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Stardrop

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Stardrop screenshot 1
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Stardrop

Gumdrop Studios · Published by Gumdrop Studios

Very Positive — 95% positive (57 reviews) · 10 achievements

Last updated 28 Sept 2026

Gumdrop was peacefully sleeping in their asteroid when a mysterious force smashed it to pieces above the orbit of a nearby planet. Venture through a whimsical world to collect all the lost star droplets, slivers, and shards in this 3D platformer collectathon.

Free to PlayDJCTQ 14Full Controller Support

Free

View on Steam

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Action, Adventure, Indie, Free To Play, Casual · 2024 · More free games

Explore a whimsical, 3D platformer where you gather star droplets as you navigate through Gumdrop Studios' imaginative world.

About this game

A peaceful asteroid is soaring through space when suddenly-- BOOM! A mysterious force smashes the asteroid and leaves its debris falling towards a nearby planet's surface! Out of the rubble jumps Gumdrop, who must now venture out and collect all the star pieces that burst out after the crash.

Stardrop is a 3D platformer collectathon game where you play as Gumdrop: a strange, little creature whose goal is to collect all the star pieces that fell out of their asteroid after being smashed in orbit. Make your way through a whimsical world on a quest to collect every last drop! Every last... Star... drop... eh? get it?

A Little Blob On A Little Mission




  • Sweet, expressive movement! Run, jump, dash, spring, and leap through enemies and obstacles.
  • Expansive, open world! Choose whichever direction you'd like! The world may even open up more the further you progress.
  • Whimsical, colorful characters! Meet a multitude of new faces on your journey.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS *: Windows 8+
  • Processor: AMD Ryzen 5 2600 Six-Core Processor
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 1660
  • Storage: 400 MB available space
  • VR Support: None
  • Additional Notes: (Somewhat innacurate; Game can likely be run with lower system specs)

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Small Hotfix Patch (09/12/24)

    Changes: Fixed a bug that caused the game to believe you had defeated the boss after obtaining the first star shard of a new game. This only occurred after the previously save file was deleted. Implemented a couple minor Gumdrop animator transition tweaks. Slightly optimized rotating mushroom platforms. Could be reverted in a later patch if it doesn't end up making enough of an impact. Fixed error that would occur if game was saved without connection to Steam.
    Read full article on Community Announcements (PeachieDotZip)
  • Patch NotesOfficial

    Bug Fixes, Controller Support, Steam Achievements, and More!

    Update Features: - Controller Support! Tested with Xbox 360 and Xbox One Controllers. Controller compatibility outside of those options is untested and may not function completely correctly. - Steam Achievements! There are currently 10 Steam achievements available for players to obtain. This is sure to bring extra incentive for a new playthrough! More may be added in the future as well. - Bug Fixes and Improvements! Many fixes and improvements have been added to the game in order to refine the Stardrop experience. Thank you to everyone who submitted something in the "Bugs and Glitches Report Forum" discussion, it really helped when looking for stuff to fix! With that being said, what are these changes? Well, the following is a list of every change made for this new update. Unless I forgot something... which is honestly pretty likely... lol. Changes: Dialogue soft-lock glitch is mostly fixed. (There still may be edge-cases where it could happen. If you still see it, leave a comment in glitch report discussion mentioned previously.) Fixed an exploit involving grabbing the star sliver that the big tower snipperbot gives you in the patch of flowers. This exploit allowed players to theoretically obtain an infinite amount of star slivers. Fixed double jump flight glitch. Brown seeds can now be planted in any patch of dirt around the map. Added signs next to each patch of dirt to make planting more obvious. Removed some invisible geometry near the wooden scaffolding. Polished occlusion culling in some areas. The flicker still exists when the camera is placed in walls. This is a very delicate issue, as removing the flicker entirely could cause the game to become much less performant in other areas. More refinement in this subject may come later. Stardroplets can now be collected when Gumdrop is flickering after taking damage. Gumdrop has undergone many animator transition fixes, and should overall be more responsive. Polished gamefeel around the board for many player action...
    Read full article on Community Announcements (PeachieDotZip)

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