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Watch trailer on Steam ↗Founder of the Final Cult
Raven Swarm Studio Inc. · Published by Raven Swarm Studio Inc.
3 user reviews — 100% positive (3 reviews) · 36 achievements
Last updated 28 Sept 2026
Can you survive against crazy cultists and be the last cult standing?
£4.29
Lowest price we've ever recorded
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Price history
Action, Indie, Casual · 2026 · More under £5 games
Embark on a tense survival journey as the last cultist in Founder of the Final Cult. Outmaneuver and outlast crazed followers in fast-paced action from Raven Swarm Studio, set for release in 2026.
About this game
Gameplay
Founder of the Final Cult is a rougelike survivor type game where your goal is to defeat enemies and bosses while leveling up with the goal of surviving 20 minutes. With each run you will gain meta currency that you can use to become stronger for future runs.
Overview
Recruit followers and guide them to the right path. Choose the teachings that best fit your cult. Collect ancient knowledge to better equip yourself for your future attempts. And survive the onslaught of other cults and their leaders trying to take you down! If you survive long enough you will be the last cult standing!
Features
24 unique followers
25 unique passives to tailor your run
15 unique passives only available from defeating bosses
Meta upgrades to increase your strength run after each run
More than 21 unique enemy types
12 unique bosses to fight
Extra content unlocked by playing the game and unlocking achievements
Mod support through Steam Workshop, allowing players to create and share custom content
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i7-4700HQ
- Memory: 2 GB RAM
- Graphics: Integrated Graphics
- Storage: 800 MB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Founder of the Final Cult 1.0 Launch Update
Hello Followers, We are excited to announce that with this update we are exiting early access. Throughout the years we have worked on this game we have learned a lot and gained a lot of experience! This was our team's first ever game and it felt very daunting at times, but now we are really happy to bring this game to a point where we believe that it is fully complete! With the 1.0 update we have added quite a few things and made some big changes as well! We have added a final boss for each of the families to face off against, a new background that has interesting mechanics, and also changed how enemies spawning works! In addition we have quite a few smaller changes that are quite impactful. For further details please read below: New Bosses - We have added 3 new final bosses, one for each of the remaining families that didn’t have a final boss associated with it. All of these new bosses have unique mechanics that are going to pose a fun challenge for players!Face a dreadful bird that will steal your hard workDefend yourself against a council of wizardsFace off against a horde of aliensNew Background - We have added one new background that will give the players an interesting new playstyle.Enemies Spawning Changes - We have changed enemies spawning to wave based. Now enemies will spawn in groups at the start of a wave and before the next wave starts any enemies that remain will die. This was done to help with the performance of the game and to adjust the overall difficulty, making the game a bit tougher. Previously, if you weren’t able to kill enemies they would stick around and prevent a stronger enemy from spawning, but with these new changes those older, weaker enemies are removed and replaced with scaled, and often different, members of the same family. Minor changes: Follower ascension variant artAll followers have unique art for their ascenions nowThis new art will show up in the pause menu and ascensions screens, replacing the placeholder "A" and "B" symbols.S...Read full article on Community Announcements (Raven Swarm Studio)Patch NotesOfficial
The Modding Update
Hello Followers, We have added modding to the game through Steam Workshop! We've created a few example mods for you to test out. You can learn more about how modding works and how to create mods here. We're excited to see what the community creates.Read full article on Community Announcements (Raven Swarm Studio)Patch NotesOfficial
Founder of the Final Cult Early Access Update #3
Hello Founders, Today we are releasing our third early access update to the game, which overhauls the UI significantly. Once again we have also added another final boss and more backgrounds for additional variety each run. Finally, we have added in the final levels of the ancient library that will allow the player to get powerful persistent upgrades. For more details please read below: New UI screens: We have overhauled quite a few screens and given them new UI and backgrounds!We feel that the new screens reinforce the theme of the game and make it feel more lively outside of the runs as well.Additionally, we believe that the new UI screens also de-clutter the screen while directing the focus of the player on the most important information.New Boss: We have added a new final boss for the Military family. We won’t spoil too much of the final boss mechanics but the new final boss is our homage to old school bullet hell games!Expanded Ancient Library: We have implemented the remaining levels of the Ancient library.The last few levels of the library contain very powerful persistent upgrades that give the player a significant edge when they have invested into them.The upgrades are meant to make the player feel powerful and hopefully the ones we have added towards the end do just that! Minor changes: Bug fixesPerformance improvementsRead full article on Community Announcements (Raven Swarm Studio)Patch NotesOfficial
Founder of the Final Cult Early Access Update #2
Hello Founders, Today we have released our second early access update to the game, which adds a significant amount of new content! We have added a new final boss to give players more variety in what they can fight at the end of the run. We have overhauled the background and follower selection screen. We have added an auto-attack that the player controlled character does! And we have added new backgrounds. For more details please read below: New Boss: We have added a new final boss to the game. Now you will randomly face one of the two final bosses when you choose the “challenge divinity” option at the end of the run (after you unlock that) We are planning to add a final boss that thematically fits each of the cult families so expect more bosses to be added to the rotation as we update the game! This also means the unlock condition for the final bosses will change somewhat in the future, but for now as all of them are not in the game yet the unlock conditions are simple! New background select screen: We have overhauled the background select screen now and made it more stylized. You will now scroll the possible backgrounds (the ones you have unlocked) and then choose a follower before moving to the map select screen We felt like the original screen was a bit simple and didn't fit our theme so the overhaul brings a bit more style to this screen! Player auto-attack: We noticed that with certain followers getting started on a run was just much more difficult than with others. But once you got a level or two invested into your followers or got more followers, the run seemed to balance out. To help get over that starting peak of difficulty we have added an auto-attack that the character you control does now This attack will do enough damage to kill enemies at the starting level or two, but it does not scale, so the damage it does will decrease as the enemies start to get stronger New backgrounds: We have added three new backgrounds for you to unlock and play with! We are p...Read full article on Community Announcements (Raven Swarm Studio)Patch NotesOfficial
Founder of the Final Cult Early Access Update #1
Hello Founders!As mentioned in an earlier post this week we are moving the game into the Early Access stage! With that move comes a pretty substantial update to the game as well! We have added a lot of new content and even a new game mode! For more details on these things please read below:Third Map: We have added a third map to the game! The new map is set in a city that has recently been hit by an apocalyptic event, causing you and the enemy cults to fight for control of the abandoned and empty city.This map is different not only visually than the other two but also features an infinitely long but narrow roadThis adds a new challenge for players that will require them to change how they playCult Families by Map: We have made it so maps now only spawn certain families.Each map now has two cult families assigned to it to pull enemies fromFor bosses, the first two bosses only will spawn from the assigned families, but the final two bosses will be randomly chosen from all the other cult familiesFor the final boss, since we only have one currently, it will always spawn that one but once we implement more then this will be based on the map and families as wellNew boss: We have added a new boss for the chronically online family! For the longest time it only had one boss so this one has been planned for quite some time. It has many unique mechanics that are completely new so we hope you have fun.New game mode: We have added a 10 minute game mode!This is a faster paced game mode that is more challenging to complete as enemies and bosses are spawning in more quickerThis mode is an alternative to the 20 minute game mode for when you want to play a quicker game and are on a time limit!Some Minor Changes:We have improved performance slightly for late game! We will continue to try to improve performance further in upcoming updates.Fixed a game crashing bug when using lightning magic and taking the Arcane Mastery boss passive.Some other minor fixes as well.Read full article on Community Announcements (Raven Swarm Studio)






