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Rune Legacy Idle

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Rune Legacy Idle trailerWatch trailer on Steam ↗

Rune Legacy Idle

Mume Games · Published by Mume Games

Mixed — 57% positive (125 reviews) · 67 achievements

Last updated 28 Sept 2026

Rune Legacy Idle is a multiplayer fantasy game featuring idle mechanics. Battle mythical monsters, train various skills, and team up or challenge your friends to duels. Enjoy a never ending idle RPG experience.

DJCTQ 10Co-opPvP

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.299 Oct 2026

Indie, RPG, Casual · 2025 · More under £5 games

Explore a multiplayer fantasy world as you idle through battles against mythical creatures and hone your abilities. Team up or compete with friends in this unique RPG experience from 2025.

About this game



Rune Legacy Idle is a role-playing game with idle mechanics set in a classic high-fantasy world. Battle mythical monsters, train various skills, and challenge your friends to duels. Alternatively, team up with them for epic adventures. Enjoy an idle RPG experience where your journey never stops, even when you're away. Start your journey and craft your legend.





Create your own hero and customize them to your liking. Tailor your hero's abilities to match your gameplay style, whether as a powerful warrior, a cunning rogue, or a skilled mage. Train your hero in specific disciplines, and enhance their strengths. Enjoy a game where your personalized hero evolves and grows, reflecting your strategic choices and playstyle throughout the adventure.





Gather resources and craft. Chop wood in lush forests, mine precious ores, or fish in serene waters. Use these resources to craft powerful weapons and armours. Whether forging legendary armor or preparing delicious meals, Rune Legacy Idle offers countless opportunities to master your craft and thrive.





Team up with friends and embark on adventures together. Share experience, support each other in quests, and tackle challenges as a united force. Work together to overcome difficult encounters and share the spoils of victory. Your teamwork will be key to success.





Engage in online combat against other players or friends. Test your skills in intense battles and rise through the ranks. Adapt to your opponents' strategies and claim victory in the arena. Prove your prowess, refine your tactics, and win. Earn rewards and recognition as you dominate the leaderboards in this epic world.

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7/8/10/11
  • Processor: Intel Core i3 @2.3 GHz or AMD Dual-Core Athlon 2.4 Ghz
  • Memory: 4 GB RAM
  • Graphics: Graphics: NVIDIA GeForce GT 730 or AMD Radeon HD 7850
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 7 GB available space

Recommended

Recommended:
  • OS: Windows 10/11
  • Processor: Intel i5 – 8600K (3.6 GHz) / AMD Ryzen 5 1600X (3.6 GHz)
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 970 (2GB) / AMD Radeon RX 570 (2GB)
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 8 GB available space

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Save Update #2

    Hey everyone! We’re releasing a new patch! With this one some big chunks of save issues should be gone, however more testing is needed!If you spot any bugs or issues, please report them in our bug channel on our discord. Especially Save issues! Don't forget to update your game for this changes to apply to your game - Implemented automatic re-authentication when a session expires due to prolonged inactivity.- Added a new PvP leaderboard to track player rankings.- Updated the Spell Protection description for improved clarity and accuracy.- Enhanced the anti-cheat system with revised item quantity validation calculations.- Adjusted the stats of the Dragon Leather Platelegs for better balance.- Fixed an issue where player combat visual effects could appear over other menus.- Resolved a bug where players could continue receiving damage after death.- Fixed an animation issue affecting dual dagger usage in PvP combat.- Corrected attack animation issues for the Abyss Watcher and Wolf Hound enemies.- Fixed animation layering issues affecting Pixie character. We hope these fixes make your experience smoother and more enjoyable!
    Read full article on Community Announcements (Tabori)
  • Patch NotesOfficial

