
Screenshots

Watch trailer on Steam ↗Kung Pao Banqi
Heroic Forge Games · Published by Heroic Forge Games · Official site ↗
2 user reviews — 100% positive (2 reviews)
Last updated 28 Sept 2026
Kung Pao Banqi is a two-player game of chance played on half a xiangqi board. Play hot seat, against AI, or online and beat your opponents with luck and strategy!
£1.69
Lowest price we've ever recorded
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Price history
Simulation, Strategy · 2024 · More under £5 games
Dive into Kung Pao Banqi, a two-player simulation-strategy game where your moves and dice determine victory. Released in 2024 by Heroic Forge Games, challenge friends or AI opponents online or offline.
About this game
Game Features
Tutorial
Play hot seat sharing a mouse and keyboard
Warm up against a basic AI
Prove yourself by playing online
A game of banqi is casual, and can last from ten to thirty minutes depending on those playing.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: x86_32 CPU with SSE2 instructions, or any x86_64 CPU
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support
- Storage: 279 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: x86_64 CPU with SSE4.2 instructions, with 4 physical cores or more
- Memory: 4 GB RAM
- Graphics: Dedicated graphics with full Vulkan 1.2 support
- Storage: 279 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Version 2.2 is Now Available (2026.09.15)
ChangesPlay AI is now available only in the full game and is no longer available in the demo. Please purchase the game to continue to play against AI.Defect FixesFixed taskbar icon not displayingAdded audio output picker in settingsFixed how anti-aliasing was set in the engineFixed not being to able to change music playlistWishlist link is no longer displayed in the full version.Read full article on Community Announcements (Swole Camel)AnnouncementsOfficial
Version 2.1 is Now Available (2026.07.31)
New FeaturesAdded Kung Pao piece set. Existing users can switch by updating Settings -> Game -> Piece Set.Updated board scene to include flooring.Defect FixesFixed delay in playing sounds.Read full article on Community Announcements (Swole Camel)AnnouncementsOfficial
Version 2.0 is Now Available (2026.05.25)
New FeaturesAdded five new boards for a total of six playable game boards.Added drag and drop for game pieces. Players can play using click movement or using drag and drop.Improved AI.Added new settings options for Game, Audio, Video, and Controls.Defect FixesFixed issue where pieces sometimes overlapped.Improved click detection. Player can use drag and drop, or click to move when either action is not properly detected to continue playing.TechnicalConverted game engine from Godot 4.3 to Popcorning Guinea Pig - a custom game engine I will be using for all future releases and projects.Read full article on Community Announcements (Swole Camel)Patch NotesOfficial
Development Update (2025.11.26)
I want to comment on why there has not been a release since 2025.03.23. While I have started working on a new game, I have not forgotten about this one, and I am not 100% happy with its current state.As I started working on prototypes of new games and worked on fixing defects for Kung Pao Banqi, I grew dissatisfied with the Godot game engine. Godot is great for what it is. It is quick to learn, has an easy-to-use interface, and a good community.However, Godot (and other engines such as Unity or Unreal Engine) contain a lot of bloat. They contain a lot of features I will never use. This causes the distributable to be larger, and the code is more difficult to debug.I created a custom game engine called Popcorning Guinea Pig, and over the last couple of months I have been working to port Kung Pao Banqi from Godot to Popcorning Guinea Pig.The updated version of Kung Pao Banqi will have a smaller installation, dropping from ~250 MB to 75 MB or less. It'll also have drag-and-drop support in addition to the click-based movement that is currently implemented. It is also built for cross-platform support from the ground up. I plan on releasing native macOS and Linux versions.Watch for the updated version in the coming months.Once the new version is released, there are additional enhancements I plan on adding.Kung Pao Banqi is my first commercially released game. Thank you to everyone who has purchased and tried it.Read full article on Community Announcements (Swole Camel)Patch NotesOfficial
Release Notes for 2025.03.23
Improved click detection. Re-enabled demo.Read full article on Community Announcements (Swole Camel)






