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MIGHTREYA

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MIGHTREYA screenshot 1
MIGHTREYA Steam Next Fest trailer [ENG] trailerWatch trailer on Steam ↗

MIGHTREYA

Wazen · Published by 505 Games

Content notice: The game features themes and outfits that may be deemed suggestive. MIGHTREYA is a work of fiction. All characters, events, and settings depicted are entirely imaginary and created for entertainment purposes. Any resemblance to actual persons, living or dead, or real-world events is purely coincidental. All characters portrayed in this game are 18 years of age or older.

Last updated 28 Sept 2026

Join schoolgirl superhero Reya and her manager Nio as they embark on their journey as Hero Content Creators, fighting monstrous beings that emerge daily from a dimension beyond. Anime-inspired, heart-pounding hero action is waiting for you!

Free to PlayComing SoonDJCTQ 14

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Adventure, Indie · More free games

Embark on MIGHTREYA's journey where schoolgirl superhero Reya and her manager Nio fight monstrous beings in an anime-inspired world. Dive into intense, action-packed hero content creation with Wazen’s unique take on indie adventures.

About this game

Join schoolgirl superhero Reya and her manager Nio as they embark on their journey as Hero Content Creators, fighting monstrous beings that emerge daily from another dimension.

  • Prepare for electrifying aerial superhero battles, boasting intuitive controls that anyone can master. Use the camera to lock onto targets effortlessly, then unleash a torrent of attacks with the push of a button. Dive into combat at exhilarating speeds, delivering lightning-fast strikes and chaining combos effortlessly.

  • Experience sensational combat against unexpected otherworldly threats, from small creatures to gigantic monsters. Unleash your power and send them crashing into floors and walls in anime-style showdowns!

  • Follow an engaging cast through the fun and cheerful hero streamer's story! Featuring a stylish female protagonist, colorful side characters and creatively designed enemies.

  • Take advantage of 3 iconic weapons and over 30 unique actions and attacks to execute unique combos and jaw-dropping finishers to obliterate your foes.

  • Explore 38 stages and face 24 enemy types including powerful bosses.

Anime-inspired, heart-pounding hero action is waiting for you!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10/11
  • Processor: Intel® Core™ i5-4460 / AMD FX™-6300 or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 760 (2GB) / AMD Radeon™ R7 260X (2GB) or better
  • DirectX: Version 10
  • Storage: 35 GB available space

Recommended

Recommended:
  • OS: Windows 10/11
  • Processor: Intel® Core™ i7-3770 / AMD FX™-9590 or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1060 (6GB) / AMD Radeon™ RX 480 (8GB) or better
  • DirectX: Version 10
  • Storage: 35 GB available space

Supported Languages

English, Japanese*, French, Spanish - Spain, Korean, Portuguese - Brazil, Simplified Chinese
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Announcement regarding the Release Date

    Hello heroes, First of all, thank you for the ongoing feedback you've been sharing with us about the MIGHTREYA demo! Wazen, the developer behind the game, has been taking it seriously and using it to refine and polish the final experience but, after careful consideration, it became clear that more time is needed to fully realize his vision and deliver the quality it deserves. As a result, MIGHTREYA will not be releasing in the first half of 2026 as previously announced, and we'll share the new launch window as soon as it's set in stone. As always, rest assured that development is moving forward steadily. You can stay up to date on all the latest progress through WZN's official X channel or by joining the MIGHTREYA Discord. Thank you for your patience and your continued support, we hope you'll stick around for the exciting news to come!
    Read full article on Community Announcements (Camilla505)
  • AnnouncementsOfficial

    MIGHTREYA @ ENDIX Showcase 

    Hello superheroes, Today, we announce that MIGHTREYA will be present at the ENDIX Indie Showcase!  On May 23-24, MIGHTREYA will be taking part in this digital super-expo where you can personalize your avatar and use it to walk through unique virtual booths and compete in mini-games 👾  You can find all the details on the event’s official website, and we will be waiting for you at MIGHTREYA’s stand to celebrate together 🌟  See you there! ⚡ 
    Read full article on Community Announcements (Camilla505)
  • Patch NotesOfficial

