
Screenshots

Queen Slayer
Mantaray161 · Published by Mantaray161
Mixed — 54% positive (24 reviews) · 8 achievements
Last updated 28 Sept 2026
A tightly focused, streamlined turn-based roguelike RPG you can finish in 2–3 hours. Challenge the short but razor-sharp journey to slay 8 corrupted queens.
£5.89
Lowest price we've ever recorded
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Price history
Indie, RPG · 2026 · More £5 - £15 games
Explore a concise yet intense turn-based adventure where each move counts as you battle through to slay the final queen. Queen Slayer from Mantaray161 offers a gripping 2-3 hour experience in 2026.
About this game
Queen Slayer is a tightly focused, streamlined turn-based roguelike RPG you can complete in 2–3 hours.
Build a party of 4 from 15 unique mercenaries and take on 8 corrupted queens in intense boss battles.
No grinding, no filler—every fight is a boss fight.

Game Features
Short and intense combat loop – complete the game in just 2–3 hours
Boss-focused structure – every battle leads straight to one of the 8 corrupted queens
15 mercenaries, 4-slot party – encourages different strategies every run
Growth & choice – simple but meaningful progression system
Achieve 100% completion in a single session
→ All achievements tied to defeating 8 queens can be completed in one playthrough

A different choice, a new journey every time
Even within a short playtime, the variety of mercenary combinations and strategic shifts offer fresh combat experiences every run.
Quick to finish, but always tempting to restart for another challenge.
The world has been consumed by corrupted queens.
Covered in poison, ice, blood, and iron, each queen overwhelms with her own distinct style and visual identity.
In this dark and intense fantasy, every turn and every decision reshapes the battlefield.

Queen Slayer offers a small yet meaningful challenge.
Explore the charm of turn-based combat and dark fantasy, and discover your own unique strategy.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: 2.0 GHz Dual Core
- Memory: 4 GB RAM
- Graphics: 2Gb Video Memory
- DirectX: Version 10
- Storage: 3 GB available space
- Sound Card: any
Recommended
- OS: Windows 10 (64 bit)
- Memory: 4 GB RAM
- Storage: 3 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Patch Notes: Steam Deck/Controller Bugs and Freezing Issues Fixed
Hello, this is the developer.In this version, we fixed the following issues.Bug FixesFixed a bug where Story Skip was not available on Steam Deck and controllers.Fixed an issue where the game would intermittently freeze when dying with a full Corruption Gauge.Fixed an issue where the game would intermittently freeze on the boss selection screen after clearing a boss.Changed the bonus level point acquisition condition upon battle defeat. (The requirement has been relaxed from defeat at Stage 4 to Stage 1.)Thank you.Read full article on Community Announcements (Dev99)AnnouncementsOfficial
Official Release – My First Project
Hello, this is the developer.This game is my first project, and I worked on it alone for about a year. During that time, I ran into far more trial and error and obstacles than I initially expected. As development went on, there were moments when I lost my sense of direction, and at one point, I even had to step away from the project for a while.To push through that period, I completed a small side project. Going through that process gave me the strength to return and properly finish this game. I can’t say it’s perfect, but I believe the project has now reached a complete and presentable state.Based on the feedback received during Early Access, I focused on improving combat readability, system explanations, and overall gameplay flow. With these changes, the game is now officially released.This game became the starting point that shaped the direction of my future projects as a developer. Thank you to everyone who took the time to play.Read full article on Community Announcements (Dev99)Patch NotesOfficial
Patch #2
This patch brings several quality-of-life improvements and overall difficulty adjustments. Update Highlights Post-run Statistics → After defeating all bosses, you can now view detailed statistics such as expedition time and number of battles. Character Details → When selecting a character, you can now view their background story. Relic Rarity Display → Relics now show their rarity, making strategic choices more meaningful. Enemy Skill Information → Enemy skill information is now displayed during battles, enabling more refined strategies. Bug Fixes → Various bugs have been fixed to provide a more stable gameplay experience. Overall Difficulty Adjustments → The overall difficulty has been lowered so more players can reach the end. → AoE skills now have a usage limit. → Enemy damage has been slightly reduced. We look forward to your continued feedback, and we hope you enjoy the game! The Dev TeamRead full article on Community Announcements (Mantaray161)Patch NotesOfficial
Major System Overhaul Update
Queen Slayer – Major Rebuild Update Hello everyone, Queen Slayer has been completely reworked! In this update, we've boldly streamlined the previous systems and refocused the game around pure combat and roguelike design. Now, you can defeat all 8 corrupted queens within 2–3 hours and complete all achievements in a single, tightly focused run. Key Changes Complete system overhaul → Redesigned as a roguelike combat-focused experience, removing excessive complexity Boss-centered progression → After 5 waves, you’ll face one of the corrupted queens directly Short playtime → Finish the game in 2–3 hours → All achievements can be completed in a single session Removal of unnecessary systems → Eliminated farming, fragmented growth systems, and interface clutter --- This rebuild is not just a balance patch, but a fundamental redefinition of the game’s direction and core philosophy. For those who wanted a short but intense RPG experience, your journey begins now. We’re always listening to your feedback! - The Queen Slayer Dev TeamRead full article on Community Announcements (Mantaray161)Patch NotesOfficial
Patch #1
Improved stat/resistance descriptions and skill explanations in the combat scene. Enhanced character selection UI when starting in Path of Hardship mode. Fixed a bug where players could receive extra items when restarting a campaign. Fixed an issue where certain characters would cause an error when counterattacking. We will continue focusing on improving the UI and guidance systems, as many players have suggested. If you encounter any bugs or have feedback, please feel free to share it on the forum — we’ll actively review it.Read full article on Community Announcements (Mantaray161)






