
Screenshots

Watch trailer on Steam ↗Playground Mayhem
WindShift Studio · Published by WindShift Studio · Official site ↗
3 user reviews — 100% positive (3 reviews)
Last updated 28 Sept 2026
Defend your base solo or with friends against endless waves of foes using your weapons and turrets. Are you up for the challenge?
£3.39
Lowest price we've ever recorded
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Price history
Action, Indie, Strategy, Early Access · 2024 · More under £5 games
Join forces or go solo in Playground Mayhem, where you'll strategically place turrets and wield weapons to fend off waves of enemies. Experience intense early access gameplay that tests your defensive skills.
About this game
with powerful weapons and strategically placed turrets at your disposal
whether you're flying solo or teaming up with friends in co-op mode
So jump in, gear up, and let the mayhem begin!

Defend your base against incoming threats by using your weapons and building defenses.

Need more firepower? Okay.
Set up a defense turret and slow down those enemies
with barricades and other sweet obstacles.

Hey, look! your friends are here!
play with your friends up to 24 players
brainstorm plans, ideas, skills, and firepower
to stop the enemies.

take on a never-ending wave of enemies
that randomly generates each run you play.
fight until the game crashes and let's see how long you can last!

Hey there! It's great to meet you! My name is Non
and I'm a solo game developer from Thailand.
I'm super excited to let you know that I've just created my very first game,
and I can't wait for you to try it out!
I want to be honest with you though:
there might be a few features that are missing,
like control customization and controller support.
But I really hope you'll still enjoy playing it!
Your support means the world to me and
will help me lay the foundation for future projects, including Playground Mayhem.
Thank you so much for taking the time to check it out! I really appreciate it!
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 2Ghz or better (x86-64)
- Memory: 6 GB RAM
- Graphics: NVIDIA Geforce GTX 1050
- Network: Broadband Internet connection
- Storage: 400 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 3GHz or better (x86-64)
- Memory: 12 GB RAM
- Graphics: NVIDIA Geforce GTX 1060
- Network: Broadband Internet connection
- Storage: 400 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
📢 Announcement to All Players
Hey everyone, I have some difficult news to share. Due to my current financial situation, I have to put the development of Playground Mayhem on hold indefinitely. This wasn’t an easy decision and I deeply feel very sorry for everyone, but right now, I need to find a paid job to support myself and, hopefully, fund this game—or possibly a new, smaller polish project in the future. I want to thank you all for your incredible support and patience. This game means a lot to me, and I hope one day I can return to it stronger than ever. This may be a goodbye or maybe just a pause. In the meantime, I wish you guys a safe and healthy life Thank you for believing in me. and I hope I can see you again. NonRead full article on Community Announcements (WindShift Studio)Patch NotesOfficial
Patch Note 1.1.0 | New Enemies
General Developer Note I add a developer note panel in the main menu so I can also announce something there as well as on steam Gold Rebalance Slightly Increases the amount of gold the player gets from killing the enemies AI Pathfinding AI Pathfinding will not rebake this approach may help fix Enemies stop moving when the Player completes Building Constructions Map Add multiple new map block pattern Enemies Two new enemies update to the playground Big Boy When Construction or the Player is within attack range Big Boy will deal damage by stomping the ground Jester When the Player is within attack range Jester will take some time casting a portal at the target position Portal will teleport the Player to the Starting point of the portal Note from me: Thank you everyone from around the world for support of Playground Mayhem, It means a lot to me.Read full article on Community Announcements (WindShift Studio)Patch NotesOfficial
Patch Note 1.0.2 | Localization Update
General Localization Update Adding 2 new languages Thai Russian And more to come... Difficulty Rebalance Due to player feedback, I have decreased the difficulty of the Normal Wave and reduced the starting gold amount. AI Pathfinding Slightly change to AI Pathfinding All enemies will walk a little bit smarter (Maybe) Enemies Boom Bot After the Boom bot detects any Player or Construction will enter rage mode, increasing movement speed. Wander Increases movement speed Flashling Slightly increases health Weapons & Constructions Striker Increases damage Defender Defender now gains a little height Greatly Increases damage Increase range Sentinel slightly decreases damage slightly decreases rangeRead full article on Community Announcements (WindShift Studio)Patch NotesOfficial
Hotfix Patch 1.0.1.1
Fixed Fixed Unable to progress endless wave.Read full article on Community Announcements (WindShift Studio)Patch NotesOfficial
Patch note 1.0.1
Thank you so much for the support from all around the world General balance enemy elite spawn amount Increase player respawn time Rewrite some weapon and construction description Weapons & Constructions Striker increases fire rate increases max ammo decreases damage Launcher slightly decreased damage decreases ammo to 1 increases reload speed Sentinel slightly increases fire rate Performance "Trying to" improve game freeze during wave spawningRead full article on Community Announcements (WindShift Studio)






