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Roll Five

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Roll Five

One Family Army · Published by One Family Army

Positive — 95% positive (19 reviews) · 75 achievements

Last updated 28 Sept 2026

Roll Five is a thrilling dice-based roguelike. Explore a medieval fantasy map packed with deadly dangers, compose overpowered dice figures, and use your absurd luck to deal shocking damage to monsters until you free Fortuna.

Early AccessDJCTQ lFull Controller Support

£9.29

Lowest price we've ever recorded

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Price history

4 Sept 2026Lowest: £9.29 · Highest: £9.294 Oct 2026

Strategy, Early Access, Casual · 2024 · More £5 - £15 games

In Roll Five, navigate treacherous terrain as you roll dice to combat monsters in a thrilling roguelike adventure. Experience the early access version of this casual strategy game from One Family Army, where luck shapes your fate in a medieval fantasy world.

About this game

Roll Five is a dice-based roguelike deckbuilder that challenges you to master the art of dice rolling and deal shocking amount of damage to monsters.

Enhance your dice figure attacks with unique prisms to craft innovative strategies. Deal massive damage to defeat enemies and unlock secret decks through original gameplay. Defeat the final boss to free Fortuna.

                                

A fast-paced and immersive dice-rolling adventure. A game that combines the thrill of dice rolling with deep strategic gameplay. Each deck offers an escalading challenge with 4 levels of difficulty, and every run is seeded for an endless and shareable experience.

Command your devastating arsenal of Decks, Prisms, Runes, Omega, Potions, and Relics. Combine them with skill to transform your dice figures into fiery forces of destruction.

  • 165+ Prisms, each with its own ability.

  • 70+ Relics to provide permanent boosts and enhance your attacks.

  • 22+ Decks offering distinct gameplay styles.

  • 4+ Difficulty levels to test your skills.

  • 16 Runes variants to upgrade and enhance your dice.

  • 8 Potions to aid you in battle.

  • 9 Omega upgrades to transform your runes into mighty forces.

  • 10 Figure levels with rewards every step.

                               

Venture through a medieval fantasy world, beautifully rendered in pixel art, music by Andrew Goodwin. Expand your collection by uncovering every prism, rune, and relic during runs. Challenge yourself and your friends by recording the highest attack, amassing the largest gold amount, or mastering your favorite prism.

Remember your ultimate goal : to free Fortuna, unjustly imprisoned in Tartarus !

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Window XP, Vista, 7, 8/8.1, 10
  • Processor: 2.0 Ghz
  • Memory: 2 GB RAM
  • Graphics: 1Gb memory
  • Storage: 200 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Window XP, Vista, 7, 8/8.1, 10
  • Processor: 2.0 Ghz
  • Graphics: 1Gb memory
  • Storage: 200 MB available space

Supported Languages

English*, French*, German*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    Early Access v9 : Rune reskin, unlock preview, steamdeck compatibility

    A massive update packed with new features, balance tweaks, and QOL improvements to make your experience even better.Features:Updated Rune and Omega icons to Dish and Prepared Dish for better comprehension.Added tooltips to show which prisms unlock others on hover.Added notification for prism unlocks, even if the Steam achievement is already earned.Added new option to show or hide "Unlock Notification"Added new option to show or hide "Unlock Preview"Relic now stays on one line in your inventoryTree : Added arrow to indicate movement paths.Added a new sound effect for electricity when your degat are equivalent to enemy's healthSteamdeck compatible (keyboard for seed, bigger tooltip size, disabling form on menu)Bug Fixes:Fixing how to unlock achievement #164 "Battle Won with Inventory full of Magic Egg" since there is just 4 magic eggs left.Bug : relic "Snowflake" remove relic in tooltipBug : Fix boss health when save and quitBug : Fixed a loop exploit when using the "Save and Quit" button in fights.Addressed an issue with missing collections in player data.Balance:Unified icons for prism areas and unlock tips.Fixed a loop exploit when using the "Save and Quit" button in fights.Made Achievement #145 easier to unlock (no longer restricted to 1-face dice).Adjusted the "You Can Have More Than X Legendary Prism" relic to be unique and always display +1.Reduced boss health fix by 24%.Increased the cost of ethereal prisms.Set the default animation speed to 2.Bacteria prisms now duplicate if a slot is available, including sell value.Nerfed Agony effect and rarity.Keep working ultil 1.0 !
    Read full article on Community Announcements (Roll Five)
  • AnnouncementsOfficial

