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Watch trailer on Steam ↗Tamzin Twins: The Tyranny of Tyrek
Funner Games LLC · Published by Funner Games LLC · Official site ↗
Last updated 28 Sept 2026
An epic action RPG with couch co-op. On their path to revenge Enya and Kyra will throw swords, cast spells, vanquish armies and become heroes.
Action, Adventure, Indie, RPG · More free games
Join Enya and Kyra in their heroic adventure to vanquish enemies and uncover the truth behind Tyrek's tyranny. As you throw swords and cast spells with them, Tamzin Twins: The Tyranny of Tyrek offers deep action and adventure gameplay for two players.
About this game
Tamzin Twins is an action-RPG adventure with countless enemies of all sorts, magic spells, sword agility combat, breathtaking locations, tons of loot and miniature baseplates for all characters.

Start Evil, Become Queens
Enya and Kyra start their journey as evil servants of the dark lord Tyrek Tefari. He orders the twins to be executed because they are growing too powerful. The twins escape the assassination attempt and swear to kill Tyrek for betraying them. In the twins’ attempt at revenge, Tyrek nearly kills them by stabbing them and throwing them off a cliff.
The twins wake up battered and bruised across the world without their magic. They vow to enact revenge on Tyrek Tefari, no matter what army stands in their way. Enya and Kyra will discover what it means to be leaders, what it means to do good for others and what morality means in this epic tale to be experienced. The twins will meet barons and kings of different leadership qualities and learn from them all to become queens themselves. Initially their goals are all about revenge and whatever it takes, but eventually they see the effect they have on the people they help.

Unique Sword-Throwing Combat
It’s not every day you see a player juggle swords and throw them around. The player has 4 weapon slots where they can throw them and leave them on the ground. Magical weapons will have certain effects when they are stuck on the ground. Magically recall your weapons in an instant and damage your foes again on the way back.

Unforgettable Characters
From the terrible tyrant Tyrek Tefari to even humble shopkeepers, players are bound to find some characters they’ll relate to and enjoy having conversations with. This game has a fully featured dialogue system that allows the other player to keep exploring while you enjoy talking with the locals.

Couch Co-op
Play together on the same screen. Player two isn’t just player one without any dialogue, player two is Kyra who has her own dreams, ambitions and opinions on things that differ from her twin sister’s. Will they learn morality at the same speed? Of course not! Will they get along all the time? Nope! Will they actually talk to each other sometimes? Yep.

Breathtaking Locations
Enya and Kyra’s path to revenge is filled with misty cliffs, dangerous swamps, endless seas, haunted forests, relaxing shores, creepy dungeons and deadly volcanoes. These areas are swarming with monsters, allies, enemies and all matter of creatures from Golems to Demons to Ghosts.







Features
Unique agility based sword throwing combat, throw your swords then recall them.
Split-Screen or single player support. Drop in, drop out gameplay.
Re-learn the weave of magic with 12+ Spells to discover and experiment with.
Loot - Equip your hero with legendary gear, experiment with different combinations of triggered abilities.
Dungeons with all sorts of secrets, horrors, monsters and loot.
Dialog - Meet interesting townsfolk, heroes, leaders, kings and dragons along your quest for revenge.
50+ Skills in a skill grid to customize your villain turned hero, what path will you choose?
Dozens of different enemies to share violence with!
Baseplates for all characters!

