
Screenshots

Watch trailer on Steam ↗Stupid Space Shooter
Blindsided Games · Published by Blindsided Games · Official site ↗
6 user reviews — 67% positive (6 reviews) · 13 achievements
Last updated 28 Sept 2026
This game is a Stupid Space Shooter. Control your ship to blow up the bad guys, they are red. Levelup to gain upgrades to fight more bad guys
£2.49
Lowest price we've ever recorded
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Price history
Action, Indie, Early Access · 2024 · More under £5 games
Explore the cosmos as you pilot your ship through Stupid Space Shooter's dynamic levels. With each upgrade, you'll face increasingly challenging foes in this intense indie action adventure from 2024.
About this game
SSS brings back the nostalgic feel of arcade games with a modern twist.
Use quantum shards to permanently upgrade your ships to allow you to fight to even greater heights.
Features
- Multiple weapon types
- A skill tree for Meta progression, including but not limited to new weapons, increased base stats, and additional choices
- 5 unique enemies, 2 elites that spawn every 15 levels.
- Roguelike upgrade choices while you play.
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i3-7100
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GTX 760 or AMD Radeon R9 270
- Storage: 1 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-8400
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1060
- Storage: 1 GB available space
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Minor bugfix
- Fixed a bug where no cards would spawn after taking burst shotRead full article on Community Announcements (MrVastayan)Patch NotesOfficial
Update 1
Main Changes Majorly reworked the card system Added Elite variant for burst shot (more coming over the next few updates) Added various negatives to certain cards such as extra enemy spawn rate to damage/firerate card Overall Changes - Added enemy health and experience stats to the health and shield cards. - Reworked overclock, sac shield/health to use the new system and gave rate a minimum of .2 so 5 seconds per shot - Added enemy spawn rate to damage, and rate cards. - Lowered the health of both elites to compensate for added health. 5000 -> 2500 - Increased various reroll amounts on the skill tree - Reduced the radius of player projectiles - Drastically improved the tab overlay. - Created Elite Burst shot - Enemy attack speed now scales correctly - basic2 enemy now spawn after level 50 so will be post first boss. - All enemies now spawn mines after level 75 - Advanced enemy health down to 20 from 200 and experience down to 30 from 100 - Added colours to card values - Increased enemy damage - Base fire rate 1 -> 1.5 - All enemies now heave health bars - Projectile Count self purges at 30 projectiles - Rate now self purges at 5/sRead full article on Community Announcements (MrVastayan)Patch NotesOfficial
Patch 2
- Added 2 new achievements - Boss 2 will no longer stack. - Boss 2 now has a random Sin wave speed between 1.5 and 2.5 - Enemies now have warp capabilities (They move into fire range a lot faster and have a cool trail!) - Boss explosion is now more impressive. - New Card - Luck of the draw, Takes 3 random cards - New Card - Roll the Dice, Takes 9 random cards and purges itself. - New Card - Pierce, self explanitory doesnt affect bosses. - New Card - Leech, 1% leech, but triple enemy HP and double their fire rate. - Added MinesRead full article on Community Announcements (MrVastayan)Patch NotesOfficial
Patch Notes
boss 2 now also randomly picks a y value so it can move up and down Sacrificial Rate - Double Damage Half Rate Sacrificial Damage - Double Rate Half Damage reworked overclock code to fall in line with new system for stats enemy spawn rate card max enemies card Majorly adjusted the summery screen makinc cards much smaller and stopping unowned cards from showing up basic enemy2 now only spawns after player level 10Read full article on Community Announcements (MrVastayan)






