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Watch trailer on Steam ↗Elementyle
Tagon35 · Published by Tagon35 · Official site ↗
8 user reviews — 75% positive (8 reviews) · 33 achievements
Last updated 28 Sept 2026
Elementyle is a chess-like, turn-based strategy game where players claim tiles with unique pieces and element sets.
Free To Play, Strategy, Early Access · 2024 · More free games
Dive into Elementyle, where you strategically place unique pieces on claimed tiles in a chess-like turn-based experience. Developed by Tagon35, this free-to-play strategy game promises deep tactical gameplay as you plan your moves for victory.
About this game
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
Supported Languages
Latest news
Patch NotesOfficial
Patch 0.3.0
Elementyle patch 0.3.0 has been released and is available for play.This update focuses on key updates to the gameplay methods, computer move engine rework, UI cleanup and standardization, another balance pass at the Water set, and a number of other QoL changes.Async PvPAdded new Play Mode selection with two options – Realtime and Async.Async lets you play turns without staying connected for the whole match, with the turn timer disabled.Queuing for an async match survives player logout.You can be placed in an async match while logged out /offline.Async is currently available for Player vs Player only.You may have a maximum of 3 async matches at once.Players can nudge their opponent after 24 hours since the last turn end.Players who have nudged their opponent can forfeit the match on their behalf 24 hours after nudging them.Replays and Turn Action ReviewThe replay system has been re-enabled.Both replay playback and action review panels are more reliable.Reconnecting to a match in progress should more reliably restore action review panel.Mana UpdateMana values across the game have been updated to be 10 times larger than before.This change is being made now to prepare for future changes coming in 0.4.0 which will require more intricate mana management.Water – Flow ChangeFor the Water set, The Flow (Full) and Flow (Eclipse) triggers are still the same (spending your first mana crystal and spending no mana to act respectively).Flow (New) has been adjusted to trigger when an action leaves you with less than 10 mana (previously when you had no mana remaining).Ability and Balance ChangesWaterSwelling CurrentAwaken: If this piece was dormant, claim 3 nearby tiles randomly. This piece does not cost mana to move this turn.UndertowAwaken: If this piece was dormant, claim two one nearby tiles randomly. This piece does not cost mana to move this turn.Wrath of the Drowned*New* Aura: Whenever any piece is captured or destroyed, trigger this piece’s capture effect.Tidesage OseptesFor...Read full article on Community Announcements (tagon35)Patch NotesOfficial
Patch 0.2.2
Tyles, Powder, and RunesAdded TylesTyles are a newly added item which can be used to augment both player versus player and player versus computer matches.To begin with, all players will use an Empty Tyle for their first match. Playing with more and more heavily influenced tyles will unlock higher levels of tyles which can hold even more modifiers.Tyles augment both you and your opponent.Added RunesRunes are a newly added currency rewarded from matches which can be used to craft and modify tyles.Runes have a variety of different functions and ways to interact with tyles. The current swathe of runes is fairly basic, but more and more runes and crafting materials will be released in future updates.Added Tyle PowderTyle powder is a newly added currency which can be rewarded from matches or acquired by destroying unwanted tyles.Tyle powder can be crafted into random tyles of set levels or a number of random runes.RewardsAdded match rewards.Both players receive rewards at end of match:Winning awards a gold chest.Losing awards a silver chest.Added Daily match rewards.Daily Win timer resets after 24hrs.AnimationsAdded animations for pieces when played, moved, hovered, and fortified.Added animations for tiles being claimed. FixesFixed a number of UI and component issues across the game.Adjusted data communication pipelines across the game for optimization and eliminating redundancy.Fixed match related errors resulting in unrecoverable matches / lost matches when disconnects occurred under certain circumstances.Developer NotesA bit of time for this update was spent on investigating and fixing some of the primary hurdles for both touchscreen / mobile support and controller support. There has been some significant development done for the mobile side of things however the auth pipeline is currently a major hurdle.This update may have a few more bugs / changes that will be needed immediately proceeding, however in the interest of simply getting updates out on a regular cadence, ...Read full article on Community Announcements (tagon35)Patch NotesOfficial
Patch 0.2.1b
Server Restarts & MaintenanceGraceful restarts now save computer matches automatically whenRead full article on Community Announcements (tagon35)Patch NotesOfficial
Patch 0.2.1a
Match HistoryMatches tab now live in ProfileFilter by Play Group (Mixed / PvP / PvE)Newest first, shows win/loss (color), tiles claimed, sets usedLoading & empty states handledReplaysServer stores compressed replays (v=2)Client UI support coming soonServer Maintenance & AdminNon-dev logins blocked during maintenanceMaintenance banner + countdown timer on Main MenuAction Review & UIScrollable move listTurn selector & tile highlighting3-column status displayHide piece count/limit in status panelOther FixesOpponent tile stats no longer show 0Escape closes Profile firstHarvest server now available under Game Versions & Beta (server subject to frequent restarts)Harvest server icon shownDisplay name RPC fail toleranceRead full article on Community Announcements (tagon35)Patch NotesOfficial
Patch 0.2.1
This update has been a long time coming! There has been a LOT of restructuring in the background to support all the match and player statistics (and it's STILL not done, but slowly getting there).There are also some substantial changes to game-play that have been made to accommodate the quicker rate of game completion / higher tiles claimed per turn that Signature pieces offer by design.Play Groups (replaces Set Tier)Signature pieces are now included in every match for all playersAll pieces are available at all timesPlay Group setting now determines opponent type:vs Player (PvP) – human opponents onlyvs Computer (PvE) – AI opponents onlyMixed – can face either humans or AIStats and rankings are tracked separately for each Play GroupNEW Profile ScreenUpdated layout with two-column design and larger titlesAdded per-piece play count with totals per setAdded Play Group selector (Mixed / PvP / PvE)Stats are now displayed per Play Group and ElementELO, ELO Range, Win Rate, Record, and Current Streak now display correctlyProfile opens to the currently selected set and Play GroupMatch History and Achievements tabs are currently hiddenSettings PersistenceActive Set, Play Group, and ELO Range are now saved between sessionsThese preferences are retained after closing the game or server updatesStatisticsAll match statistics are now recorded accurately:Piece capturesMoves and tiles claimed per turnEffect usage (Advance, Breaker, Hold, Fortify, Awaken, Flow, etc.)Match length and pieces playedWin/loss streaks are tracked correctlySignature pieces are excluded from “pieces played” totalsComputer opponent matches no longer affect personal statisticsAverage statistics are now calculated properlyTile progress percentage indicator now reflects tiles needed to win Tiles required to win has increased from 73 to 96 (from >50% to >66% of whole board)GameplaySlipstream tiles from Supercell now last their full durationEffects created during Awaken now apply correctly on the same turnEarth s...Read full article on Community Announcements (tagon35)






