
Screenshots

Watch trailer on Steam ↗Taigania
Borealus · Published by Borealus
Content notice: Contains mild violence and mild undead/demonic themes.
Last updated 28 Sept 2026
Choose your class, slay creatures, gather loot, craft items, expand villages, and explore a massive fantasy world. Team up with 1–8 players in co-op and experience an immersive isometric action RPG adventure.
Action, Adventure, Indie, RPG · More free games
Embark on a thrilling journey as you choose your class, slay creatures, and gather loot in Taigania. Craft items and expand villages while exploring an expansive isometric adventure with up to eight players.
About this game
Feature List
Play solo or with up to 8 players in online co-op on player-hosted worlds.
Explore a massive, procedurally generated world.
Discover randomly generated dungeons and caves located throughout the world.
Choose from multiple fantasy RPG classes such as Warrior, Mage, Ranger, Cleric, and more.
Experience an engaging character-gearing system with attributes (strength, dexterity, intelligence, constitution, spirit) and stats (such as critical strike chance, health regeneration, chance to apply ailments, poise, and over 60 more).
Enjoy classic isometric ARPG combat featuring a dual-resource system with stamina and mana, along with additional combat mechanics such as active blocking and sprinting.
Encounter a variety of hostile creatures with both creature-specific and world loot table drops, providing a rewarding item-crafting experience.
Engage in epic boss battles accompanied by themed orchestral soundtracks.
Relax with non-combat RPG activities such as fishing, mining, blacksmithing, cooking, and more.
Expand villages to gain access to various gameplay features, such as item crafting and storage.
Choose between WASD movement or the traditional click-to-move, depending on your preference.
About the Game
Taigania combines classic isometric action RPG mechanics—drawing inspiration from titles like Path of Exile and Diablo—with co-operative world progression centered around expanding villages throughout a massive, procedurally generated world. Choose your class, slay creatures, gather loot, craft items, expand villages, and explore a rich fantasy world with 1–8 players in online co-op.
EXPLORATION
Explore a massive, procedurally generated world. Discover caves and dungeons filled with dangerous creatures, gatherable resources, epic boss battles, and rewarding loot. Choose between WASD movement or traditional click-to-move, depending on your preference.
COMBAT
Experience classic isometric action RPG combat with a variety of abilities to strike your enemies or aid your allies. Taigania aims to provide player combat synergies in co-op, enabling a rewarding multiplayer experience. Each class has access to a dual-resource system, where abilities consume either stamina or mana. Furthermore, combat mechanics such as active blocking and sprinting consume stamina.
VILLAGES
Villages are scattered across the world and serve as your base of operations, granting access to essential gameplay features. Expand villages, upgrade crafting stations, improve equipment, construct new buildings, and unlock new playable world content.
BOSS BATTLES
Engage in epic boss battles, accompanied by themed orchestral soundtracks, to acquire special crafting patterns, materials, equipments, skill gems, and other loot to further empower your character.
CHARACTER BUILD CUSTOMIZATION
Every class has access to various abilities, of which 5 can be simultaneously slotted to the skill bar.
Abilities scale from attributes (strength, dexterity, intelligence, constitution, spirit). Some abilities have various effects that scale from different attributes.
Every piece of armor grants attributes. Craft and equip armor pieces that grant attributes that suit your playstyle.
Armor pieces may also grant stats (such as critical strike chance, health regeneration, and over 60 more). Higher rarity armor pieces grant more stats. Craft and equip armor pieces that grant stats that complement your playstyle.
Gather skill gems, which can be slotted into abilities to alter their properties (such as reduced cooldown, increased damage with increased cooldown, conversion of an offensive spell into a healing spell, and many more). Skill gems come in different tiers of rarity, and the total number of slotted skill gems per ability is limited.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64 bit
- Processor: 2.6 GHz Quad Core or similar
- Memory: 8 GB RAM
- Graphics: GeForce GTX 950 or Radeon HD 7970
- Storage: 8 GB available space
- Additional Notes: Minimum System Requirements may change in the future
Recommended
- OS: Windows 10 64 bit
- Processor: Intel Core i5-11600K, 3.9 GHz or AMD Ryzen 5 5600X, 3.7 GHz
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070, 8 GB or AMD Radeon RX 590, 8 GB
- Storage: 8 GB available space
- Additional Notes: Recommended System Requirements may change in the future
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Dev blog 1.1: Progress update
Greetings, adventurers!It’s been a while since our last update. Over the past six months, we’ve been intensively reworking a few of our key systems, including our procedural world generation algorithm, to fix some issues discovered during internal gameplay tests. We’re not quite ready to show the new system in action just yet, but we’re making great progress and can’t wait to share more with you soon.Stay tuned, adventurers!Read full article on Community Announcements (projectblazero)AnnouncementsOfficial
Dev blog 1: Procedurally generated open world
Greetings adventurers! Welcome to our first public development blog, where we will be diving into our procedural open-world generation system. We will be doing more similar updates on various topics in the future, so feel free to follow along on our journey all the way to release! Why procedural generation? Simply put: replayability. Procedurally generated open world provides players a vast array of replayable content, as there is always a sense of discovery on a new player hosted server. We also feel that in today’s ’meta’ gaming environment, players are feeling more and more pressure to play games in an efficient way. This can pressure players to search for certain locations online, in fear of playing the game ’wrong’, therefore losing the sense of discovery and adventure. Since procedural generation creates different world structures for all players, it is more difficult to say beforehand where to find a certain location. We feel that this enables players to enjoy the sense of exploration and adventure at their own pace, without feeling the pressure to facilitate the process by an online search. Our approach to procedurally generated open world The open world of Taigania consists of various ’biomes,’ which have their own distinct environments, creatures, and gatherable resources. Biomes consist of two major components: 1. The ’base terrain’ of the open world 2. ’Points of interest’ (POIs), which are placed all over the ’base terrain’ {STEAM_CLAN_IMAGE}/45272587/a7fd4a8474415cd16758fd7e21b0716040617a4f.png Figure 1. The structure of the procedurally generated open world of Taigania. The base terrain is formed using mathematical noise functions. This enables the base terrain to have natural texture and level variations, resulting in a more immersive open world. The various textures form ’subterrains,’ each of which has its own spawnable creatures and gatherable resources. {STEAM_CLAN_IMAGE}/45272587/436b9abef691d1f273f6fcc0bfd4975b3d67d44a.png Figure 2. The base te...Read full article on Community Announcements (projectblazero)






