
Screenshots

Watch trailer on Steam ↗LOST EMBER: Rekindled Edition
Mooneye Studios · Published by Mooneye Studios · Official site ↗
Very Positive — 81% positive (130 reviews) · 46 achievements
Last updated 28 Sept 2026
Explore the acclaimed animal adventure in never before seen beauty! Slip into the role of different animals to uncover the fate of an ancient world. Dive into deep waters, fly at lofty heights or even climb steep cliffs with a mountain goat, there are lots of ways of getting around.
£24.99
Lowest price we've ever recorded
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Price history
Adventure, Indie · 2025 · More £15 - £30 games
Embark on a unique animal adventure where you slip into various roles to navigate through deep waters or climb steep cliffs. Discover the fate of an ancient world from new perspectives in LOST EMBER: Rekindled Edition.
About this game
The Rekindled Edition of the acclaimed adventure featuring improved visual fidelity powered by Unreal Engine 5!
Owners of the original game will receive the Rekindled Edition for free!
About Lost Ember
A breathtakingly beautiful world holds the secrets of its past for you and your companion to uncover in this 5-hour journey.
Experience the contrasting stories of the fall of mankind and the lush life in a world reclaimed by nature with a wolf as your main character and a determined companion at your side.
Explore the land, sea, and air, as you possess any creature you come across to experience life from a whole new perspective. Fly through gargantuan canyon valleys as a parrot! Tumble through the grass as a wombat! Swim through shimmering lakes as a fish! Your journey will take you from densely wooded jungles, to lush rainforest canopies, to barren desert plains and archaic temples.

Ultimately, you'll discover a tale of loyalty, despair, and betrayal, as echoes of the lost Yanrana culture come to life in a lush wilderness devoid of man.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i7-8700K / AMD Ryzen 5 1600X
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 6 GB / AMD Radeon RX 5600 XT 6 GB / Intel Arc A380 6 GB
- DirectX: Version 11
- Storage: 13 GB available space
Recommended
- OS: Windows 11
- Processor: Intel Core i7-12700K / AMD Ryzen 7 5800X
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce RTX 3060 Ti 8 GB / AMD Radeon RX 6800 XT 16 GB
- DirectX: Version 12
- Storage: 13 GB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Finally Steam Deck Verified and Loads of Issues we Managed to Fix on the Way
Good news everyone! After a bunch of smaller adjustments, Lost Ember: Rekindled Edition is finally fully verified for Steam Deck. On the way we fixed a whole bunch of issues big and small. Here's some of them:Performance and stability optimizations, especially for low memory systemsSome collision issues in the levelA couple of visual glitches that had escaped us earlierAdjusted some audio levelsFixed videos for Steam DeckFixed some issue with setting savesFound some untranslated text stings and fixed thoseFixed some hiccups in menu navigationText scaling for smaller screens (and longer languages as well, some didn't want to fit in their assigned homes)Fixed a couple of hiccups with the photo modeAnd also a couple of things in the DLCPossibly some issues we can't remember atmCouple of things had to be adjusted for the physical release (for consoles) ːsteamhappyːwink wink check our social media posts or Discord for more info on that wink winkHumble reminder: If you haven't yet, please consider leaving one of those yummy reviewsRead full article on Community Announcements (SinDangDevil)AnnouncementsOfficial
Santa brings fixes and improvements!
Ho ho ho! Just in time for the holidays we bring you a new patch that fixes various reported issues and brings some new options in case you get stuck. And of course we need to remind you all that Lost Ember does include a christmas mode that turns the world slightly more festive :)Here's the full list of changes:fixed a bug that could cause players to get stuck after viewing a memoryfixed a camera issue when moving through a cave or tunnel under a water bodyadded a "unstuck player" option to the ingame menuadded an additional achievement check when loading a game to unlock achievements that previously failed to registerimproved performance, especially for low and medium video settingsfixed an issue with external gamepads on SteamDeckfixed a crash that could sometimes happen when something triggered a save while still loading a levelfixed a crash that could happen on some systems on startup with incompatible display settingsfixed a bug that would cause the main menu to become unresponsive when returning to menu while saving was in progressreplaced some French textsimproved legibility of some texts on small screensThank you for reporting your issues and improvement ideas here on Steam or in our discord! That always helps to get a better overview for the state of the game, so please continue doing so!We wish you all happy holidays and a happy new year! :) Your mooniesRead full article on Community Announcements (Mooneye)Patch NotesOfficial
Patch 1.0.6.1 fixes some DLSS/FSR support checks
Hi everyone! Another very small patch fixes some issues with detecting whether DLSS/FSR is supported in the current system. Those checks would sometimes fail even though they shouldn't have and are now more robust! And that's it, nothing too exciting happening :) Your mooniesRead full article on Community Announcements (Mooneye)Patch NotesOfficial
Patch 1.0.6 brings various smaller fixes
Hi all! We just uploaded another patch with a couple of quick fixes for reported issues: - some translations in the legendary souls map lost their ID and weren't correctly shown - in some cases the game could be saved when at a location without escape. This should now lo longer happen - and if it still does the game will check the current location on load and transport the player to a valid location - music volume was reset for some tracks - the menu for collectibles of the main story is no longer accessible (or in case of legendary animals unlockable) from the legendary souls map to avoid confusion - the quest menu was not navigable by gamepad when opened from a quest notification - sliders in the menu can no longer reach negative values - increased default camera speed to more closely match original game Hope that solves most of your issues, but if not please continue to reach out and report anything you still encounter! Your mooniesRead full article on Community Announcements (Mooneye)Patch NotesOfficial
A small update to Legendary Souls
After some of you mentioned difficulties finding your way in the Legendary Souls map, we slightly changed how the map and embers work and add tutorials for the map and legendary animals, since those likely were often overlooked.The update also includes various smaller fixes for bugs reported in our discord. We're gonna think about more ways of making your life a little easier without ruinging exploration, so if you have any specific issues, feel free to reach out! Your mooniesRead full article on Community Announcements (Mooneye)






