
Screenshots

Watch trailer on Steam ↗Manipulus - A Deck Building Odyssey
Chazzy Games · Published by Chazzy Games
Content notice: This is a card battler with a Choose your own adventure-style story. There is a small amount of blood animation when cards are hit. Some choices include the death of different people with some related drawings that may contain some images of blood.
Last updated 28 Sept 2026
Manipulus is a thrilling deck-building, choose-your-own-adventure game with rogue-like mechanics and perma-death. Trapped by mysterious forces, you are made to relive your past, guiding a band of survivors through perilous times. It's time to FORM THE MANIPULUS!
Adventure, Indie, Strategy · 2026 · More free games
Embark on a deck-building journey where every choice matters. Trapped by unseen forces, guide your survivors through treacherous challenges in this unique indie strategy-adventure from Chazzy Games.
About this game
Manipulus is a thrilling deck-building, choose-your-own-adventure game with rogue-like mechanics and perma-death. Trapped by mysterious forces, you are made to relive your past, guiding a band of survivors through perilous times.
As a Manipuli general, form strategic defensive lines and manoeuvre your followers to activate wild abilities to defeat the oncoming monsters and lead your band to safety. Re-play your cards, re-live your actions, and fight to keep your refugees alive in this dark and captivating adventure.
It's time to FORM THE MANIPULUS!
Manipulus is a indie project by a solo-developer and is presently 1.5 years into development.
I've been really enjoying the feedback from communities on Reddit, Twitter, and more and am Committed to improving and making the best game possible.
If you're interested in being part of the journey feel free to join the discord or follow me on reddit and twitter.
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System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-2100 / AMD FX-6300
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X (2 GB VRAM)
- DirectX: Version 11
- Storage: 10 GB available space
- Additional Notes: Low Settings
Recommended
- OS: 10 (64-bit)
- Processor: Intel Core i5-3570K / AMD Ryzen 5 1600
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 (4-6 GB VRAM)
- DirectX: Version 11
- Storage: 10 GB available space
- Additional Notes: High Settings
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Demo Update! 29/10/25
As the game moves from demo development into the full game a small update has been released to increase the amount of cards, fix several bug issues, fix resolution issues, and fix an issue caused by the new upgrade systemRead full article on Community Announcements (chazzygames123)Patch NotesOfficial
Demo Update! New Level up System and many many quality of life improvments
These last few months have been working to improve the demo with much user feedback.Implemented a new level up system.As your cards battle the on coming hoards they'll gain xp. Then in the new camp scene you'll be able to spend gold training cards WITH OTHER CARDS! So we add another level of value to cards as some will be able to train your other cards level up with more attack or defence than other cards. But what's more is abilities can be shared! This means that your archer's arrows can now become fire arrows. You're blood priest can gain power as it moves, your tank makes other cards cheaper! And many more - hopefully this will add alot more strategies and personality to your Manipulus and to your choices.Many bug fixes -Save game improvements -Ui improvements ++++Hope to hear any feedback!Read full article on Community Announcements (chazzygames123)Patch NotesOfficial
Demo Update v.0.3
I've added unique class abilities for your cards! 🎖️ Each hero class now brings its own passive traits or tactical perks to battle — like armor recovery, ranged bonuses and there will be many more creating new ways to play Let us know what combos you discover — and which class you’re rallying behind.Read full article on Community Announcements (chazzygames123)Patch NotesOfficial
Demo Update v0.2 – Faster, Clearer, More Fun!
✨ What’s New in v0.2: ⚔️ Faster Battles Combat now moves quicker and feels more responsive. Animations and transitions have been streamlined for a better flow. 🧹 Cutscene Cleanup Removed or trimmed unnecessary cutscenes to keep the pacing tight. Focus is now more on playing, not waiting. 📘 Tutorial Overhaul The tutorial is now much shorter and easier to digest. You’ll get into the action faster, with less text and more clarity. 🧠 Improved Battle UI Revamped UI for battles makes everything clearer: enemy intents, energy, and status effects are easier to read at a glance. Better visuals, better decisions, better gameplay. This is just the beginning. I’m continuing to gather feedback and shape the game toward launch. If you tried an earlier version, I’d love for you to hop back in and see what’s changed. 🎮 Give it another shot: and let me know what you think! 📬 Got feedback or suggestions? Drop them in the discussions or ping me on reddit. Thank you for playing — your support means the world. Chazzy | Chazzy GamesRead full article on Community Announcements (chazzygames123)Patch NotesOfficial
Main Menu Update
We've resolved the menu issues that were causing confusion for some players. The interface has been updated for better clarity, responsiveness, and overall experience. Thanks for your patience!Read full article on Community Announcements (chazzygames123)






