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Dead Dock Protocol

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Dead Dock Protocol screenshot 1
DDP Holodock Co-op Demo Trailer trailerWatch trailer on Steam ↗

Dead Dock Protocol

Studio 1979 · Published by Studio 1979 · Official site ↗

Last updated 28 Sept 2026

Introducing Dead Dock Protocol, a thrilling cyberpunk zombie shooter packed with pulse-pounding, neon-blood-soaked action! Embark on a crucial mission to rescue six besieged city zones from the clutches of Zombots and their formidable bosses.

Free to PlayComing SoonDJCTQ 6Co-op

Free

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Action, Indie, Early Access · More free games

Navigate through six besieged city zones as you battle Zombots and bosses in Dead Dock Protocol, an intense early access action game from Studio 1979.

About this game

Story So Far.......

 

Choose Your Agent

Every mission starts with a choice. Select from a roster of unique agents, each with their own stats and weapon specialty. Whether you rely on extra shields to absorb damage, high luck to land devastating critical headshots, unmatched stamina to run longer, or a balanced all around play style, every agent brings a distinct advantage so Squad Up and Survive Together.

 

4-Player Couch Co-op

Team up with up to three friends in couch co-op with Remote Play Together. Coordinate your strengths, revive fallen agents, and survive the relentless zombot hordes together.

Special Ammo

Turn the tide of battle with powerful special ammo. Freeze enemies in their tracks, unleash explosive rounds, pierce multiple targets, or shock entire hordes. Choose the right ammo for the mission and adapt your strategy to survive.

Upgrade Your Arsenal

Prepare for every mission at the Command Center. Upgrade your weapons, enhance your stats, and customize your loadout to survive the growing threat.

Conquer the Docks

Battle through dangerous zones, each filled with unique enemies, deadly hazards, and powerful bosses. Take down the rogue D0Ks solo or team up with friends to reclaim the city.

System Requirements

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Minimum

Minimum:
  • OS: Windows 10
  • Processor: Intel i3-4150, Ryzen 3 1200
  • Memory: 2 GB RAM
  • Graphics: GTX 1050
  • DirectX: Version 11
  • Storage: 2 GB available space

Supported Languages

English*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    New Tally Screen & Scoring System and Gameplay & System Updates

    🧟 Dead Dock Protocol — Development UpdateA Look at What’s Changing Behind the DocksWe’ve been hard at work on Dead Dock Protocol, and this latest development pass brings a number of gameplay improvements, new systems, and future progression features that are helping shape the experience we want players to have.Here’s a look at what the team has been working on.🎮 Gameplay & System UpdatesWe’ve made several improvements across the core gameplay experience:Zombots can now be killed while they’re on the floor.Controller movement and responsiveness have been improved.Vending Machines now include Ammo, Grenades, and Rez Sticks.Fixed issues with the Reticle Line disappearing or failing to pass through certain tiles.Added an AOE ring indicator to all explosives.Fixed the positioning of the Enemy Aura effect.Added Photo Mode and Control Scheme to the Pause Menu.Mech Smash Attack range has been doubled.Adjusted the range of other ranged attacks and items.Damage and knockback now take distance into account.Laser sight colors now match each Agent's individual color.These changes may seem small individually, but together they help make the moment-to-moment gameplay feel more responsive, readable, and satisfying.🏆 A New Tally Screen & Scoring SystemWe’re also introducing a new Tally Screen and scoring system.The new system uses a hidden group score based on the team's objectives displayed during a mission. Individual player performance can then affect that overall score.At the end of the mission, the final score will determine your individual grade:F, D, C, B, A, Z, Z+, Z++This is designed to give teams another reason to work together and push for better runs not just survive, but perform as a team. These changes are in the new demo update today. Squad Up, Survive Together Agents.
    Read full article on Community Announcements (Studio 1979)
  • Patch NotesOfficial

    Operation: Couch Co-op Demo Update - Squad Up and Survive Together

    Operation: Couch Co-op Demo UpdateTeam up and fight together in the biggest update yet for Dead Dock Protocol!Gather your squad and jump into local couch co-op as you battle through the Holodock, fight relentless hordes of cybernetic Zombots, experiment with powerful Special Ammo, unleash devastating grenades, and take on the deadly Spidermech. This update also introduces new gameplay features, including the ability to dodge enemy attacks, revive yourself with a Rez Stick, or revive a downed teammate before they have to use one of their own. We're also excited to welcome our newest playable agent, Ryder, to the roster.Along with these additions, we've made numerous gameplay improvements, bug fixes, and quality-of-life updates to make every mission smoother whether you're playing solo or with friends. As always, there's a chance we didn't catch every bug. If you run into any issues, please report them in our Bug Reports section. If you have ideas or feedback, we'd love to hear them in our Suggestions forum. Your feedback has been invaluable in helping shape Dead Dock Protocol, and we truly appreciate everyone who has taken the time to play, test, and support the game. We've decided to move our Early Access launch to October to give ourselves additional time to polish the experience and deliver the best version of the game possible. We believe the extra time will make a huge difference, and we're excited to share what's coming next.Thank you again for your incredible support.Fight the good fight, Agents.Friends Don't Play Alone.
    Read full article on Community Announcements (Studio 1979)
  • AnnouncementsOfficial

