
Screenshots

Watch trailer on Steam ↗Fable Grove
SwiftSync · Published by SwiftSync
Mixed — 54% positive (24 reviews) · 14 achievements
Last updated 28 Sept 2026
Experience the addictive joy of a chilled, pixel clicker game where capturing different monsters in varied weather feels as fun as popping bubble wrap. Level up by clicking monsters or passively over time, increasing your chance to encounter rare Shinys that reward you with Steam Marketplace items.
Indie, Free To Play, Early Access, Casual · 2024 · More free games
In Fable Grove, level up by clicking monsters or passively over time in this indie, free-to-play game. Discover the addictive joy of capturing creatures across varied weather conditions, all while SwiftSync guides you through early access to this charming pixel art experience.
About this game
Keep your eyes open for Shiny Monsters, as catching one of these will grant you a Steam Marketplace Item to trade with your friends! Collect all of the shinies and achieve Grove Greatness.
Capture up to 55 monsters and complete your Monster Log! Click until they are caught and get experience points for each click and catch! Level up over time to increase your chance of seeing elusive shiny monsters.
Occasionally you'll spot shiny monsters in the wild! Catch one of these and be rewarded with a Steam Marketplace item. Trade with your friends until you complete your Shiny Monster Log.
Not all monsters were created equal. Find Common, Rare, Epic and Legendary monsters - each appearing in different weather and zones. Some even only show up at night time...
Five different weather conditions and three zones keeps you on your toes as you try to catch every monster!
Each click of a monster increases your leaderboard score which resets every month. Stay in the top 5% of clickers to find 3 exclusive monsters!
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 SP1, Windows 8.1, Windows 10 (64-bit versions)
- Processor: Intel Core i3-2100 or AMD FX-6300
- Memory: 1 GB RAM
- Graphics: NVIDIA GeForce GTX 550 Ti or AMD Radeon HD 7750
- DirectX: Version 11
- Storage: 400 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Fable Grove v1.2 Update
{STEAM_CLAN_IMAGE}/45110639/bbe33f854122fa6eb879d03ea32b0194fa0c4b70.png Hunter Mode Hunter Mode is here! Up your challenge in Fable Grove by Entering Hunter Mode through the Shop tab. For the low, low cost of 20 Crystals, you can enrage all Monsters spawned, causing them to attack you! While Hunter Mode is active, you gain DOUBLE XP and 5 Crystals per capture. {STEAM_CLAN_IMAGE}/45110639/75aca9db5202dac44c023aa89f3fc3dcce4e6245.png New Achievements Stay in Hunter Mode for 5 minutes at once to get a new achievement! Stay in Hunter Mode for 10 minutes at once to get a new achievement! Capture one of every monster to get a new achievement! Own one of every Shiny monster to get a new achievement! Happy hunting!Read full article on Community Announcements (swiftsyncltd)Patch NotesOfficial
Patch 1.1.1
Some great suggestions came in through our Discord! Here are the list of changes in this patch: Added Screen Resolution setting and Windowed Mode in the Game Menu Added the Settings tab to the Title screen Added a loading screen when you press Play to make the game feel more responsive I must admit, I'm now playing Fable Grove in a smaller resolution in Windowed mode. I think this is a fantastic addition for gamers who play multiple clicker games at the same time. As usual, feel free to drop into our Discord to speak to me about anything! Thanks all.Read full article on Community Announcements (swiftsyncltd)Patch NotesOfficial
Fable Grove V1.1 Update
https://i.ibb.co/vvMJ5Jv/Features-616-x-200-px-1.png It's been a hectic few days since Early Access Release and many issues have been uncovered thanks to feedback from players which I really appreciate. New ideas have also been passed around on our Discord which I am working hard to implement. Thanks to everyone on there for being so supportive of this project, it's still early days but and there is a lot to improve upon before full release. Unfortunately Fable Grove is getting a rather large amount of negative feedback through reviews for being a clicker game which incorporates marketplace items. I understand why this is the case; many Steam users are tired of seeing auto clicker games which have seemingly no gameplay and target the marketplace as a source of quick-win money. All I can do is continue developing Fable Grove to the point where it clearly distinguishes itself from others in the same category. I hope you all have the patience to see this unfold. With that being said, here are the list of changes implemented for this update. Any new features added will have a brief rationale attached just so I can explain why I've chosen to implement them. New Features Buddy System Alpha Clicking one of your Shiny Monsters in your MonLog will now summon it as a Buddy! Your buddy will move around the screen, click monsters if it can reach them, and rest once it runs out of energy (the energy is displayed on the new bar on the left). Different rarity monsters have different stats, for example Legendary monsters move faster and click faster. Your Buddy also levels up, increasing it's movement speed (up to a cap of 400), click speed (up to a cap of 0.3 per second) and maximum energy (up to a cap of 100). Each Monster in your MonLog will have its own set of stats, so you have to level each one up. Rationale: Clicker games with Steam Marketplace items don't tend to have a use for the Marketplace items, causing upset. This is the first set of changes in place to actually give ...Read full article on Community Announcements (swiftsyncltd)Patch NotesOfficial
Early Access Patch 3
- Fixed achievement granting for clicks and monsters caught. You'll need to catch 1 more to trigger this change :)Read full article on Community Announcements (swiftsyncltd)Patch NotesOfficial
Quick Early Access Patch 2
- Steam Marketplace rewards work properly now! Thanks for your patience! Catching a Shiny will go straight into your Steam Inventory. - Shiny Monsters from your Steam Inventory appear correctly in your MonLog. Good luck filling up your MonLog with shinies! I'll add achievements soon for this! Happy hunting! Join our Discord if you want to chat with the dev.Read full article on Community Announcements (swiftsyncltd)






