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Watch trailer on Steam ↗Attrax
FluffyGameDev · Published by FluffyGameDev
Positive — 85% positive (13 reviews) · 21 achievements
Last updated 28 Sept 2026
Opposites attract and likes repel. Enter the mysterious world of Attrax in this captivating single-player experience. Solve logic puzzles based on attraction and repulsion, and uncover the origins of the institute. Enjoy hours of gameplay that will redefine your understanding of physics and logic.
£13.49
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Price history
Action, Adventure · 2026 · More £5 - £15 games
Explore Attrax, a world where logic and physics intertwine. Solve unique puzzles based on attraction and repulsion to uncover the institute's secrets in this captivating single-player experience.
About this game
Welcome to the Attrax technological institute
Opposites attract, and likes repel. Dive into the mysterious Attrax institute, solving intricate logic puzzles based on the principles of attraction and repulsion, with each puzzle bringing you closer to the origins of the institute. In this captivating single-player experience, enjoy hours of gameplay that will challenge your mind and redefine your understanding of physics and logic.
Attraction and Repulsion
Each puzzle room will test your knowledge of attraction and repulsion. Manipulate charged field generators, charged particles, charged cubes, and other activators in different testing environments in order to solve these puzzles.
The Charge Gun
Take the power of attraction and repulsion into your hands. Use the Charge Gun to directly affect the world around you, flinging objects (yourself included) across rooms to solve intricate puzzles and cross deadly gaps.
Uncover the mysteries of the institute
The institute is much older than it wants you to think, and why is it you can't remember how you came to this place. Keep your eyes and ears open as you progress through the Attrax technological institute, and you just may uncover its deepest and darkest secrets.
Feature List
Over 100 puzzles to solve, a true test of your logic and execution
Many lore secrets to uncover, for those with sharp eyes and ears
A secret ending, for those who can find it
Fully re-mappable controls
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-2300 | AMD FX-4350
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 560 | AMD Radeon HD 6870
- DirectX: Version 12
- Storage: 5 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-7500 | AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1070 | AMD Radeon RX 590
- DirectX: Version 12
- Storage: 5 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Attrax Hotfix (March 10, 2026)
Hotfix DetailsMinor adjustments to Puzzle 59 to discourage unintended solutionsFixed an edge case from the last patch's Achievement Fix. Retroactive tracking of the 'Find All Hidden Rooms' achievement should now work properlyThank you all for the support and I hope you continue to enjoy playing Attrax!Read full article on Community Announcements (FluffytheGameDev)Patch NotesOfficial
Attrax Update (Version 1.3)
Attrax 1.3 UpdatesQOL AdditionsIncreased audio for specific voice lines that were difficult to hearText on Level Select buttons now color-coded to differentiate each ChapterCharged Cubes in the lobby now respawn at their original location if destroyedGarden has been added to Level Select (can choose Garden state depending on Chapter)Gameplay AdjustmentsMinor adjustments to Puzzle 93 to prevent Player being able to retrieve cube at unintended pointMinor adjustments to Puzzle 74 to discourage unintended solutionsMinor adjustments to certain trigger boxes for the True Ending to accommodate Player launching themselves from the third towerBug FixesAchievement for finding all hidden rooms in the institute was not tracking properly. Tracking has been fixed, and the achievement will be retroactively given to the Player upon entering the Main Menu as long as these conditions are met: (1) all other hidden rooms are discovered, (2) Player has finished the game (got an ending)Thank you all for the support and I hope you continue to enjoy playing Attrax!Read full article on Community Announcements (FluffytheGameDev)Patch NotesOfficial
Attrax Update (Version 1.2)
Attrax 1.2 UpdatesSettings Added/ChangedLevel Select is now locked until the Player has beaten the game. This was done to prevent unintuitive progression when using Level Select during first playthroughAdded a slider for voice volume. Currently, the slider requires mouse/keyboard inputGameplay AdjustmentsRe-worked Puzzle 23 to discourage finicky solutionsOverhauled "Holding Generator". Generator will no longer freeze in place when hitting a wall while being held. Instead, it will attempt to adjust to allow the Player to keep moving with it.Additional hints added to hint tooltip and adjusted frequency of certain hintsMinor changes made to Puzzle 82 to discourage finicky solutionsChanged the behavior of certain turrets to make solutions more consistentRe-worked Puzzle 89 to encourage intended solutionAdded Invisible Walls to True Ending sequence to prevent unintended explorationBug FixesFixed a bug in the Garden which allowed the Player to fall into an unintended area and softlockFixed a bug in Puzzle 82 where the cube could sometimes teleport through a wallFixed a bug where the texture of the Level Sign for Track 1 in the lobby would change after the player completed Puzzle 99Fixed a bug in Puzzle 92 where the cube could sometimes pass through a surfaceAdded Invisible Walls to prevent Player getting ontop of the Purple SanctuaryFixed a bug in Puzzle 98 where a cube could sometimes pass through a surfaceFixed minor visual glitches in Level 100Applied a fix for a bug in Level 100 that allowed a cube to pass through a Disintegrating WallRemoved a number "5" that was left in front of a secret. This was a developer oversight and may have caused some confusion in how to solve the secret. The number has been replaced with a dotFIxed a bug in Puzzle 14 that allowed the Button which fires a particle to be pressed again before the receptacle reset, thus trivializing the puzzle.Thank you all for the support and I hope you continue to enjoy playing Attrax!Read full article on Community Announcements (FluffytheGameDev)Patch NotesOfficial
Attrax Update (Version 1.1)
Attrax 1.1 UpdatesVSync setting has been added!Bug Reporting button has been added!Additional text added to 'Bad Ending'Adjustments made to Puzzle 45 to make intended solution more consistentAdjustments made to Puzzle 30 to reduce difficulty spike (in-world skip added)Hint module added to loading screensThank you all for the support and I hope you continue to enjoy playing Attrax!Read full article on Community Announcements (FluffytheGameDev)AnnouncementsOfficial
Attrax is available to play now! And with a 40% launch discount!
Attrax is out now!The wait is finally over. My solo-developed first-person Portal-inspired (thats a mouthful) puzzle game is finally released! This game is my first large project so it was simultaneously a learning experience and an ode to the classic puzzle games that I enjoyed playing so much.Bug ReportingIf you purchase a copy of the game and run into any bugs, please feel free to share them using this link: Attrax Bug Report FormRead full article on Community Announcements (FluffytheGameDev)






