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The Prisoner

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The Prisoner screenshot 1
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The Prisoner

Rystord Games · Published by Rystord Games

1 user reviews — 100% positive (1 reviews)

Last updated 28 Sept 2026

Stuck in a prison you don't remember being sent to, you must find a way to escape. Using the guards and the other prisoners as tools to guarantee your escape requires strategizing your movement to successfully maneuver them to solve the puzzling challenges ahead.

DJCTQ 6

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.9911 Oct 2026

Action, Indie, Strategy · 2024 · More under £5 games

Navigate the labyrinthine corridors of a mysterious prison, using every tool at your disposal to strategize your escape. In The Prisoner, your decisions will shape your path through a world filled with hidden dangers and unexpected allies.

About this game

It’s over! You’re tired of sitting in your “special” prison with nothing to do, without even being able to see the light of the sun. You want out.

The Prisoner is a top-down strategy-based puzzle game where the key to progressing, and ultimately escaping, is maneuvering the guards and the other prisoners to activate pressure plates and magic buttons - as the only weapon the prisoners have is their intellect.

  • Maneuver your enemies by getting close enough to prompt them to follow you while avoiding any incoming attacks.

  • Ally with the other prisoners by approaching them. You will be able to completely control their actions, and as you have now commenced their escape process - if the main character dies, that prisoner now becomes your main character.

Trapped in a place that seems to defy reality, you must uncover the mystery behind your imprisonment.

  • Strategize your escape to ensure that all pressure plates and magic buttons are pressed simultaneously to unlock the door and ascend to the next level.

  • Each level presents a new layout, requiring you to think quickly and creatively while anticipating the reactions of those around you to discover a strategy that will ensure you surpass each puzzling challenge.

Escaping is no easy feat however. Once enough progress has been gained, The Warden of the prison will be provoked into stopping you himself. Use the knowledge that you've gained, and any allies along the way, to outsmart the system and secure your freedom before you remain trapped in the shadows of this new reality forever.

But what are these voices in your head?

You can hear what they say.

But what does it mean?

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10 or newer
  • Processor: Intel Core i3 2nd generation or better
  • Memory: 4 GB RAM
  • Graphics: Intel HD 3000 or similar
  • Storage: 500 MB available space

Supported Languages

English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese

Latest news

  • Patch NotesOfficial

    Huge Quality Of Life Update

    I wasn't quite satisfied with how I left the game, and I got bored enough with everything going on in my life that I decided to make this game a little better! I've made lots of small changes, along with a very big change with this update. To get it out of the way, you can now save all mid-level progress! This makes it very helpful when you're in the middle of a longer level and you need to put the game down. You can only have one level saved at a time, so you will be asked if you want to overwrite another level save when necessary. Here's all the smaller changes that come with the update: Enemy follow/attack range is now visible. This can be toggled in settings Slightly adjusted pressure plate locations in the beginning levels Slightly increased the collider on the pressure plates Enemies initially speed up when they start moving rather than starting at an immediate pace. Also increased the delay when slimes start chasing you Added small hints in the first four levels that pop up for a few seconds after you die a couple times When a lever moves a bridge that is not directly next to the lever, the bridge lights up to help locate the target The Warden's attack animation can now be interrupted when leaving a follow/attack range. This is to closer resemble the other enemy behavior Optimization I've also updated and released the demo to reflect the fully updated game, allowing access to the first five levels. Enjoy!
    Read full article on Community Announcements (MasterFire41604)
  • Patch NotesOfficial

    Update Notes Dec 21

    Changed the saving/loading system to use a file for better reliability. (If installed and played prior to this update, all your data should transfer over.)
    Read full article on Community Announcements (MasterFire41604)

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