    MIGHTREYA Demo - Update #3

    Hi Heroes, A new update for the MIGHTREYA demo has just been released following your feedback. This update focuses on improving camera behavior, combat responsiveness, and overall gameplay clarity, alongside several balance tweaks and bug fixes. Thank you for your support and for helping us improve the Demo! Camera & Lock-On ImprovementsLock-on target exclusivity – The camera and attacks will now stay focused on the selected locked-on enemy.Manual camera priority – Moving the camera manually will now override internal soft-lock behavior.Reduced camera jitter – Minor enemy movement will no longer cause small camera micro-adjustments.Improved default camera position – The standard follow camera now sits slightly higher for better battlefield visibility.Screen shake tuning – Light attacks will no longer trigger camera shake.Auto camera leveling – The camera now quickly resets its tilt when controls are temporarily disabled.New Camera Tilt option – Added a toggle/slider in the settings menu to adjust camera tilt.Combat & Gameplay ChangesAtma Empowerment visuals now remain active even if the player is knocked back.Homing Dash targeting is now locked during execution to prevent unwanted target switching.Targeting priority improvements:Nearby on-screen enemies are prioritized over distant ones.Gold Bullion will no longer be targeted if other valid enemies are present.Large enemy hit stability – Removed camera shake and jitter when hitting very large enemies.Yasha Takedown balance adjustment – Lowered the health threshold required to trigger a takedown.Launcher / Slam Cancel buff – Performing Launch or Slam cancels within combos now grants a power boost.Melee range validation fix – Resolved an issue where melee attacks could trigger even when enemies were out of range.Large enemy Takedown cinematic – Adjusted the Atma Punch Rush sequence when used on large enemies.Point Jump quality-of-life improvement – Players can now chain jumps by holding the Point Jump button.New comba...
    Read full article on Community Announcements (Camilla505)
  • Patch NotesOfficial

    MIGHTREYA Demo - Update #2

    Hi Heroes,  A new update for the MIGHTREYA demo has just been released following your feedback. Thank you for your support and for helping us improve the Demo! Improvements & AdjustmentsAdjusted the appearance of Atma’s giant punch attack.Improved camera tracking behavior, now active even without lock-on.Updated the timing of the mask during the stage intro cutscene.Increased transparency for orange crystals and selected pillars (partial adjustment).Refined wall hole effects and improved building mesh alignment (partial adjustment).Tweaked player positioning parameters to ensure melee combo attacks connect more reliably. AdditionsAdded a simple introductory tutorial.Added small gold bullion collectibles.Added a Command List ON/OFF toggle option. Bug FixesFixed an issue in the tutorial that could cause a stuck state when grabbing an enemy and throwing them off-screen.Fixed a bug that caused crystals to snap back when grabbed.Various additional bug fixes and minor improvements.
    Read full article on Community Announcements (Camilla505)
  • Patch NotesOfficial

    MIGHTREYA Demo - Update #1

    Hi Heroes,  A new update for the MIGHTREYA demo has just been released following your feedback from the past few days. Thank you for your support and for helping us improve the game!  Bug Fixes  Resolved an issue causing controller settings to duplicate. We strongly recommend deleting previous save files if you plan to re-map your controls. Resolved an issue where options selected on the first launch were not saved when returning to the title screen. Controller drift issues have been addressed. The powered-up state now properly cancels when it should. Gameplay & System Improvements Wall hole material has been fully integrated into the environment. Enemy knockback from normal attacks has been rebalanced. Floating behavior after attacks has been refined. Vibration intensity has been reduced. Battle camera tilt has been limited to reduce extreme angles (In rare cases, some tilt may still occur.) The battle camera now closes automatically whenever possible. Stage results now include a time evaluation. Speed and score meters have been added to each stage result screen. The player's base movement speed has been increased.  Thank you for your continued support and feedback as we keep improving the MIGHTREYA demo! 
    Read full article on Community Announcements (Camilla505games)

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