    Early Access v8 : 23 new prisms and new map algo

    A massive update packed with new features, balance tweaks, and QOL improvements to make your experience even better. New map algo and fresh Prisms, smarter UI and gameplay refinements, this update is designed to elevate your strategy, deepen your choices, and immerse you like never before. Features:Prisms #1 to #22 have been replaced with new designs. This is the new page with 22 new prisms on this page alone !Redesigned Map Algorithm : no more repeating choice on branch.Prism #157 Update : New mechanicTyché (Reuse Last Consumable): Now displays the description of your last-used consumable for better clarity.Inventory Hover Arrows: Visual arrows now appear when hovering over items, showing exactly where they’ll go (Choice Rewards, Shop, etc.).Dynamic Tooltip Sizing: Tooltips now adapt to your preferred size for a cleaner, more readable experience.All relics are now uniques, you can't stack them anymore.Balance:Added a choice reward after defeating the first boss : you earn an epic prism.Legendary Prisms : You can now earn only 1 Legendary Prism per run. Reaching level 10 with other hands will no longer grant additional Legendary Prisms.New Relic : Introduced a relic that allows earning 2 different Legendary Prisms in a single run.Elite Enemies : step is increaded by 1 (previously 2).Elite enemies now have temporarily increased health.Elite rewards : 1 Relic + 2 Prisms/Consumables (you can pick 2).Prism #62: Nerfed from +200 Points to +100 Points.Tooltips : Shortcuts for Prisms, Relics, and Consumables are now displayed at the bottom of the tooltip.Tooltips : "Rarity" information moved next to Prism name for better visibility.Bug Fixes:Fixed Prism names now displaying correctly when launching the game.Fixed an issue where the game continued running in the background after quitting on Steam.Fixed the collection no longer showing relics that are impossible to obtain.Fixed the correct number of pages now displaying for relics.And next, steam deck update, feature to add ...
    Read full article on Community Announcements (Roll Five)
  • Patch NotesOfficial

    Hotfix version 7a

    You can't continue a game if you didn't win at least first fight. Modified deck is not saved when you restart a new game Lost games are now correctly marked as lost and cannot be loaded with the "continue" button.
    Read full article on Community Announcements (Roll Five)
  • AnnouncementsOfficial

    Continue Last Game

    You can now continue your last game with the new "Continue Last Game" option, allowing you to jump right back into the action without losing your progress after quitting the game. This feature was requested a lot. A new button also "Restart" for faster restart (same deck and same difficulty but different seed of course). Prisms with Ethereal Aura now have a chance to appear in the shop or choice scenes, but it's very rare... Item "Ink" change to "Lava for clarity. More new feature will come in the future, with a new system to sort dice, and a potion to add a ghost die too ! Features: You can now continue your last game if you quit the game! Button "Quit to Menu" changed to "Save & Quit" New button "Restart" on menu to restart with the same deck/difficulty Added button "Restart" on the lost panel Displayed figure focus now updates when it becomes the "Main" figure during EXP gain. Added a chance for prisms with Ethereal Aura to spawn in the shop or choice scene New Ethereal Aura effect Consumable "Ink" changes art to "Lava" Prism "Elusive Value (57)" now displays sell value change in notifications. Balance: Prism Ethernal Wheel #36 bonus increased from 15 to 22 Common prisms are now sold for 6 gold. Rare prisms are now sold for 10 gold. Epic prisms are now sold for 14 gold. Added icons to some tips. Rune Helios (increases dice value) now modifies 2 dice instead of 1. Omega rune modifies only one die, and this cannot change with the relic "Muscle". Relic Snowflake (prisms can appear multiple times) base cost reduced from 30 gold to 18. Rare prisms are more common on easier difficulties Dice with impossible value Seven now has a base point of 25 instead of 14. Dice with impossible value Eight now has a base point of 35 instead of 16. Dice with impossible value Nine now has a base point of 50 instead of 18. More level bonuses for magic eggs Amber Fruit now gives 20 Mult at the start instead of 200 Points Bug Fixes: Added tip "Bonus Can Vary" for prisms that don't have a...
    Read full article on Community Announcements (Roll Five)
  • Patch NotesOfficial

    Early Access v6

    Achievement on steam
    Read full article on Community Announcements (Roll Five)

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