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WARAG

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WARAG screenshot 1
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WARAG

MrArcivorum · Published by MrArcivorum

Content notice: This game features pixelated low-poly blood and enemy dismemberment.

Last updated 28 Sept 2026

A modernized old-school boomer shooter with progression, upgrades and a gory combat system. Fight in a dark Byzantine-Gothic setting, gain experience, power up your weapons, build your playstyle and become a true Varangian berserker.

Free to PlayComing SoonDJCTQ 12

Free

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Action, Indie · 2026 · More free games

Explore a grim medieval setting as you progress through WARAG, an action-packed indie shooter where your choices shape your powerful Varangian warrior. Gain experience and upgrade weapons to master the gory combat.

About this game

A modernized old-school boomer shooter with progression, upgrades and a gory combat system. Fight in a dark Byzantine-Gothic setting, gain experience, upgrade your weapons, create a build and become a true Varangian berserker.

  • Fast and gory combat - Move, shoot, cut enemies down up close and keep the pace high as foes burst into chunks of meat.

  • Progression and upgrades - Gain experience, choose upgrades, create a build from 20+ upgrades, unlock alt-fire and shape your own playstyle.

  • Dark and brutal Byzantine-Gothic setting.

  • Retro atmosphere and interface - VHS/CRT effects.

  • Soundtrack - true metal.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel / AMD CPU 1.2GHz+
  • Memory: 4 GB RAM
  • Graphics: 256MB VRAM

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11
  • Processor: Intel / AMD CPU 2.4GHz+
  • Memory: 16 GB RAM
  • Graphics: 2GB VRAM

Supported Languages

English, French, German, Spanish - Spain, Portuguese - Brazil, Spanish - Latin America, Russian, Polish, Simplified Chinese, Italian, Korean, Portuguese - Portugal, Turkish, Japanese

Latest news

  • Patch NotesOfficial

    WARAG - Release Date Update

    WARAG - Release Date UpdateDear friends!I had to move WARAG’s release date to a later date for various reasons. I want to make a truly great boomershooter with its own identity, interesting levels, and unique mechanics. Releasing an unfinished or unpolished game is not something I want to do, so I decided to postpone the release.WARAG will definitely be released in 2026!There is also a chance that the game will be released earlier than the currently announced date. I’ll do my best to release it as soon as possible while making sure it is in a great state.Right now, I’m working on new weapons, enemies, levels, and various visual improvements. There is still a lot to do, but development is moving forward.Thank you for your patience and support!
    Read full article on Community Announcements (sol Developer)
  • AnnouncementsOfficial

    New Gameplay Core - A complete reimagining of the game’s foundation

    WARAG - What's NewBrutality and BloodFull enemy gib system: a corpse bursts into 10 chunks of meat plus a cloud, 9 blood jets, 14 droplets and a pool beneath — no fire, pure gore.Blood droplets arc through the air and settle into small puddles on the floor.On-screen blood: a nearby gib splatters the screen — drops run down (accelerating, weaving, stretching, fading over ~3s).Unified gib for everyone — even the boss croc (sybercroc) now only gibs, with no regular death animation.Gib chance: 70% with normal weapons, 100% on alt-fire.Corpse finishing: pump 30 damage into a downed corpse and it bursts.Meaty gib sounds (wet splat plus a bass-heavy chunk-fall).Doom-style HP face: 5 expressions by health level, plus a pain face on damage, a berserk face, and a frozen grimace on death.Upgrades and ProgressionLevel-up system with a pick-an-upgrade screen, evolution sets (two abilities at 3 stacks each unlock a combo), and an XP combo multiplier for kill streaks (up to x3).Cold of Veles — a slow aura plus shadow-enemy summons on every level.Wrath of Veles (killed enemies explode and hurt their neighbors) — now carries a debuff: max HP drops to 65.Whirlwind / Rapid Fire — reworked: was a one-time x2 fire rate, now +25% per pick and stacks up to 4.Magnet — pulls loot, but no longer grabs keys and won't stick to health packs when HP is full (it respects the 65 debuff and any boosts).Plus lifesteal, regen, crit, dodge, Perun's Thorns, adrenaline, Stribog's Wings, Heavy Stomp, Bloodthirst, Gold Fever, alt-fire unlocks for every gun, and the paired blaster.25 upgrades are available right now — and this is only the beginning.WeaponsBlaster damage +30%.Mace deals damage only at the end of the swing, with its own hit and wall-hit sounds.Paired blaster as a starting weapon on hard/nightmare.Base jump height +7%.Lava and plasma now hurt monsters too, and enemies path around the hazard (the croc barges straight through).BalancePlayer damage +10% (blaster +15%, paired blaster +10%), incom...
    Read full article on Community Announcements (sol Developer)
  • AnnouncementsOfficial

    The final demo version has been released. New engine!

    The final demo version is out:New engine, now UZDoom instead of VKDoom.The game now has a more distinct identity.Weapons are now fully 3D models with impact effects and new sounds, instead of just sprites.Bugs have been fixed.Added support for older hardware thanks to the move to UZDoom Some levels have been redesigned. In the future, only critical bugs will be fixed. Further emphasis will be shifted to the final version, which will be released in 2026.
    Read full article on Community Announcements (sol Developer)
  • AnnouncementsOfficial

    New movement controller

    Changes:New player movement physicsUpdated locations:Central street locationLocation with a flying platform and a room with a green keyFixed bugs:Door opening script not working when picking up the first shotgunFixed lighting bugs in the green key location
    Read full article on Community Announcements (sol Developer)
  • AnnouncementsOfficial

    Location updates

    I am gradually updating the new demo. Here's what has been done in this update::20% of the locations have been changed, essentially recreated, with new traps, textures, etc.Fixed bugs in the location with the green key lift, now the light and shadows are displayed correctly, and the platform with the key lowers once (previously it returned to the top, making it impossible to lift the key)Улучшена оптимизация в ущелье с лавой(не до конца, но больше нет огромных просадок fps)
    Read full article on Community Announcements (sol Developer)

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