    First FAQ for Dead Dock Protocol

    Q: Is DDP co-op? A: Yes! DDP features local co-op at launch with support for up to 4 players.Q: Do all players need to own DDP to play together? A: Nope! Only one player needs to own the game. The others can join in using Steam Remote Play Together.Q: How does co-op work? A: The host player acts as the Commander, the camera follows them, and they control progression by opening doors and selecting levels. When the Commander moves to the next room, everyone follows automatically.Q: How many levels are in DDP? A: There are 6 unique levels, each with its own boss and mini-boss encounter.Q: How many playable characters will there be? A: At launch, there will be 5 playable agents, with more to unlock using earned credits.Q: Can you unlock new weapons? A: Absolutely. Use credits to purchase new weapons, each with different firing styles, damage, and fire rates to match your playstyle.Q: How do stat upgrades work? A: After each round, you can upgrade your stats using D0K Chips collected from the previous level.Q: Can players revive teammates? A: Yes! You can revive fallen agents mid-battle. If you clear a room while a teammate is down, they’ll automatically get back up with half health. If everyone goes down, your team will respawn at the last safe room.Q: Will there be a Horde Mode? A: Yes a Horde Mode is planned for a post-launch update, so get ready to face endless waves of enemies!Q: Will there be a Level Editor? A: Definitely. We’re planning to add a Level Editor after launch, letting players create, share, and challenge each other with custom maps.Q: Will DDP feature PvP? A: Yes, we’re exploring a competitive PvP mode likely 2v2 or 4v4 in a future update. -Kosmik Raven: Creative Director
    Read full article on Community Announcements (Studio 1979)
  • Patch NotesOfficial

    Major DDP Update Holodock 1.0 Demo (OUT NOW!!!)

    Hello agents, it's your creative director, Kosmik Raven, and we finally did it. We officially launched the DDP Holodock 1.0 demo on Steam. Now I get to tell you all about it. But first, I want to thank you for supporting us through the rough times. We have been hard at work on the changes you requested, and have also added more to the gameplay and mechanics. Our last demo was just a taste, and now you get a lot more to chew on and sink your teeth into. So let's start off with our new agents.Welcome your DDP agents. They have different stats that go with the playstyle of your choice. Let's start with our brute. Titan - The brute of the group with the Strength and Defense to mow down Zombots with his specialty weapon, the Shotgun. Lt. Smash - The smasher of the group, with Defense and Luck on her side to hit those Zombots with her specialty weapon, the Machine Gun.Pr0-T0 - The balancer of the group, with the Energy and Stamina to outperform the Zombots with their specialty weapon, the Pistol.N3ro - The ninja of the group, with the Speed and Stamina to take out Zombots with ease and distance with their specialty weapon, the Sniper Rifle.Agent Z - The expert of the group, with Luck, Stamina, and Speed to combat the Zombot outbreak with their specialty weapons, the Pistol and the Sniper Rifle.Now that you know the agents, let's talk stats and what they do for you. Just like anything, there are pros and cons to every agent. Let's break it down.Health Max = How much life you have to survive.Energy = How much shield energy you have for your shield.Stamina = How much stamina you have for running and melee attacks.Defense = How much damage the agent takes once their shields are gone.Strength = How hard your melee damage is & the distance you can knock back a zombot.Speed = How fast the agent moves.Luck = How much your crit chance/headshot chance is.Specializations = Every agent has a specialty weapon, which, if used, will give you More Base Ammo and More Base Damage for that ...
    Read full article on Community Announcements (Studio 1979)
  • AnnouncementsOfficial

    Weaponized Elements – A Deep Dive into Our Special Ammo Arsenal

    Weaponized Elements – A Deep Dive into Our Special Ammo Arsenal A Deep Dive into Our Special Ammo Arsenal Hey everyone! Kosmik Raven here with a behind-the-scenes look at one of the flashiest, most destructive, and most strategic systems in our upcoming game: Special Ammo Types. In a world overrun by chaos, your weapons need more than just bullets they need personality. That's where our custom special ammo system comes in. Each type changes how you engage with the world and your enemies. Let's break it down: ☠️ Acid Ammo Corrosive and cruel. Acid Ammo is all about melting through enemies and armor alike. It deals damage over time and weakens enemy defenses, making it perfect for boss fights or tough mini-bosses. Use it when you want to break down tanks or soften up enemies before switching to something nastier. 💣 Explosive Ammo Big boom energy. This one does exactly what it says causes explosive splash damage with every shot. Great for crowd control or clearing out rooms fast. Use it when you're surrounded or just want that satisfying ka-boom every time you pull the trigger. ❄️ Freezing Ammo Time to chill. Freezing Ammo slows down enemy movement. Perfect for hit-and-run tactics or controlling the battlefield. Use it to slow the pace or set up a deadly combo with your other weapons. 💢 Impact Ammo Heavy, blunt force. Impact Ammo sends enemies flying, knocks them down, and breaks through shields. It’s the brawler of the ammo lineup. Use it when you want to dominate space and keep the pressure on. 🎯 Piercing Ammo Straight through. No mercy. Piercing Ammo ignores armor and obstacles, traveling through multiple enemies in a line. Use it when you’re facing tight corridors, shielded foes, or enemy stacks. 🌌 Plasma Ammo Unstable energy from another realm. Plasma Ammo arcs with chaotic power, dealing fire elemental damage. Use it when you want to gamble big and light the screen up with cosmic chaos. ⚡ Shock Ammo Zap your way to victory. Shock Ammo overloads the D0K chip and s...
    Read full article on Community Announcements (Studio 1979)

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