
Screenshots

Watch trailer on Steam ↗Crystal Covenant
Farr Away Games · Published by Farr Away Games
5 user reviews — 100% positive (5 reviews) · 14 achievements
Last updated 28 Sept 2026
A turn-based RPG, featuring pixel style graphics and 3D animations during battles. Target enemy weaknesses to stun and lower their defenses, and then finish them by using Boost Points to increase the strength or number of attacks a character uses in battle to inflict massive damage!
£1.69
Lowest price we've ever recorded
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Price history
Adventure, Indie, RPG, Casual · 2025 · More under £5 games
Embark on a casual RPG journey where you target enemy weaknesses to unleash devastating attacks. Navigate Farr Away Games' unique blend of turn-based strategy and pixel-style graphics in Crystal Covenant, released in 2025.
About this game
Overview:
The king has issued a call to arms, inviting any adventurers bold enough to step forward. Only the worthy will be selected for his secret quest: to join his covenant in search of the legendary Crystal of Light!
Embark on an adventure across a fantasy world with a party of 8 playable characters, each with their own weapons and unique abilities!
Lots of towns and dungeons to explore, with multiple different environments and methods of travel!
Gameplay:
Target enemy weaknesses to stun and lower their defenses, and power up your attacks even more by using Boost Points to increase the strength or number of attacks a character uses to inflict massive damage!
Switch equipped weapons or even inactive party members into battle during any party member's turn... mid-combat!
Be ready for any encounter by spending Ability Points earned from defeating enemies to learn new abilities!
Auto Battle can be enabled for players looking for a more casual experience. Additionally, battles with normal enemies can always be escaped from, avoiding the need to battle every enemy when you'd rather explore.
System Requirements
Will my PC run this? →Minimum
- OS *: Windows 7 or later
- Processor: 2.0 GHz or faster
- Memory: 2 GB RAM
- Graphics: 1280x768 or higher resolution
- Storage: 788 MB available space
Recommended
- OS: Windows 10 or later
- Processor: 2.0 GHz or faster
- Memory: 4 GB RAM
- Graphics: 1280x768 or higher resolution
- Storage: 788 MB available space
Supported Languages
Latest news
Patch NotesOfficial
Update notes for Aug 23rd 2025 Part 2
Hello again everyone! A very brief hotfix is being pushed to address two small issues that became known in the process of completing a sweep of possible issues following the previous update today. Impact on gameplay should be minimal, but will make for a slightly better experience. Fixed an issue where a portion of the icy terrain inside of the Water Temple did not cause the player to slide, and instead be brought to a halt while still sliding on the ice. Fixed an issue where random encounters could be triggered while standing over spike traps inside of the Pyramid of Amkhu. This was frequently causing the party to be automatically damaged by the trap as soon as battle had concluded.Read full article on Community Announcements (farrawaygames)Patch NotesOfficial
Update notes for August 23rd 2025
Hello everyone! Thank you for your feedback in the Steam Community page regarding the current state of the game! Thanks to you, I've gathered and corrected several issues, particularly with a bug encountered while attempting to complete the "The Monolithic Mystery" sidequest located at the Pyramid of Amkhu. Fixed an issue where enemies that are supposed to be encountered on the World Map were not triggering the ability to provide an answer to the statues inside the pyramid. Updated "The Monolithic Mystery" questlog to include additional hints regarding the intended rare monsters that should be encountered in order to complete the quest. (These rare enemies must only be seen at least one time. Defeating them in battle is NOT a requirement for this quest) Increased the encounter rate of all rare monsters available on the World Map. This change should help to reduce the frustration of attempting to run into these types of enemies. Fixed an issue where the player could successfully approach and open doors in most towns, but was unable to step forward through them while attempting to enter buildings.Read full article on Community Announcements (farrawaygames)