    Bug Fixing Update

    Hey everyone! We’re releasing a new bug-fix patch! More updates are already in the works, and we hope this improves your experience. Thank you for playing the game and for sticking with us, we truly appreciate your support! If you spot any bugs or issues, please report them in our bug channel on Discord. Don't forget to update your game for this changes to apply to your gameFixed Void Shield aura having conflicting descriptions and particles showing over the UI.,Fixed Salamander Metal adding extra damage than intended.,Fixed party members not attacking when equipped with the Knight’s Shield.,Fixed PvP issues: Broken fights involving shielded characters.,Fixed PvP issues: Issues with double daggers.,Fixed enemy animations getting stuck during battles.,Fixed last mission unlocking areas that were already unlocked.,Fixed Good Samaritan and Supplier traits oversharing resources.,Finesse trait is now properly reflected in the UI.,Fixed blank buff icon appearing when multiple Honor armor pieces are equipped.,Fixed weapon outline appearing in the defense panel when no gear is equipped.,Fixed requirements for melee weapons showing incorrectly.,Fixed gear slot background issues when changing slots.,Fixed overlapping food slots.,Fixed gear duplication bug.,Fixed custom inventory order breaking after performing a search.,Fixed speed bonus comparison arrows being reversed (red showing improvement, green showing downgrade).,Added Firemaking skill XP to idle calculations.,Fixed fire not stopping when required items were missing.,Fixed idle production not consuming items correctly.,Fixed production skills not producing after returning from idle time.,Fixed incorrect crafted item being shown after returning from idle.,Fixed item selection issues after idle time.,Fixed production initialization for systems using dropdown menus.,Fixed buttons in the Fletching menu.,Updated initialization order for Idle and Daily Rewards to prevent potential issues.,Added missing achievements from Ste...
    Read full article on Community Announcements (Tabori)
  • Patch NotesOfficial

    Bug Fix update

    Hey everyone! We are releasing a small patch, Patch Notes Fixed broken Main Quest 2 objective: “Kill Scarecrow with magic.” Fixed Class Traits not being available after reaching Level 30 in a sub-class. Fixed Merchant trait Barter not applying discounts when purchasing items (previously only updated UI price). Fixed incorrect store prices when using multipliers. Fixed broken combat stat panels (Melee, Defense, Dexterity, Magic, etc.). Fixed players getting trapped in PvP. Fixed Forest Worm puking particle effects getting stuck when switching tabs. Fixed issue where players could lose gear by changing sets while an enemy was respawning. Fixed “No PvP matches available.” Fixed QuickFingers and HardWorker traits not working. Added client-side obfuscation for multiple values. Added server-side validation of player data. Added automatic data reset if client data doesn’t match server records. Added log out when cheat detection is triggered Fixed unwanted decimal precision showing up in Smithing & Cooking menus. Fixed losing inventory with search filter bug.If you spot any bugs or issues, please report them in our bug channel on Discord. More patches are on the way, so stay tuned! Thanks a ton for your patience. Don't forget to update your game for this changes to apply to your game!
    Read full article on Community Announcements (Tabori)
  • AnnouncementsOfficial

    Anti-Cheat System

    Hi Everyone! We’re happy to share that we’ve added an anti-cheat system to the game. This is a major step toward creating a safer and fairer environment for everyone. While the system isn’t perfect yet, we’ll be actively improving and updating it over time as we gather more data and feedback. Alongside this, we’ve also shipped several important fixes and improvements: Fixed Quick Fingers and Hard Worker traits not working correctly.Resolved an issue where players could lose gear when changing sets while an enemy was respawning.Improved PvP visibility so you can encounter more players in the Colosseum. We’re continuing to work on additional updates, balance changes, and quality-of-life improvements, and more fixes are on the way soon. If you run into any issues after this update, please let us know in the Bug-Reports channel so we can address them as quickly as possible. Also, we still recommend not running the game for longer than 24 hours at a time. Make sure to update your game to see the latest changes. Thanks again for your patience and continued support!
    Read full article on Community Announcements (Tabori)
  • AnnouncementsOfficial

    Rune Legacy Idle - Save System Rework

    This update focuses on fixing the biggest issue reported by the community — the Save System rolling back progress and not saving reliably. We’ve reworked core parts of saving to make sure your progress is properly stored and protected going forward. Fixed a freeze that could happen when the music switched automatically after a song ended. Fixed a Friends System bug where the “Send Invite” button could send multiple invites from one press.Saves now finish properly before the game closes. Fixed a Device ID problem that could stop saves from working. Fixed an issue that allowed save scumming. Added save messages in the UI so you can clearly see when the game is saving. Note: Even with these fixes, other issues might still show up. If you notice anything wrong, please contact us directly or through our Discord. Hopefully, this update resolves the save issues. That said, we don’t recommend leaving the game running while your device is in sleep mode. Instead, please use the in-game offline progress feature. After you close the game, your actions will continue to progress for the next 24 hours. We also still suggest closing and reopening the game occasionally, or saving manually from time to time, for the best results. We’re already working on future updates that will tackle more of the issues the community has raised. From all of us on the team — a huge thank you to the community for the continued feedback, support, and patience. You’re helping us make the game better with every update.
    Read full article on Community Announcements (Tabori)

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