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Watch trailer on Steam ↗Monster Chef
Studio Pizza · Published by Studio Pizza · Official site ↗
Last updated 28 Sept 2026
FIGHT! COOK! SERVE! Play as Pranzo, a tiny chef-warrior who cooks monsters right on the battlefield. In this action RPG, explore the world of Delizia, grow your inn’s reputation, serve picky customers, and rise through the ranks of the ancient Monster Chef Order as you uncover its secrets.
Action, Adventure, Indie, Simulation · More free games
Embark on a unique adventure as Pranzo, a chef-warrior, in Monster Chef. Navigate through the world of Delizia, battling monsters and serving picky customers to rise in the ranks of the ancient Monster Chef Order.
About this game
Play as Pranzo, a tiny chef-warrior who fights and cooks monsters using their Chef Weapons. In this action RPG with roguelite and management elements, hunt and cook monsters by day, then manage your Inn by night.
Earn Reputation Points, befriend your Allies, and uncover all the secrets of Delizia.
Turn monsters into delicious dishes
A true Monster Chef knows how to use their Chef Weapons to cook tasty recipes!
Each day, you’ll choose a Daily Menu to complete by preparing specific dishes. Venture into the lands of Delizia in search of Monsters to cook, but don’t let their cute looks fool you: they’re fearsome, fierce, and ready to do anything to avoid ending up in the pot.
Once their Cooking Resistance is depleted, throw a Pot at them and the dish is served! The final hit will determine the final Recipe, so make sure you don’t miss.
From Humble Shack to Legendary Inn
Once the Daily Menu is complete, return to your Inn to serve customers from all across Delizia: elves, orcs, merfolk, and humans.
As any respectable Monster Chef apprentice, you have been gifted an Inn, but not just any Inn: you’ll be taking care of the one that once belonged to the greatest Monster Chef of all time, Cibo Cibo Cibo.
The Monster Chef Order is counting on you to restore this run-down place to its former glory. Earn Reputation Points, find Allies who can help you manage it, and who knows?
One day, you might finally prepare a lavish banquet for the Kings and Queens of Delizia!
Explore a Colorful Hand-Drawn World
Explore the ever-changing lands of Delizia, an open world with a procedurally generated map where each day brings a new adventure.
As you hunt monsters, you’ll come across ancient ruins and mysterious objects that reveal the history of Delizia. Will you uncover its secrets?
Rise through the ranks of the ancient Monster Chef Order
Impress the members of the ancient Monster Chef Order by preparing lavish banquets from the giant bosses you defeat. Unlock new biomes, each filled with different monsters and challenges.
Meet a varied cast of Allies, each with their own story and unique personality. Build friendships, lend a hand whenever you can, and uncover hidden secrets through exclusive dialogues.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i3-3240 (2 * 3400) or equivalent
- Memory: 4 GB RAM
- Graphics: GeForce GTX 560 Ti (1024 MB)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 7 GB available space
- Sound Card: DirectX compatible sound card
- VR Support: Not compatible with VR devices
Recommended
- OS: Windows 10
- Processor: Intel Core i5-3470 (4 * 3200) or equivalent
- Memory: 8 GB RAM
- Graphics: GeForce GTX 1050 (2048 MB)
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 8 GB available space
- Sound Card: DirectX compatible sound card
- VR Support: Not compatible with VR devices
Supported Languages
Latest news
AnnouncementsOfficial
Inside the Lore of Monster Chef // Dev Diaries
Inside the Lore of Monster Chef // Dev DiariesHi to all Chef Warriors and Innkeepers! While we are working on a HUGE demo update, built on all the feedback we’ve collected over the past months, we wanted to answer some questions about the game’s lore. Since many of you have been asking about Monster Chef’s characters and setting, here is an in-depth presentation of Pranzo Giusto Gusto, Spuntino, and Solo Buon Cibo, enriched with additional details that reveal their relationships as well as parts of their past.We hope you will enjoy this lore dive!🍕 Sketch of an early concept for Pranzo's InnPranzo Giusto Gustothey/themThe player’s avatar, Pranzo is a promising young apprentice hellbent on climbing the Monster Chef Order’s hierarchy and earning a place among its legends. Nurtured by Solo Buon Cibo, a renowned member of the Order, Pranzo grew up on tales of past Monster Chefs, depicted as heroes who saved the world of Delizia from starvation. Determined to follow in their footsteps, they finally proved themselves worthy of earning the keys to an inn and beginning their journey toward becoming a true Monster Chef. Brave and cheerful, they are nonetheless a bit engenue. 🍕Concept for Pranzo’s combat animation: even if they’re a bit naive, it doesn’t mean they can’t properly cut a monsterSpuntinohe/himPranzo’s squire, Spuntino, is a joyful Human boy sent by the Monster Chef Order to help the protagonist with everyday tasks: he tends the Inn during the day, welcomes important guests, and provides all kinds of useful tools. Terrified of spiders and with a deep love for cookies, Spuntino sincerely admires Pranzo but sometimes wishes he could be the protagonist of his own story.🍕 Concept for Spuntino’s animation: when you faint in the Wilds, he makes sure you return safely to your InnSolo Buon Cibothey/themA famous and honorable Monster Chef, Solo Buon Cibo is Pranzo’s tutor since forever. Known also as The Wandering Monster Chef, they are the only present day Monster Chef no...Read full article on Community Announcements (Studio Pizza)AnnouncementsOfficial
Cook Monsters Everywhere on Steam Deck
