
Screenshots

Watch trailer on Steam ↗Destiny Encore
Urihimura · Published by Urihimura
Content notice: The game have a revealing outfit and sugerent poses.
5 user reviews — 60% positive (5 reviews) · 10 achievements
Last updated 28 Sept 2026
Blast through hordes of enemies with your cybernetic and magic abilities. Adapt and combine magical and technological skills to face endless challenges and master your powers to defeat relentless demonic pursuers.
£2.49
Lowest price we've ever recorded
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Price history
Action, Early Access · 2024 · More under £5 games
Embark on an intense journey where you adapt and combine unique abilities to outmaneuver relentless demonic enemies. In Destiny Encore, your choices shape how you wield technology and magic against the horde.
About this game
Adapt to your new cybernetic body, combining magical and technological abilities. Face endless temporal challenges and master your powers in a simulation to defeat relentless demonic pursuers.
The game currently features 8 different types of weapons, 5 accessories, 6 drones, 25 passive skills, and 19 active skills to unlock in a large skill tree. There are 13 enemy variants, 4 elites, and two fully operational level bosses. The first two levels are fully playable, although my goal is to have at least 5 in the future.

System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- Processor: i5 6th generation
- Memory: 8 GB RAM
- Graphics: 390X
- DirectX: Version 10
- Storage: 10 GB available space
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
V0 Important fixes
Fixed an issue where healing sometimes did not correctly add HP. Added walls to interior laboratories to prevent errors in ship generation. Limited the damage of some AOE attacks on bosses to avoid unintended massive damage. Improved the drops from level bosses. Slightly increased the health of all enemies to make the game more challenging. Reduced the speed that monsters gain per level. Added colliders to doors to prevent flying monsters from passing through them. Fixed an error in ship generation that could cause dead-end hallways. Increased the health of bosses per level. Fixed procedural generation issues on the second floor that caused laboratories to appear inside other rooms.Read full article on Community Announcements (urihimura)Patch NotesOfficial
Early access v0
First 2 floors of the game.Read full article on Community Announcements (urihimura)






