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Watch trailer on Steam ↗Pebble Knights
515 Games · Published by 515 Games, Phoenix Games (China Region) · Official site ↗
Mostly Positive — 77% positive (605 reviews) · 24 achievements
Last updated 28 Sept 2026
Chew on weapons, chomp on poop, and devour your friends' graves in this chaotic co-op action roguelike! Eat shiny items to ascend your traits and stack team synergies as your squad snowballs into an unstoppable force. Play solo or team up with up to 5 players!
£8.50
Lowest price we've ever recorded
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Price history
Action, Adventure, Indie, RPG, Free To Play, Strategy, Early Access, Casual · 2026 · More £5 - £15 games
Navigate the unpredictable world of Pebble Knights as you and up to five players chew on weapons, chomp on poop, and devour each other’s graves. This indie RPG offers endless replayability with trait evolution through item consumption.
About this game
Play solo alongside AI-controlled Knights or team up with up to 5 players,
with each Knight developing their own weapons and Traits.

The world rots. The King calls.
The Pebble Knights rise.
Night falls fast.

Darkness hits. The siege begins.
Daylight is short. Gear up.
Night is worse.
They’re closing in.
A fallen ally leaves behind a grave.
Eat the grave, and they’re back.
No waiting. No downtime.

See something shiny? Eat it.
Not shiny? Eat it anyway.
Every bite shapes your build.
Upgrade your Kingdom. Power up the squad.
Stick together. Save each other.
Or crumble together.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10 21H1+
- Processor: 1.7 GHz+
- Memory: 8 GB RAM
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Windows Compatible Audio Device
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 21H1+
- Processor: Intel Core i3-14100
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1060
- Network: Broadband Internet connection
- Storage: 2 GB available space
- Sound Card: Windows Compatible Audio Device
Supported Languages
Latest news
Patch NotesOfficial
Pebble Knights Early Access Update v0.2.1
Hello, Pebble Knights! We're already well into the second half of 2026. Thank you so much to everyone who has been with Pebble Knights throughout this year. And the real stars of this update are all of you. We've been working to incorporate as much of the feedback you've shared through the community and Discord as possible. From smarter bot companions to QoL improvements and bug fixes, these changes all started with your feedback. We haven't forgotten the suggestions we haven't been able to address yet, either. We'll continue working through them in future updates. Check out the full details below. \When evolving a Rare (A Grade) Trait, the two options other than the upgraded version of your current Trait are now guaranteed to be Legendary (S Grade) or higher.Level Perk has received a major buff. When upgraded, the chance for a Trait Ring to appear increases from 10% to 30% per level.Lightning Storm no longer targets boss remains.Fixed an issue where Overhaul increased its chance by +100% instead of the displayed +10%.\Bot SettingsFully Auto-Mining, which was once a default feature before disappearing, is back as a setting. No more bots standing around blankly in front of the last piece of ore.In single-player with bots disabled, Piggy Bank is now guaranteed to appear on your first Trait promotion.Bot Combat AIBots are now smarter when attacking bosses.Bots now dodge attacks from the Blockhead boss. You no longer have to suffer alone.Bots now recognize Magnite's iron balls as threats.Bots are now smarter about coming to revive players.Bots have undergone some disciplinary training and should no longer swing at thin air when attacking ore or monsters.Bots no longer listen to pings from dead players, so they won't stop halfway through eating a grave.DifficultyThe minimum number of hologram platforms for the Rock Mary boss has been reduced from 2 to 1, making the fight easier in single-player.Reduced the stun duration of the Blockhead boss. (8 sec. → 5 sec.)\Kingdom Up...Read full article on Community Announcements (parkminjoke)Patch NotesOfficial
Pebble Knights Early Access Update v0.2.0
Hello, Pebble Knights! This update introduces a highly requested system that lets you choose an enhanced version of the Trait you are Ascending, allowing you to continue building around your existing Traits. We have also made several system and quality-of-life improvements and fixed various bugs. Check out the full details below. \When Ascending a Trait, one of the three choices will now be an enhanced version of the Trait being Ascended!We hope this prevents your build from being derailed by completely random choices while working toward a specific setup.Previously, Ascending a Trait removed the existing Trait and required you to choose one of the offered Traits. You can now choose an enhanced version of the existing Trait and continue your intended build.For example, when Ascending the 'Thorn' Trait, the choices will include 'Thorn Lv. 2,' which increases Thorn damage, along with two random Traits.Enhanced versions improve the existing effect or grant additional stats.A new '#Thorn' tag has been added.\The base power of the following Traits has been slightly reduced, but their enhanced versions can become even stronger than before.Shakedown: Reduced the base activation chance.Guard Up: Reduced the base Shield gained.Rush: Reduced the base buff amount.Warm Hug: Reduced the base healing amount.Dictatorship: Reduced the base HP increase.Blast Shot: Projectiles now have a chance to explode on impact.Myriad Fists: Reduced the Attack Power of additional arms.Pain Killer: The more damage you take, the higher the chance to spawn a Stat Potion. Potion size is determined by the Trait enhancement grade.\The Hell Mold Legion now invades the Pebble Kingdom earlier. The first battle now begins on the night of DAY 0.Players can no longer interact with the Bot Control Panel or the machine used to change the King during the game start countdown.The Ready button will now be highlighted if it is not pressed for a certain amount of time.To let players choose when to upgrade the Kingd...Read full article on Community Announcements (parkminjoke)Patch NotesOfficial
