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Watch trailer on Steam ↗Runeborn
iDream Interactive · Published by Goblinz Publishing, Astrolabe Games · Official site ↗
Very Positive — 81% positive (320 reviews) · 25 achievements
Last updated 28 Sept 2026
Runeborn is a dark fantasy roguelike that merges deckbuilding with a slot-machine-like mechanic. Forge your Runebook, crush enemies, and combine Trinkets of boundless power to destroy the forces of Malakar!
£11.99
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Price history
Indie, Strategy, Casual · 2026 · More £5 - £15 games
Embark on a dark fantasy journey where deckbuilding meets slot-machine excitement. Craft your Runebook to outsmart Malakar's forces, combining Trinkets for ultimate victory.
About this game
Community Events, sneak peeks and more!

About the Game
Runeborn is a dark fantasy roguelike that merges deckbuilding with a slot-machine-like mechanic.
Forge your Runebook, crush enemies, and combine trinkets of boundless power to destroy the forces of Malakar!
Cast spells to attack enemies by spinning Rune Columns like slot reels.
Match results along five Spell Lines to deal damage.
Strategically lock up to 8 Runes in place while others spin for better control.
Customize rune columns in a deck-building experience to suit your strategy.
Add, remove, and modify Runes for personalized gameplay.
Enhance runes with amulets and auras for additional effects when cast.
Explore 150 Trinkets to discover synergies and crazy combos.
Increase damage and damage multipliers.
Trigger Runes multiple times.
Gain extra Rune holds.
Make Runes match with different elements.
Choose starting enemies with unique abilities, balancing risk and reward.
Earn coins for defeating stronger foes and spend them across five specialized shops.
Face extra challenges with elites and bosses for greater rewards.
Hundreds of options including Trinkets, Scrolls, and Enemies.
Every run is unique, offering a fresh gameplay experience each time.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows® 10, Windows® 11
- Processor: Quad Core Processor
- Memory: 4 GB RAM
- Graphics: GeForce GTX 660, Radeon RX 460 or similar dedicated graphics card
- DirectX: Version 11
- Storage: 5 GB available space
Recommended
- Requires a 64-bit processor and operating system
- Memory: 8 GB RAM
- Storage: 1 GB available space
Supported Languages
Latest news
Patch NotesOfficial
Runeborn Patch Notes 1.0.57 - Hotfix
Bug FixesFixed a blocking launch issue when last Runebook played was the TutorialRead full article on Community Announcements (pkeefner)Patch NotesOfficial
Runeborn Patch Notes 1.0.51 -> 1.0.56
ChangesThe Apex trinket now starts at x6 Multi instead of x5 Bug FixesFixed an issue where a New Game doesn’t properly use EditionsFixed an issue where the Stirge enemy, and its variants, used the wrong HP config in Endless modeFixed a softlock issue when selecting the Beast Cultist and you already had ScrollsFixed an incorrect translation for the Gorgon Head Trinket achievement in French, Spanish, German, and KoreanRead full article on Community Announcements (pkeefner)Patch NotesOfficial
Runeborn Patch Notes 1.0.34 -> 1.0.51
ChangesClicking to hold Runes is slightly more responsiveResetting the Tutorial now clears your Continue Game if it is a Tutorial RunUpdated French translation for the Jade BellUpdated Editions button unlock instructionsAdded additional checks to ensure that tooltips don’t get stuck on your screenBug FixesFixed a softlock issue from an interaction between Energy Converter and BrontisFixed a softlock issue when Copycat and Rorrim are mirroring Chameleon Tail, but Chameleon Tail has no targetFixed a softlock issue in Endless mode due to an interaction between Lucky Dice and the Stirge enemiesFixed a softlock when checking for Evasive AurasFixed an issue where clicking Continue Game always loaded the Tutorial… that was a weird oneFixed an issue where skipping the tutorial in-game causes Continue Game to always load the tutorialFixed an issue where the Boss Key image was blurryFixed a visual issue where Kragg’s wall did not properly clear up when starting a new levelFixed a visual issue where Symbiote was incorrectly showing a Grow animation when Titan Amulets were growingRead full article on Community Announcements (pkeefner)Patch NotesOfficial
Runeborn Patch Notes 1.0.23 -> 1.0.34
ChangesWhen playing with low VRAM devices (4GB and lower), or when playing at 1080p and lower, will automatically load 2K textures (instead of 4K textures) to save VRAM. If you are playing at 1080p and lower, there should be no resolution difference in texture quality. This is mainly to address booting and out-of-memory crashing issues from players with lower-end hardware.No longer show the Editions Button before a player completes Area 6Bug FixesFixed a softlock when trying to Continue a game with a board containing missing RunesFixed a softlock when defeating Malakar in Area 6 with the Titanfall EditionFixed an issue where Editions were not correctly appliedFixed an issue where Runes could have an incorrect +Multi value when using Rune NectarFixed a visual issue where Malakar’s board targeting indicators never go away after defeatFixed several chance-based Enemy abilities not triggering correctlyFixed a visual issue where Meditations in Endless mode were not being awarded after a fightFixed an issue where skipping an Elite reward’s Rune Chest yielded no coinsRead full article on Community Announcements (jcharette_idream)Patch NotesOfficial
Runeborn Patch Notes 1.0.10 -> 1.0.23
ChangesThe Sell Display will now indicate you’re trying to sell a Bound Trinket Bug FixesFixed an issue where there can be overlapping text when playing in ChineseFixed several localization issues with Japanese, Portuguese, and RussianFixed a translation issue where the Goblin Enemy descriptions were incorrect in French, Spanish, and GermanFixed an issue where Achievement Progress was not being synced properly from Demo → 1.0 ReleaseFixed an issue where Players couldn’t close their Rune Inventory after completing the Guided TutorialFixed an issue where the GameOver screen was not loading correctlyFixed an issue where the Low Casts screen effects were lingering after the fightRead full article on Community Announcements (jcharette_idream)