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Dual Core 2.4 GHz
- Memory: 4 GB RAM
- Graphics: 2 GB VRAM
- DirectX: Version 11
- Storage: 5 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Quad Core 2.4 GHz
- Memory: 8 GB RAM
- Graphics: 4 GB VRAM
- DirectX: Version 11
- Storage: 5 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Demo Patch 0.4.1 Release Notes
Small hotfix to fix a hard lock for split screen players.Fix for splitscreen hard lock if both players talk to a shopkeeper at the same time.Balance fixes for ranged combatMultiple hits from a single throw on a single enemy won't stack (some larger enemies you could hit them twice with the same sword throw)Sword throw impact damage now matches the damage amount on the weapon (lightning sword will only do 10 instead of 25 AOE)Read full article on Community Announcements (General Willest)Patch NotesOfficial
Demo Patch 0.4.0 Release Notes
The current release of the demo is stable while the game itself is in Beta. Generally everything should function fine but you may hit bugs and issues. If you find some let us know cause we’re a super tiny indie studio, we don’t have 30+ QA people reviewing the game.If you enjoyed the demo be sure to wishlist the game and tell your friends about it. We’re finishing up the rest of the game and love any feedback you give us, join us on our discord for the best way to reach us!ChangesOptionsAdded per-player difficulty level options. It’s an incoming damage multiplier for players. Story is 1/10 and “Insane” is 10x.Added vsync and frame limit optionsAdded ability to switch the active monitorAdded ability to switch audio mode (mono, stereo, surround if available)Added default reset buttons to audio and graphics tabsFix for not being able to remap mouse controls without losing actions because of conflictsUIImproved legibility of the skills mapFix for pickup item notification hud element sticking around if you opened a chest while notifications were active.Fix for spellbooks and recipes still saying “Consume” even though you already knew the recipe/spell.Fix for load game panel displaying incorrect informationAdded “Compare Other Slot” button to tooltips when inspecting a ring or weapon. This allows you to choose which slot to compare+equip to.Fix for tooltip compare 2nd panel going above the focused item tooltip sometimes.Fix for P2 being able to make P1 deselect UI elements by navigating over the split screen and vis versa.Fix for dialog bubble having a hole in itFix for focus issues on controller with context menu and delete save game popupFix for food status effect ui disappearing after closing cooking menuFix for not being able to see quest reward items while in dialog mode and you turn in a questPerformanceImproved Ice cave performance a bitImproved general performance during combat a bitImproved some of the hitching in various momentsSoundsWater splashes won’t be hear...Read full article on Community Announcements (General Willest)Patch NotesOfficial
Demo Patch 0.3.3 Release Notes
The current release of the demo is stable while the game itself is in Beta. Generally everything should function fine but you may hit bugs and issues. If you find some let us know cause we’re a super tiny indie studio, we don’t have 30+ QA people reviewing the game.If you enjoyed the demo be sure to wishlist the game and tell your friends about it. We’re finishing up the rest of the game and love any feedback you give us, join us on our discord for the best way to reach us!ChangesFix for loading screen progress bar starting fullGeneral performance improvements across the board for better framerateFix for bug where spell aim reticle would stay on if you brought up any menuFix for bug sometimes when P1 is in a dialog camera P2's movement is rotatedFixed wrong collision on staplerAdded a “can’t afford” overlay to items in the shop that you can’t affordBetter vfx feedback for “Heal Other” spellRefactored load game panel to work better with controllersKnown IssuesIf you play single player you can give items to your sister but cannot get them back. Switching characters is a feature we are working on to help single player.Non-English translations are currently placeholder.Mistfall Nexus cutscene has lighting issues on low quality setting.You can just run and jump across the river to get out of Mistfall. We plan on tripling the size of the river but it isn’t too big of a deal if a player gets through anyway. You can’t leave Mistfall area without getting your spellcasting restored.Wolf king sometimes jumps off the cliff before you arrive, you still get credit for killing the boss though!Skybox has some banding in the first in-game cutscene where the twins wake up.You can push NPCs, seriously try it it’s pretty funny.Some menus have incorrect navigation with controller or keyboard arrows.Read full article on Community Announcements (General Willest)Patch NotesOfficial
Demo Patch 0.3.2 Release Notes
The current release of the demo is stable while the game itself is in Beta. Generally everything should function fine but you may hit bugs and issues. If you find some let us know cause we’re a super tiny indie studio, we don’t have 30+ QA people reviewing the game.If you enjoyed the demo be sure to wishlist the game and tell your friends about it. We’re finishing up the rest of the game and love any feedback you give us, join us on our discord for the best way to reach us!ChangesAdded tabletop visual elements to enforce the theme of the game.Fix for hitting a teleport more than once would bring you to the next scene but would break teleporting.Fixed AI being fritzy when using jump nav links.Lowered knocked down effect duration from 3 to 2.5 seconds. Also made it so you can’t rotate while knocked down.Fix for rolling when entering a boss intro volume would make you keep flying after the cutscene.Attempting to leave Mistfall region without getting your magic back first makes Kyra/Enya mention that we should heal it in the town first before leaving.Reduced distance that camera sees screen shakes from melee combat.Sound FixesFix for volume mix levels not matching design. When a player has all dials at 100% the music+ambience should be at half volume compared to the rest of the game.Better sfx balance and variation for wolves, swords and deer.Fix for Wolf King’s intro missing drums.UI FixesFix for tooltips not working correctly on non-1080 resolutions.Fix for skills and map panel not lining up properly on non-1080 resolutions.Added wishlist button to main menu.Improved the look of the “relative” highlight for equipment slots when you are inspecting an item that could fit into that slot.Known IssuesIf you play single player you can give items to your sister but cannot get them back. Switching characters is a feature we are working on to help single player.Non-English translations are currently placeholder.Mistfall Nexus cutscene has lighting issues on low quality setting...Read full article on Community Announcements (General Willest)Patch NotesOfficial
Demo Hotfix 0.3.1 Release Notes
The current release of the demo is while the game itself is in Beta. Generally everything should function fine but you may hit bugs and issues. If you find some let us know cause we’re a super tiny indie studio, we don’t have 30+ QA people reviewing the game.If you enjoyed the demo be sure to wishlist the game and tell your friends about it. We’re polishing up the rest of the game and love any feedback you give us, join us on our discord for the best way to reach us!ChangesSeveral fixes to options menu when using controllerFix for tabbing to an empty tab in inventory was leaving the tooltip open on the old itemMore tutorial flowers!Added a player join toast to make it more clear that a player has joined using KBM or joystickFixed resolution dropdown not auto-scrolling when using joystickUpdated quest descriptionsKnown IssuesIf you play single player you can give items to your sister but cannot get them back. Switching characters is a feature we are working on to help single player.Non-English translations are currently placeholder.Mistfall Nexus cutscene has lighting issues on low quality setting.Split screen panels may have player 1’s overlap player 2’s screen a bit depending on your monitor’s aspect ratio.You can just run and jump across the river to get out of Mistfall. We plan on tripling the size of the river but it isn’t too big of a deal if a player gets through anyway. The full game won’t let you leave without getting your spellcasting restored.Wolf king sometimes jumps off the cliff before you arrive, you still get credit for killing the boss though!Skybox has some banding in the first in-game cutscene where the twins wake up.You can push NPCs, seriously try it it’s pretty funny.Some menus have incorrect navigation with controller or keyboard arrowsRead full article on Community Announcements (General Willest)