Pebble Knights Early Access Update v0.1.27
Hello, Pebble Knights! This update improves how Knight Traits are upgraded and refines the Angel & Devil system. We also optimized projectiles and summons to reduce lag, adjusted the difficulty balance, and fixed several bugs. Check out the full details below. \When a Knight acquires three copies of the same Trait, it will immediately Ascend, and you can choose the Trait you want.Since Ascension requires consuming three copies of the same Trait, at least one option that grants +2 Ascension levels is guaranteed to appear.Thank you to all the Knights who waited patiently for this long-requested feature. We carefully review all your feedback, but as a small development team, it may take us some time to implement certain requests. We are also working on additional improvements to Trait progression, so please stay tuned.\The 'Cheers' Trait now drops a potion when you revive yourself as well as when you revive another player.The 'Grave Gulp' Trait now applies its buff to both players when you revive yourself as well.The 'Haste' Trait has been renamed 'Flurry.'Adjusted the effect displayed when struck by lightning.Improved the description of the 'Boom Decoy' Trait.\Some Archangel buffs now appear exclusively in Devil Rooms.Some Angel buffs have been upgraded to Archangel buffs. These upgraded buffs now have a chance to lose their day limit and become permanent.Added new visual effects and adjusted existing ones.\The corresponding challenge icon is now displayed when selecting a challenge in Dinner Mode.\Optimized projectiles to reduce lag.Optimized summons to reduce lag.Further improved bot evasion logic.\DifficultyAdjusted the difficulty of Lunch Mode to make it easier to clear and progress to Dinner Mode.Adjusted difficulty scaling based on the number of players to make Pebble Knights more enjoyable with smaller parties.BossesReduced the maximum HP of 'Skeleton Fungus Returns.'In single-player mode, only up to two of Pennydice's dice will now appear.\Fixed an issue where...Read full article on Community Announcements (parkminjoke)Patch NotesOfficial
Pebble Knights Early Access Update v0.1.26
Hello, Pebble Knights! This update focuses on improving the early game experience to help new Knights get the hang of the game. We've added a new on-screen Beginner Guide and improved gamepad controls. We've also improved resolution support and made several other Steam Deck optimizations, along with a wide range of bug fixes. Check out the full details below. \The Beginner Guide will now appear for first-time players, helping them learn the basic controls and progression systems as they play.The Trait provided during the tutorial has been changed from 'Charge' to 'Far Sight.'\The Options button can now be used to open and close the game menu.Controller vibration intensity and duration now scale with the amount of damage taken.\Combat / TraitsSword waves now pierce an unlimited number of enemies.The 'Soul Slash' Trait has been buffed.Spirits no longer display HP bars, and their visual effects are now smaller.Monsters / BossesHell Thief Molds no longer steal Devil Weapons.In Lunch Mode and above, Rock Mary will no longer use the same attack pattern twice in a row.Shop / ItemsThe Merchant can now sell Honey Guns and Honey Dippers.Hornet Buddy has been replaced with Queen Bee Buddy.ChallengesIn the Instant Order Ascension Challenge, effects from Angel Magic Circles can now be selected directly instead of being determined by roulette.Removed the restriction that prevented Poop from appearing in the Suspicious Curry Challenge.OtherStruggling while being dragged toward a door now temporarily slows the pull.Bots will no longer pick up Ore when there is nowhere to deposit it. This makes them less likely to enter boss fights empty-handed and take weapons from players.The exclamation mark that appears when placing a ping now moves more dramatically.Now that World Cup fever has cooled off, the goal has been removed from the lobby. See you at the next World Cup!Improved resolution support and made several other Steam Deck optimizations.\Fixed an issue where pressing certain butt...Read full article on Community Announcements (parkminjoke)Patch NotesOfficial
Pebble Knights Early Access Update v0.1.25
Hello, Pebble Knights! This update introduces new honey weapons that summon Bee Buddies to attack enemies for you, along with a devilish Electric Guitar that confuses nearby enemies. We have also made minions smarter, adjusted game balance, and fixed a wide range of bugs. Check out the full details below. \Honey Dipper and Honey GunAdded 'Honey Dipper,' a new melee weapon, and 'Honey Gun,' a new ranged weapon. Simply holding either weapon summons a Bee Buddy that attacks enemies for you.Hitting an enemy with the Honey Dipper or Honey Gun applies Honey-Coated, making that enemy the bees' top priority!Electric GuitarAdded the new 'Electric Guitar.' Its devilish music confuses nearby enemies.The Electric Guitar now plays upbeat music when held or swung. Rock on! 🤘\Heaven's Wrath!Added the new Legendary Trait 'Heaven's Wrath!' It continuously summons Bee Buddies and Hornet Buddies.\Summoned buddies now follow their owner instead of standing still when there are no enemies to attack.Reduced the maximum number of Weaponmons summoned by 'I Choose You!' from 2 to 1 and made them smaller.'Hive Mind' now summons 3x as many minions, up from 2x.Added summon sound effects for various minions.\Fixed an issue where damage from surface meteorites and other map hazards scaled too aggressively in the late game.Increased the amount of time before Devil Weapons disappear, making them less likely to be lost.Changed the activation condition for the 'Numb' Trait from hitting enemies to taking damage, and increased the number of times you need to take damage to trigger it.\Improved Bots' combat behavior.Fixed an issue where the player's aura effect would not display properly after acquiring the 'Doom Plague' Trait.Fixed an issue where eating Poop could cause a Trait owned only once to be vomited out as two orbs.Fixed an issue where the red notification dot would remain after viewing a new Trait in the Trait Menu.Fixed an issue where the Flamethrower's sound effect and movement slowdown cou...Read full article on Community Announcements (parkminjoke)








