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Average Human Ball Game

Screenshots

Average Human Ball Game screenshot 1
Average Human Ball Game 1.0 Trailer trailerWatch trailer on Steam ↗

Average Human Ball Game

Ultra Hypa Studios · Published by Ultra Hypa Studios

5 user reviews — 100% positive (5 reviews)

Last updated 28 Sept 2026

A Fighting game and a sports game merged together to create a high energy point based fighting game.

DJCTQ 10PvP

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.2928 Sept 2026

Action, Indie, Sports · 2025 · More under £5 games

Average Human Ball Game challenges players to score points and outmaneuver opponents in intense matches blending fighting and sports elements. Experience the thrill of competition with Ultra Hypa Studios' innovative take on gaming genres.

About this game

Average Human Ball Game is a two-player game that combines the fast-paced action of a fighter with elements of a sports game. Whether you're playing locally with a friend or competing online, the objective is simple yet challenging: hit the ball into your opponent's net to score points.

Use a variety of moves and techniques to outmaneuver your opponent and gain control of the ball. Perfect your timing and defend your goal with skillful precision. With its action packed blend of combat and sports, Average Human Ball Game offers a fresh and exciting gaming experience for players of all skill levels. Are you ready to prove your dominance on the field?

The game features a retro 80's vaporwave vibe, immersing players in a neon-soaked, synth-driven atmosphere that adds a unique and nostalgic flair to the experience.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or newer
  • Processor: 2.0 GHz
  • Memory: 1 GB RAM
  • Graphics: 1 GB VRAM
  • Network: Broadband Internet connection
  • Storage: 550 MB available space
  • Sound Card: Any

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or newer
  • Processor: 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: 1 GB VRAM
  • Network: Broadband Internet connection
  • Storage: 1 GB available space
  • Sound Card: Any

Supported Languages

English

Latest news

  • Patch NotesOfficial

    Content Update #1

    Build 1.1.3 Brings our first small content update, some tweaks and some fixes! --Content Update-- - There are now 6 Maps to choose from! Varying in size and some with unique features. - On some of these maps, there are now objects that interact with the ball such as: - Bumpers: in the shape of a circle, it will launch your ball away from it - Boosters: in the shape of an arrow, it adds pushes the ball in the direction it's facing - Dampeners: in the shape of a square, they will slow the ball down and deplete it's momentum --Tweaks-- - The menu has been tweaked to allow choosing a map, along with removing some customization features - Made the players slightly faster - Players no longer bleed if they are kicked while invincible --Fixes-- - Fixed an issue leading to controls soft locking players out - Fixed an issue with fast fall not triggering correctly - Fixed an issue with hats desyncing
    Read full article on Community Announcements (ultrahypastudios)
  • Patch NotesOfficial

    Patch 3

    -Added persistent settings including: player's color, ball's color, volume settings and display settings -Songs are now synced between players online -Camera tweaks mainly to keep players in view better when the ball is high up in the air -Fixed a preloading bug causing various issues while starting up -Fixed an issue with the ball trail displaying incorrect colors -Fixed an issue leading to blood/paint sometimes being rendered over the curtains -Fixed an issue allowing you to slide and/or fast fall after being kicked
    Read full article on Community Announcements (ultrahypastudios)
  • Patch NotesOfficial

    Patch 2

    Build 1.0.2 Notes -Added blood/paint when someone gets kicked -Added hit markers when the ball gets kicked -Fixed an issue leading to crown/hats being broken -Fixed an issue leading to players not seeing the correct color of the ball trail when it is kicked by the other person -Fixed an issue leading to difficulties connecting to server while joining -Worked on player's hit box, giving them a more defined shape -Worked on lag compensation -Added a hat We are continuously working on Average Human Ball Game and plan on bringing much more to it. Stay Tuned!
    Read full article on Community Announcements (ultrahypastudios)
  • Patch NotesOfficial

    Patch 1

    With Average Human Ball Game coming out of Early Access just a few days ago, we would like to thank everyone who has given this game a chance. We have so much more planned for this game and will be releasing content updates as regularly as possible so stay tuned! Patch 1 has released fixing a few minor issues, changing one of your moves and adding a hat! Patch Notes: -Fixed issue where starting the game with certain buttons would make you're character unable to move -Fixed issue where the peer wouldn't see the rotation of the ball properly -Fixed some issues with the hat causing it to "break" and become immovable -Changed the "Crouching Block" animation to be more useful -Added a new hat Stay tuned for the next update! We have some new content in the works.
    Read full article on Community Announcements (ultrahypastudios)
  • Patch NotesOfficial

    Transitioning to Full Release

    The game has been rebuilt from the ground up! We are getting ready for a full release and will share more soon.
    Read full article on Community Announcements (ultrahypastudios)

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