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Chrono Gear: Warden of Time

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Chrono Gear: Warden of Time screenshot 1
Launch Trailer trailerWatch trailer on Steam ↗

Chrono Gear: Warden of Time

Team Chrono Gear, GalaxyTrail · Published by holo Indie

Overwhelmingly Positive — 99% positive (1,015 reviews) · 31 achievements

Last updated 28 Sept 2026

Turn back the clock and fight to repair Time itself in this cinematic action platformer with fast sword combat and time-based powers. You are the Warden of Time, Ouro Kronii - be proud and fight hard!

DJCTQ 10Full Controller Support

£14.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £14.99 · Highest: £14.9912 Oct 2026

Action, Indie · 2025 · More £5 - £15 games

Explore a world where every step could be your last or the key to saving time itself. As the Warden of Time, wield powerful abilities and swift swordplay to restore order in Chrono Gear: Warden of Time.

About this game

You are Ouro Kronii, the Warden of Time. Your desire to become the strongest being in the universe led to the creation of the Chrono Gear, an artifact with the power to preserve timelines.

But where power lies, evil will seek to control it.

A fierce battle against the demonic Alter Laplus has shattered the Chrono Gear, scattering its Golden Gears across the stars. As Kronii, you must fight against the darkness that shattered your universe, find the Golden Gears, and repair the space-time continuum.

Chrono Gear: Warden of Time is a retro 2D action game that mixes speedy platforming and sword combat with explorable hub areas and a dramatic story.

Features:

  • Control the flow of time with Kronii's special abilities, using Haste to accelerate time and Stasis to slow down time

  • Speed your way through missions to achieve the fastest time records or explore for hidden collectibles; The game caters to either play style!

  • Relax in central hub areas that connect you to each destination in your journey and become increasingly populated with hololive talents and fans as you make progress in the story

  • Jam out to a pulse pounding soundtrack with over 75 pieces of collectible music, including remixes of popular hololive originals

This game is published under CCMC Corp(※1)'s Indie game brand "holo Indie".(※2)

This game is allowed to be monetized under the examination and terms of "holo Indie".

Please note that any monetized derivative work games that include Cover Corp.'s content outside of holo Indie is not covered by these terms and is not allowed.

※1. About CCMC Corp.

CCMC Corp. is entrusted with website management (ex: Steam) including, examination, publishing and other necessary tasks by Cover Corp.

※2. About "holo Indie"

holo Indie's objective is to cooperate with hololive production fans and creators.

It is a game brand that offers "Game Creator Support Program" for the derivative work games.

For more details about "holo Indie", Please refer to the Cover Corp.'s "Derivative work guidelines".

System Requirements

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Minimum

Minimum:
  • OS *: Windows 7
  • Processor: x86_32 CPU with SSE2 instructions, x86_64 CPU, ARMv8 CPU
  • Memory: 4 GB RAM
  • Graphics: Integrated graphics with full Vulkan 1.0 support
  • Storage: 1 GB available space

Recommended

Recommended:
  • OS: Windows 10
  • Processor: x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more, ARMv8 CPU
  • Memory: 8 GB RAM
  • Graphics: Dedicated graphics with full Vulkan 1.2 support
  • Storage: 1 GB available space

Supported Languages

English, Japanese

Latest news

  • AnnouncementsOfficial

    Version 1.1.19 is Live!

    Hello Wardens!We have brought the previous update to the main branch, along with additional fixes and tweaks as listed below.Thank you for your reports!General:- The music filter on death should properly reset if Kronii's death animation ends up cancelling out.- Holding an input to scroll in the menu should work more consistently now.- Cutscene music should now pause properly in the cutscene viewer.- Fixed a bug locking the player in their victory pose after certain cutscene skips in speedrun mode.- Fixed an issue where choosing to restart during the Secret Sanctum gear pickup sequence would reset to Steel on Steel.- Generalized language loading in anticipation of additional language options being added in the future.- Inactive attack hitboxes should no longer activate switches.Widescreen Fixes:- Fixed Doorway to Nowhere boss into and Boros boop cutscene for widescreen.- Fixed the offset of the final score tally at the end of the credits for widescreen.- Extended the terrain in the tutorial's intro cutscene to account for widescreen.- Both the shop menu and the countdown timer in KFP Stadium's boss fight should be properly centered now regardless of aspect ratio.- Crystal Drake's positioning should no longer be affected by the aspect ratio.Kronii:- Performing consecutive drill dive cancels (DDCs) while low to the ground should work more consistently.- Adjusted the drill dash's vertical ledge slide behavior to prevent wall impacts during the slide.The World Tree:- Fixed summer World Tree's background in widescreen.Tidal Camp:- Added interpolation to Chloe's radar icon in the beach race.The Space Between Worlds:- Adjusted the knockback of the boss's orb summoning animation so that she's less likely to pull the player in the same direction that she's moving.Dark Nest:- Fixed the death behavior of Iron Wings in the 3D flight sections.Tower of Darkness:- Fixed the white flash that occurs during the screen transition after collecting the Golden Gear.
    Read full article on Community Announcements (SpaceyBat)
  • AnnouncementsOfficial

