.Hostile NPCs now follow the player. If you escape to a new room, the hostile NPC will appear there on the next turn/command.User ExperienceAdded profiles: three unique save files per game copy (legacy saves imported on first launch)Status and Context windows are consolidated to the main window New pause menu with game settings for audio volume, text size, color palette, screen flashesUpdated layout of Status windowText flow: new text scrolls when posted, entering new rooms clears old text, text fades on room transitionsInteract with the Status window directly to pick up/use/combine items, enter areas, and engage with NPCsImproved game onboarding sequenceVisual overhaul of the Perpetual storePerformance ImprovementsGame launches quicker and loads fasterThere is a lot to discover with this new update. The added controller s...
    Read full article on Community Announcements (vonMeat)
  • AnnouncementsOfficial

    Beta Build Released

    The latest update to the game has been uploaded to the beta branch! You can access it by going to the game properties, 'Game Versions & Betas', and then selecting 'beta'. WARNING : The latest update changes how saved games are managed. There is a built-in legacy save loader that updates your save into the new system, and backs up your old save. Still, it is recommend to back up your save by going into the local game files, and copying all of the *.dat to another location on your drive. If you decide to go back to the Main branch before the next update, you can restore this earlier save.This update brings pretty much all of the changes I have planned for the next patch. The reason I am releasing this first in beta is because there is still work to be done on editing the narrative, some missing imagery for new items, and some UX things I want to tweak. Still, the game is coming along really well, and I wanted to share it so anyone who wanted to test it out could do so! If you have any feedback about the game or this beta release, get in touch at the ZOMBETES Discord server! ZOMBETES is still in active development. Official release date is tentative, but this next patch will be the penultimate update leading to the 1.0 release.
    Read full article on Community Announcements (vonMeat)
  • AnnouncementsOfficial

    Resuming Development

    The last update to ZOMBETES was about a year ago.At the time, I had planned to release another update soon after, with the goal of reaching full release by the end of summer 2025. Unfortunately, I wasn’t able to make good on that promise.That said, I’m still committed to finishing this game.Over the past while, I’ve resumed development and have been doing a major refactor aimed at improving the overall experience.Here are a few things planned for the next ZOMBETES content update:3 new story mode levelsItem craftingController supportUX / UI overhaulI've been refactoring the game for controller support, and generally to improve the user experience and gameplay flow. I’m also planning localization for the final release, with initial translations planned for French, Russian, Chinese, Japanese, and Polish.Thanks to everyone who has played, followed, or checked in on the game. I know it’s been quiet for a while, but ZOMBETES is still alive.Stay tuned.Join our Discord server
    Read full article on Community Announcements (vonMeat)
  • AnnouncementsOfficial

    ZOMBETES Anniversary Sale!

    ZOMBETES is one year old! To celebrate, we're offering an 80% discount on the game!Currently in early-access, when you buy now you get immediate access to:Story mode (4 levels available)Non-linear procedurally generated endless modeRoguelike 'Perpetual' modeAsynchronous multiplayer features (share notes, find other players' dead bodies)Fully fledged gameplay loop with interactable NPCs, variety of item types and locations Two major updates are planned for full release, with the first coming by the end of the year. -----------------------------------------------------------------------------------------------------Join our Discord server!Your feedback will directly impact the game's features, balance, and overall experience. Your suggestions can lead to new content, gameplay improvements, and enhanced mechanics.
    Read full article on Community Announcements (vonMeat)

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