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Senseless

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Senseless

Cosmin Munteanu · Published by Cosmin Munteanu · Official site ↗

Last updated 28 Sept 2026

Cursed to lose your mind during a planetary exploration, You only have your wits to help you through the perils of you own psyche. Playing as Jorvin the rat, with mechanics similar to "Prince of Persia", defeat your demons and find peace with yourself.

Free to PlayComing SoonDJCTQ 10Full Controller Support

Free

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Action, Adventure, Indie, RPG · More free games

Embark on a mind-warping adventure as Jorvin the rat, navigating treacherous corridors of your own mind. With gameplay akin to "Prince of Persia," defeat your inner foes and seek peace in Senseless, an action-adventure RPG by Cosmin Munteanu.

About this game

Inspired from Prince Of Persia and Commander Keen,
but also ZxSpectrum & Commodore 64 Games.
Bending the limitation of those systems but also bringing nostalgia,
This game is about those demons inside our own minds that hold us back.





You arrived on the surface of a strange planet,
a signal directed you to investigate. Deep within a cave,
there is a strange artifact, you cannot move past it.





Within the artifact, a powerful demon was imprisoned,
wielding super natural powers it can bring your demise,
if you are swift enough you can prowess and show it who you are.
But the demon is slick and curses you to find out of your mind.





You have to battle your own mind, your senses are distorted
and you will need to battle the monsters that your perception represents.
Only breaking free of this curse will allow you to get back to your ship and survive.

Is Your Soul Ready For This Transformation?



The game will feature 10 levels, each with 1bit pixelart:
- Obelisk
- Cave
- Depths
- Tendrils of touch
- Ravenouse ravine
- Abyss
- Olfactory orchestra
- Blinded alcoves
- Gallery of gloom
- Repressed sanctum

Each level will introduce a new mechanic to play in tandem
with the Prince of Persia like platforming mechanic.

There will also be several bosses to fight,
more than battling the big eyed Zeze,
which is the main villain of the game,

you will also meet the Monster of Touch
Which will need swift reactions to survive it's grasp.

The Monster of Sight will require you patience and courage,
while also hiding in the shadows such as you don't get seen.

And many more.

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • OS: Windows 10
  • Processor: 2Ghz
  • Memory: 1 GB RAM
  • Graphics: Any GFX card would do
  • DirectX: Version 10
  • Storage: 200 MB available space

Recommended

Recommended:
  • Memory: 1 GB RAM

Supported Languages

English, Japanese, Romanian

Latest news

  • AnnouncementsOfficial

    Updates about Senseless

    Hello players, I am still very grateful for all your wishlists on Senseless! I have returned I am sorry that I couldn't continue to work on Senseless, the project grew out of proportions and scope creep ate me up. Additionally, work, health issues and my mental state took a toll too, so I wasn't able to focus on this game. Sorry about that folks. Now, realistically I am not giving up on Senseless, especially since the Demo of Senseless coincided with the release of Animal Well which also did very good. That inspired me to know that people love this genre of games, where they have retro elements. I believe I can be a better developer by trying to make a game that I can also finish as a solo dev. I make everything myself and I really love the process, but I have to be realistic. This year I started a new projectIt's a puzzle game that I am pretty close to finish, if you think you'd like such a game, please consider playing and wishlisting, but that is not the main reason I am sharing it. What does this mean about Senseless? Well, this project helped me learn a lot about making a game, because making games is not about graphics or programming, it is about managing difficulties and blockers that you never fought before, like bosses in a game, you never know the next move, so you keep grinding the fight to understand it's moves. That is essentially what One More Gem is for me, a mini boss that I managed to beat. I have learned a lot from it. With that I will return to Senseless when I have a better idea of how to finish the game and deliver a good game. Horror, pixel art, psychological horror, platformer. Those are the tags selected for the game, yet I realized that I can make a better, more interesting game with less, rather than having 80 levels devoid of content (although I wish I could have a bigger team to make 80 levels
    Read full article on Community Announcements (jorvintherat)

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