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Last Home

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Last Home

D.B Games · Published by D.B Games

1 user reviews — 100% positive (1 reviews)

Last updated 28 Sept 2026

Last Home is a rogue-lite tower defense pixel art game where you defend your home against relentless waves of enemies. Gather coins and food to deploy powerful units that will fortify your defenses. As you progress through the waves, unlock over 10 different types of units to enhance your strategy.

Early AccessDJCTQ l

£2.49

Lowest price we've ever recorded

View on Steam

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Price history

4 Sept 2026Lowest: £2.49 · Highest: £2.499 Oct 2026

Action, Indie, Early Access, Casual · 2024 · More under £5 games

In Last Home, gather coins and food to deploy units that fortify your defenses as you face relentless enemy attacks. With over 10 different unit types to unlock, strategize your way through early access gameplay.

About this game

Survival Gameplay

Defend your home from endless waves of enemies, each more challenging than the last.

Resource Management

Collect coins to buy food and increase the population to place your units.

Roguelike Elements

Each time you level up, choose from one of three unique power-ups to enhance your abilities and customize your playstyle.

Diverse Units

Unlock and use 13 unique units to defend your home. You can move these units in the preparation phase ensuring your defenses remain strong after every wave.

Early Access

The game offers 4-5 hours of gameplay to unlock all the units, but you can keep playing endlessly to chase the high score. Join us in the development journey! Your feedback will be crucial as we add new features, balanced gameplay, and improve the overall experience.

Note From The Dev


Last Home is a labor of love developed by a solo developer, marking my first foray into the world of game development. This project represents hours of dedication, creativity, and passion. Your support means the world to me, and I hope you enjoy the experience as much as I enjoyed creating it. Thank you for joining me on this incredible journey.

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 64-Bit Processor
  • Memory: 1 GB RAM
  • Graphics: 512 MB Graphics Memory
  • DirectX: Version 10
  • Storage: 250 MB available space
  • Sound Card: Default

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: 64-Bit Processor
  • Memory: 1 GB RAM
  • Graphics: 512 MB Graphics Memory
  • DirectX: Version 10
  • Storage: 250 MB available space
  • Sound Card: Default

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Small Update/Patch Notes

    Hello everyone, Thank you for your continued support. Based on your feedback, I’ve released the first update to make the game more challenging. I’ve made several adjustments to the units, enemies, and the boss. Additionally, enemies will now grow stronger after every 2nd consecutive wave, instead of every 5th wave. Changes to Training Units Placing multiple units of the same type will now require additional food and population resources. If a unit is killed by enemies, the cost for that unit will decrease by 1 food and 1 population. Boss Adjustments: Increased Boss HP by 20%. Unit Balancing Bot Wheel Reduced HP. Spirit Boxer Slightly increased health. Slightly increased attack speed. Droid Assassin Reduced attack damage. Slightly increased attack speed. Lost Welder Slightly increased health. Guardian Slightly increased damage. Mage Samurai Decreased HP. Slightly increased attack. Samurai Bandit Slightly increased health. Slightly increased attack speed. Storm Samurai Reduced damage and health. Slightly increased attack speed. Stormhead Reduced health. Slightly reduced attack.
    Read full article on Community Announcements (Hik4ree)

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