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ColdRidge

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ColdRidge screenshot 1
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ColdRidge

Frog Collective · Published by Doyoyo Games, Bark Games · Official site ↗

Mostly Positive — 74% positive (121 reviews) · 29 achievements

Last updated 28 Sept 2026

Coldridge is a push-your-luck puzzle roguelite! You'll need to carefully plan your moves and gamble on opportunities to survive. Fight adversity and save the city of Coldridge!

DJCTQ lFull Controller Support

£8.50

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £8.50 · Highest: £8.502 Oct 2026

Indie, Casual · 2024 · More £5 - £15 games

Navigate ColdRidge's perilous puzzles and survive by carefully planning your moves. Experience a thrilling mix of casual gameplay and high-stakes decision-making from Frog Collective.

About this game

Coldridge is a push-your-luck board game: Explore and Exploit, with gambling and roguelike mechanics.

THE GOLD RUSH: HIGH RISK, HIGH REWARD

Pick contracts, go out and prospect for rare resources. The riskier the contract, the juicier the reward but the harder the fall.

BREAK THE GAME

Find the best synergies with over 50+ items and 4 characters to play. There's always a new build available to beat your high score

BOARD GAME MECHANICS AND MOVEMENT PLANNING

Fulfill your contracts by meticulously planning your moves. Utilize the terrain and your equipment to gain an edge, outmaneuver obstacles, and complete your objectives efficiently.

INSPIRATIONS

Coldridge takes inspiration from games like Catan, Dorfromantik, Carcassonne, Wingspan, or Ticket To Ride. We're huge board game fans, but also Rogue-lite and Soulslike games fans

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or newer
  • Processor: intel core i3
  • Memory: 1 GB RAM
  • Graphics: Intel UHD Graphics 620
  • Storage: 600 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • Processor: intel core i5
  • Memory: 2 GB RAM
  • Graphics: dedicated graphic card with vulkan support
  • Storage: 600 MB available space

Supported Languages

English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Summer Update - v1.2

    Hello everyone!As in Coldridge, it's during the summer that things happen ☀️. We wanted to thank everyone that played Coldridge, so here is a new update!In this update we implemented tools to make the game more accessible:⌨️ A key bindings menu: available for mouse & keyboard or gamepad. This allows you to customize shortcut so the game is an enjoyable experience. This may also be used to connect custom controllers to make Coldridge playable in every situation.⁉️ A tips section in the loading screen: We were searching for a way to help you discover all the secrets of Coldridge. The game can sometimes be frustrating when played in a certain way; these tips will allow you to better learn how to handle Coldridge chaos. All of these news things come with a lot of balancing and fixes! Here is the full changelog:Balancing- buff Guitar (+50% gold gain),- buff Farmer (50% chance to win gold instead of 20%),- buff Merchant pass (50% consumable price reduction instead of 20%),- buff Watchtower (+2 city vision range instead of +1),- Passive item price balancing: - Horseshoe: 150 -> 130 - Hylophobia: 150 -> 130 - Never look back item: 150 -> 180 - One eggs in one basket: 80 -> 100 - WinStreak: 80 -> 100 - Grappling hook: 150 -> 130 - No gain price: 100 -> 130- Consumable price balancing: - Portal: 50 -> 40 - Energy drink: 10 -> 15 - Ration hideout: 50 -> 40 - Gold mine: 60 -> 50 - Oil pump: 100 -> 80 - Teleportation scroll: 50 -> 40Improvements and fixes- feat: display keybindings and gamepad binding in settings- feat: add possibility to rebind keyboard, mouse or gamepad shortcut- feat: add gamepad sensitivity settings- feat: add gameplay tips system displayed during loading screen- feat: wait for user input before closing the loading screen when a tips is displayed- feat: adapt cursor size depending on game resolution (bigger cursor for 4K screens)- fix: settings menu not scaling correctly with ui scaling factor- fix: invalid cutscene sound ambiance at the beginning of chapter...
    Read full article on Community Announcements (Frog Collective)
  • Patch NotesOfficial

    Patch Note - v1.1.3

    Improvements and fixes feat: update chinese localization feat: display the amount of gold gained with Farmer and Guitar on item icon.
    Read full article on Community Announcements (Frog Collective)
  • Patch NotesOfficial

    Choose Your Path Update - v1.1

    Hello everyone! As we announced last week, here is the first big update for Coldridge! With this one we want to open the game to a wider audience by offering diverse gameplay experiences: Cozy: Perfect to discover the game or to focus on the ambiance and story. Challenging: A more challenging experience where you will need more planning and gambling to keep your head above the water. Mercyless: A truly traumatizing experience where you will need to pull every strings to not be crushed by the guild. New steam achievements come for each difficulty levels! Note: the balancing that was in the game until now is the 'Challenging' difficulty level. Your progress will not be lost. We also added a button share your game recaps as a beautiful gif so you can brag about your successes in Coldridge with your friends. https://clan.fastly.steamstatic.com/images/45065392/f3eb5086f2014ac175029b24c375e6b758ee30e1.gif Along with this new features, you'll also find the usual batch of new stuff and fixes: Balancing - feat: buff gambler capability: from to goal increase when gambling. - feat: lower price for 'Familiar Terrain' item: from 150 to 100. - feat: ensure that 'Spawn Portals' ritual does not spawn portals next to each other. Improvements and fixes - feat: game recap shinyness improve - feat: remove roaming merchant after buying their item. - feat: display pledge won and highscore per character in progression screen. - feat: unlock cozy narration achievements when challenging one are already unlocked (compatibility for old saves). - fix: don't record 'empty' games in game history. - fix: remove gold rock from gold mine to avoid confusion when a gold resource is still present on the tile. - fix: issue where game recap was not marked with pledge finished when going endless then giving up. - fix: issue where it was possible to pass multiple years when spamming buttons. - fix: issue where save was not loaded correctly when copied from another folder. - fix: issue where it was not pos...
    Read full article on Community Announcements (Frog Collective)
  • Patch NotesOfficial

    New update planned!

    Dear players, We're so happy to see you're all enjoying our game and are overwhelmed to see some of y'all high scores (1.5M is the highest so far). We fixed some of the game's loopholes (hi backpack!), and are now working towards a new update. We heard your complaints about the Gambler being too hard to play, and we realize some players like the challenging aspect of the puzzle while some others feel pressured by it. For that purpose we're happy to announce we'll be introducing a new difficulty system, for each player to choose how they want to enjoy the game. The update should come with some other fixes in a couple of weeks. We'll keep you posted!
    Read full article on Community Announcements (BARK)
  • Patch NotesOfficial

    Patch Note - v1.0.10

    The main change of this patch is the rebalancing of the Explorer character. We've tested some balancing over the last month to make it easier to play to smooth the first experience. The consequence is that the first chapter can feel bland compared to the others, we don't want to make the whole game easier since we think the interest in this game come from the difficulty to pass the years. We decided to embrace a bit more the rogue lite vibe of our game and come back to a challenging experience for the Explorer. Balancing feat: nerf Explorer (from 10 to 8 movements, reduce starting gold from 200 to 100). feat: ration hideout now works only one time per expedition. It is displayed as empty when already consumed. fix: it is now impossible to consume an energy drink if next expedition can't handle the -2 days malus. Improvements and fixes feat: display gamble random range in tooltip. fix: issue where Familiar Terrain item was working through portals and illusions. fix: issue where it was impossible to buy a free item when having no gold. fix: issue where item meta progression was not scrolled correctly when having unlocked more than half of the items. fix: wrong text alignement in some dialogs. fix: typo in french locale.
    Read full article on Community Announcements (Frog Collective)

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