
Screenshots

Watch trailer on Steam ↗Monster Quest
WeirdBitGames · Published by WeirdBitGames
Last updated 28 Sept 2026
You are a powerful wizard, hurl elemental spells at your foes in this turn-based, semi deck-building RPG rogue-like!
Free
Embark on quests as a powerful wizard, unleashing elemental magic against foes in Monster Quest. Dive into a casual RPG experience that blends deck-building with turn-based combat.
About this game






System Requirements
Will my PC run this? →Minimum
Minimum:
- OS: Windows 10
- Processor: Intel Pentium Silver
- Memory: 30 MB RAM
- Storage: 13 MB available space
Supported Languages
English
Latest news
Patch NotesOfficial
Demo Update!
Demo Update: 19/05/2024 https://pbs.twimg.com/media/GN8Pvb5W0AArgLE?format=jpg&name=large Patchnotes: You no longer start with large scrolls (someone said they were a bit redundant) The turn ends once you use an offensive spell An exit button has been added to the combat scene in case you wish to flee! "Effective" will now show if you use an element on a monster that they're weak to "resisted" will no longer appear, "immune" will still appear if the monster is immune to the element Monsters can no longer miss (someone was confused when the would miss occasionally?) A new Door meter has been added to indicate how many monsters you have to slay to escape! You can choose to continue a battle by attacking the doorRead full article on Community Announcements (WeirdBitGames)Patch NotesOfficial
Demo Update 2
Demo Update 2: 21/05/2024 https://pbs.twimg.com/media/GOIfRPbXsAAwV0V?format=jpg&name=large Patchnotes: Clicking exit on the battlescreen take you to dungeon select Sound effect added for when items poof away in the chest scene Iventory opens and closes to show the item being added Medium dungeon should now unlock properly Level 1 mushroom HP reduced from 3 to 2 The pool of items you can receive from the mystic is adjusted depending on dungeon difficulty Low level encounters appearing in level 3 dungeons fixed Monsters should no longer appear for a split-second prior to the door appearing The max number of each item you can hold is now fixed at 9 Using the crystal ball now has a sound effectRead full article on Community Announcements (WeirdBitGames)AnnouncementsOfficial
Playtesting Open!
Playtesting Open! Try not to break it too much, but report anything when you do: https://weirdbitgames.itch.io/monster-quest-demo Password: playtestRead full article on Community Announcements (WeirdBitGames)Patch NotesOfficial
Demo Update
Demo Update: 15/05/2024 So I made silly sounds into a microphone! https://twitter.com/i/status/1790854692450205845Read full article on Community Announcements (WeirdBitGames)Patch NotesOfficial
Release version devlog 2
Release version devlog 2: 11/05/2024 Rogue-like adventure map added: https://pbs.twimg.com/media/GNU1_kgXUAAJUcy.jpg Before: The imp would give you a random item from an infinite pool.. Now: You have an inventory of items (you start with a basic set of scrolls etc..) and any that you gain get added to your sack and the helper draws from them.. so eventually you'll get that item you know you have in there somewhere. https://pbs.twimg.com/media/GNU2AsXWMAANYkI.png But where can you get these extra wands and tomes from? Well after combat monsters may drop them.. but also from chests: https://pbs.twimg.com/media/GNU2BhzWQAA18mE.png You can also purchase them from shops: https://pbs.twimg.com/media/GNU2CZYWcAAMTfk.jpgRead full article on Community Announcements (WeirdBitGames)