    1 Year Anniversary! Version 1.1.14 + Nintendo Switch Announcement!

    Thank you so much for your support over the past year, Wardens!To celebrate Chrono Gear's first anniversary, we have a couple of cool updates for you...Chrono Gear on Nintendo Switch!We are pleased to announce that with the help of holo Indie, a Nintendo Switch version of Chrono Gear: Warden of Time is now in development!In addition, Spanish and Indonesian language options are in the works, which will be brought over to Steam at the same time.Version 1.1.14 Ready for Testing!Tryptech has prepared a new update for us with several popular requests, including a cutscene viewer, true widescreen support, and Mac support!This update is in the beta branch for testing. We'll bring it over to the main branch a few days if everything checks out.You can read the full patch notes below.General:Added support for multiple aspect ratios (4:3, 3:2, 5:3, and 16:9). Stage layouts, HUD, menus, cutscenes, and 3D flight sections have been adjusted to match.A cutscene viewer has been added to the Extras menu.Adjusted level loading behavior. Transitions now load asynchronously and wait for the previous stage to unload, reducing hitching and memory spikes on heavier stages.Exiting to hub after picking up a Golden Gear always grants the gear and a results screen.Added infinite mana as a custom difficulty option.Custom translation loading is now enabled.Various Japanese translation corrections.Golden Gear animations now play at the correct speed when spawning.The Screen Shake setting now also applies to cutscenes.Fixed the saved window resolution being overwritten by initial launch resizing.Fullscreen and border art settings are now saved when changed.Reverted airborne camera pan decay to an earlier behavior.Enemy health bars are now hidden during cutscenes.Fixed some enemies and objects going abruptly silent when they moved off-screen.Checkpoint icons now light up correctly when their on-screen activation is unhooked.Various minor bug fixes and improvements. UI:An Aspect Ratio option has be...
    Read full article on Community Announcements (SpaceyBat)
  • Patch NotesOfficial

    Version 1.1.13 is Live!

    Good morning, Wardens! Today's update contains further fixes, tweaks and refinements.We've also added more meaningful changes to some of the bosses on Overclocked difficulty so that that are noticeably harder on this setting compared to their behavior on Proud difficulty.Thank you again for your feedback and reports!General:- Fixed new saves potentially loading the last save's difficulty preset.- When the IL timer is enabled through a cheat code, it will now keep ticking after collecting a Golden Gear so that rewinding to the start of the level during the victory sequence resumes the timer correctly.- Adjusted IL timer behavior for several missions and boss fights.- Adjusted the game's audio filter to now have cutoff values that should prevent unsafe sample rates on low-sample devices.HUD:- In the custom difficulty menu, it is now possible to set Stasis resistance to the value used in Overclocked difficulty.- Fixed the gap in the pause menu that was created when Suspend Save is hidden during speedrun mode.- The Codes menu is now disabled during missions to prevent unintended effects.Kronii:- Upside down Haste afterimages should be less likely to appear.Enemies:- Bloomshot and Gloomshot's projectiles no longer instantly explode sometimes on Overclocked difficulty, and their movement is now properly interpolated at high framerates.Eternity Sanctum: - Restored a tile that was accidentally deleted.Carnival Railway:- Added a safeguard that should prevent the game from crashing after collecting the CD given by the red kronies.- Fixed the particle effects used in Polka's introduction cutscene.- Adjusted the boundaries of the bottomless pits.Hoshinova Castle:- Disabled a non-visible checkpoint.- Fixed an issue where the gated checkpoints were not visually lighting up when activated.Ganmo's Grand Finale:- On Overclocked, meteors will spawn 30% more often and be 20% faster.Depths of Atlantis:- A speedrun change related to the launchers in a later level have now been applied t...
    Read full article on Community Announcements (SpaceyBat)
  • Patch NotesOfficial

    Version 1.1.11 is Live!

    Hello Wardens!Today's update addresses several minor bugs and oversights. Thank you again for your reports!General:- Added three dialog lines that were missing from the Japanese retranslation.- Multiple dialog boxes should no longer overlap each other if the player enters a dialog zone before a previous dialog zone conversation has finished.- Prevented softlocks when using low/0% damage as a Custom difficulty parameter.- Addressed an edge case where the filtered music effect during a KO rewind against certain bosses might not properly clear the effect.Kronii:- Fixed an oversight where Kronii's mana always regenerated at Overclocked speed regardless of difficulty setting.Doorway to Nowhere:- Fixed the physics interpolation on the drop chain platforms.Battleship Aquamarine:- Added extra checks for ensuring projectiles are not destroyed when colliding with their source, which was a specific issue with the Defense Tower boss.Intermission:- Restored the trigger for the alternate boss intro dialog when the player fails/rewinds.- The boss should no longer be damaged by her own Iron Wing summons, and she will skip her throwing state entirely if there are too many Iron Wings in the arena.Case Closed:- The duplicates of the boss will now properly despawn when falling off the ship.Dark Nest:- In the 3D flight sections, Iron Wings should no longer immediately dive downwards when spawning on Overclocked.Steel on Steel:- Additional checks and fixes for the background swapping between phases.Zero Seconds to Midnight:- Laplus shadow clones should be less likely to spawn invisible.
    Read full article on Community Announcements (SpaceyBat)
  • Patch NotesOfficial

    Version 1.1.10 is Live!

    Hello Wardens! Thank you for your feedback on the Japanese retranslation! We have brought it to the main branch along with the following fixes: General - The custom difficulty menu should now include Overclocked parameters. - Cutscenes that lead directly into a results screen should now properly save the level being cleared. - Checks have been added to ensure the player isn't immediately trampled by Kronie Wheels after dismounting them. Entropy - Fixed an issue with the ending cutscene in which the camera would not move with Kronii during a specific moment. Hope - Chain walls should now be cleared during phase changes.
    Read full article on Community Announcements (SpaceyBat)

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