After a bit of rest for the holidays, we’re back in the kitchen with a super tasty update. As many of you requested, starting with this patch the Monster Chef demo is fully functional on Steam Deck. Cook monsters on a train, repair your Inn on a plane, or just play a few runs on the couch. The choice is yours!We also squashed some control-related bugs and updated our bug report form. You can now leave a contact so we can reach out if you want to help us resolve performance or control-related issues.We are currently working on another BIG demo update that will address some very important feedback you shared with us. Trust us, it will be worth the wait.(NOTE: The demo version is now 0.0.26. All previous save files are unfortunately obsolete, so you’ll need to start the demo from the beginning. We know it can be a bit of a pain, but think of it as the perfect excuse to discover all the new improvements — we promise it’ll be worth it! As always, we’re eager to hear your feedback.)Buon Appetito! Studio Pizza 🍕Read full article on Community Announcements (Studio Pizza)Patch NotesOfficial
MAJOR DEMO UPDATE
Hello to all Chef Warriors and Innkeepers!We took our time with this one… but Patch 3 is finally here!This update brings a big chunk of new content and improvements to give you a clearer taste of what Monster Chef is growing into.This is our biggest and most feature-packed demo update yet.Alright, enough talking.Here’s the full list:Removed the Chef Door mechanic: now to go back to the Inn you can just press R3 after completing a Menu and wait a few seconds.The Monsters are now stunned for a brief period when their Cooking Resistance is depleted.The Monsters’ Cooking Resistance is now visible after the player hits them and not only when they are targeted.The Inventory Plates are now divided into Menu Plates and Additional Plates, clarifying the Inventory behaviour.Salt is now limited and can be harvested from Salt Rocks, Salt Sacks and Monster Chef Sanctuaries.Added Monster Chef Sanctuaries, special locations that can be accessed in the Wilds after receiving a certain item. Inside you’ll find a powerful Chef Weapon that lasts only for the current run, or some precious Salt.Added Towers, special locations that can be accessed in the Wilds after freeing their entrance with the Woodcutter Axe. Inside you’ll find lots of useful things.Added Trap Holes, patches of grass that can crumble under your feet and cast you into a cavern full of hazards. Tread carefully.Added Holes in the Great Hall, obstacles that impede your movement. They can be repaired with a chunk of Wood and a bit of good timing.Added Dust in the Inn: props can now get dusty from time to time, and you’ll have to wipe them clean.Added the Recycler: Spuntino can now sell you a brand-new Tool that lets you convert Scrap into useful Materials.Added new graphics and signalling to clarify the demo progression.Added feedback for the Inn’s minigame time.Added new story events, presenting bewildering foes.Added a recap for the Inn’s minigame, to clarify your performance in everyday struggles.Added several new music...Read full article on Community Announcements (Studio Pizza)Patch NotesOfficial
Monster Chef Demo Patch 2 Notes
Ciao to all Chef Warriors and Innkeepers! Here’s our second demo patch, focused on improving gameplay flow and squashing nasty bugs. Those daring enough to return to the Fresche Frasche Woods will be greeted by snappier combat and some beautiful graphics!! Below you’ll find the full list of changes: Added updated graphics for the Fugo habitat in the Wilds, now featuring gigantic mushrooms. Added a dynamic minimap in the Inn, displaying Pranzo's position and responding to Room's unlocks. Added some time to the Inn's minigame, allowing the player to serve a greater number of plates. Added a tutorial card to clarify Dusk and Nightfall behaviour. Improved signaling for the Motato healing bushes. Improved transparency for the trees in the Wilds, grating the player better vision. Improved timing for the Salthasker's recharge animation. Improved feedback when the Monsters become cookable. Improved various SFX and music. NPC's Daily Menus are no longer forced as Active Menu. The Saltshaker attack can now be cancelled from mid animation, quickening the combat's pace. Fixed a bug where the Blacksmith's Menu won't spawn Psycabbages if you haven't completed the Carpenter's Menu. Fixed a bug where the Chef Sense’s trail led the player to dead ends. Fixed resolution change problems for 2K screens. Various other fixes and small changes. We are deeply grateful for all the feedback we have received so far: every opinion is fundamental to improve the game. Although some additional planned changes aren't ready at the moment, we are working hard on all suggestions to serve you the best version of Monster Chef we can cook. NOTE: The demo version is now 0.0.14. All previous save files are unfortunately obsolete, so you’ll need to start the demo from the beginning. We know it can be a bit of a pain, but think of it as the perfect excuse to discover all the new improvements, we promise it’ll be worth it! As always, we’re eager to hear your feedback. Buon Appetito! Studio Pizza 🍕Read full article on Community Announcements (Studio Pizza)Patch NotesOfficial
Monster Chef Demo Patch 1 Notes
Kudos to all Chef Warriors and Innkeepers!Here’s our first patch for the Monster Chef Demo! We focused mainly on quality-of-life updates and bug squashing. Below you’ll find the full list of changes:Added clearer information to help you navigate the Wilds and find Monsters; removed the Chef Sense hint when no Daily Menu Monster is nearby. Most non-combat animations can now be canceled by rolling or attacking, ensuring better combat flow and preventing involuntary hits. Updated the spawn logic for NPCS Furia and Ago, so they appear consistently on specific days. Adjusted Chef Door spawn rates to make it easier to find on your first run. Added the ability to close the Daily Menu UI before choosing a Menu. Now the Inn mini game Timer UI never covers the clients’ requests balloons. Improved UI scaling for widescreens. Various other fixes and small changes.NOTE: The demo version is now 0.0.13. All previous save files are unfortunately obsolete, so you’ll need to start the demo from the beginning. We know it can be a bit of a pain, but think of it as the perfect excuse to discover all the new improvements, we promise it’ll be worth it! As always, we’re eager to hear your feedback. Buon Appetito! Studio Pizza 🍕Read full article on Community Announcements (Studio Pizza)






