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The Memory Thieves

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The Memory Thieves Trailer trailerWatch trailer on Steam ↗

The Memory Thieves

Otherside Studio · Published by Otherside Studio

Very Positive — 84% positive (50 reviews)

Last updated 28 Sept 2026

Get ready to face a formidable challenge in this cooperative horror game for 1 to 4 players. Explore the Ravenwood cemetery, dive into the memories of the dead, and try to steal their treasures… all while surviving relentless threats, where a single mistake can be fatal.

Early AccessDJCTQ 14Co-op

£5.89

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £5.89 · Highest: £5.899 Oct 2026

Adventure, Indie, Early Access · 2024 · More £5 - £15 games

Dive into the eerie memories of Ravenwood cemetery in The Memory Thieves, an indie adventure where up to four players must navigate deadly threats and steal from the dead.

About this game

Immerse yourself in the unique adventure of The Memory Thieves, a cooperative multiplayer game where 1 to 4 players take on the role of memory thieves. Explore the mysterious portals of Ravenwood Cemetery and steal forgotten treasures while avoiding hidden dangers.

MAIN FEATURES

  • Cooperative multiplayer: Play alone or form a team of four thieves to maximise your chances of success.

  • Procedural generation: Each memory is procedurally generated, offering a unique experience every time you play.

  • Difficulty: An intense challenge where failure is an essential part of learning.

  • Bestiary: A wide variety of enemies, each with their own behaviors and unique threats.

  • Graphics and atmosphere: Enjoy semi-realistic graphics and a heavy, serious atmosphere that will keep you on the edge of your seat.

  • Progression system: Gain experience to level up and unlock new equipment.

  • Cursed objects: Thwart the curses of cursed rooms and objects that can negatively affect players, but which contain treasures of great value.

  • Immersive soundtrack: A simple but effective soundtrack that reinforces the mysterious atmosphere of the game.

HISTORY AND UNIVERSE

Strange phenomena are occurring in Ravenwood cemetery, revealing portals that lead to the memories of the dead. Groups of intrepid thieves see this as a unique opportunity to recover priceless treasures. But beware, for these places are well guarded by souls from the past.

EQUIPMENT AND PROGRESSION

As you make your way through the memories, you'll gain experience and money. Use them to buy new equipment and improve your skills. Some items require a specific level to be used, adding a strategic dimension to your purchases and your progression.

DEVELOPER

Developed by Otherside Studio, The Memory Thieves offers an innovative and captivating gaming experience, combining exploration, strategy and cooperation.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bits
  • Processor: Intel i5-2500k or AMD Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 or equivalent
  • DirectX: Version 11
  • Storage: 6 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64 bits
  • Processor: Intel i5-6600k or AMD Ryzen 5 2400G
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX 2060 or equivalent
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 8 GB available space

Supported Languages

English*, French, Spanish - Spain, Italian, German, Russian
*languages with full audio support

Latest news

  • Patch NotesOfficial

    UPDATE 0.1.1.2a

    General Mist Veil and Ghost Chains effects are no longer active outside of the Memory. Halloween decorations have been removed. Equipment Added a new equipment: the Titanium Hook. Medusa Medusa now waits 3 seconds before being able to rush a player after entering hunt mode. The Strangler Added an aura indicating the Strangler’s power buildup. Reduced the speed at which the Strangler gains strength while holding a player. Increased the volume of the Strangler’s breathing sounds to make it easier to locate him behind doors. The Magician The Magician now displays his cards for 30 seconds (previously 20 seconds) before automatically choosing one. The Magician’s hat now appears when a player is within 250cm of him (previously 180cm). The Forgotten Widow The Forgotten Widow now stops her hunt if the player she is chasing gets captured by another entity. Bug Fixes Fixed an issue where a player could be dead on their side but standing on others’, making them impossible to revive. Fixed a bug where Medusa’s melody could remain inactive for several seconds despite her presence. Fixed a bug where Medusa could get stuck inside a door while invisible, causing her to be absent from the game for a long time. Fixed a bug where the Doctor could remain stuck in a blocked state for the entire match.
    Read full article on Community Announcements (Otherside)
  • Patch NotesOfficial

    UPDATE 0.1.1.1a

    Fixes Fixed a bug where a player picking up another player’s bag could end up with negative weight. Now, it is only possible to take the contents of the bag based on available slots, not the bag itself. Fixed a bug that caused a revived player to remain stuck in the death animation. Fixed a bug where the note left by Break after opening a grave was not always visible to players who were not the host of the game.
    Read full article on Community Announcements (Otherside)
  • Patch NotesOfficial

    UPDATE 0.1.1.0a

    Content:Added a new Halloween-themed mask.Added the Canine Metamorphosis Potion.Readability:Added a blindfold to the Forgotten Widow to help players better understand her game mechanic.Balance:Adjusted the Doctor's behavior: he is now less likely to camp a player hiding in a wardrobe.Fixes:Fixed a very rare case where a player killed right after a resurrection could become unable to move for the rest of the match.
    Read full article on Community Announcements (Otherside)
  • Patch NotesOfficial

    UPDATE 0.1.0.5a

    Balance:The price to unlock the West Wing has been reduced from 150 to 100 memory fragments.Fixes:Fixed the spray not working for clients in multiplayer sessions.Fixed an issue causing an orange screen to appear depending on the spectator camera height or during some cutscenes.Fixed a bug where the Hunter couldn’t hit a player standing behind a door frame.Fixed a bug where entities could temporarily get stuck on an already open door.Fixed a bug where the rune symbol preview from the Sealed Door Grimoire could remain visible if a player changed equipment while aiming at a door.Performance:Optimized loading to reduce RAM usage.
    Read full article on Community Announcements (Otherside)
  • Patch NotesOfficial

    UPDATE 0.1.0.4a

    Doctor's houseFixesFixed a bug where players could leave the rat room without reverting to their normal form.Fixed a synchronization issue with traps inside drawers in multiplayer.Fixed the placement of some valuable items that could be unreachable.Fixed a bug where walking in the rat room did not generate any footstep sounds.
    Read full article on Community Announcements (Jean)

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