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Watching Paint Dry: Too

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Watching Paint Dry: Too screenshot 1
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Watching Paint Dry: Too

5AM Interactive · Published by 5AM Interactive

3 user reviews — 100% positive (3 reviews)

Last updated 28 Sept 2026

A comedy based FPS. Interesting maps, modes, and secrets

Early AccessDJCTQ 14PvP

£4.29

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.29 · Highest: £4.2910 Oct 2026

Action, Adventure, Indie, Early Access · 2024 · More under £5 games

Discover a blend of action and adventure in Watching Paint Dry: Too, where you'll explore intriguing maps and uncover hidden secrets in a fast-paced, comedic first-person shooter.

About this game

Watching Paint Dry: Too is an comedic, asymmetrical, squad based, first person shooter. This game is also the sequel to the never released "Watching Paint Dry". This one is called "too" because you can play it... TOO! As well as it's an online multiplayer game, rather than local multiplayer. As well as a campaign and a defend-a-thon mode called "One in a Million".

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 Or Windows 11
  • Memory: 500 MB RAM
  • Storage: 1900 MB available space
  • Sound Card: N/A

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 Or Windows 11
  • Memory: 1 GB RAM
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: N/A

Supported Languages

English*
*languages with full audio support

Latest news

  • Patch NotesOfficial

    Major Miss On My Part

    The skip button was able to be used even when skip wasn't bought, recoded to proper usage
    Read full article on Community Announcements (SamButBetter)
  • Patch NotesOfficial

    Hotfixes and More!

    Missions to master in OIAM, more to come! Rebalanced the enemies to make them more fair in OIAM Handful of othe minor bug fixes New crosshairs, plus hovering over an AI enemy is fully functional
    Read full article on Community Announcements (SamButBetter)
  • Patch NotesOfficial

    Update to OIAM

    The previous best strategy was to stand still and shoot blind, that is changed now. The enemies are slightly harder but headshots are now a thing! Changes: New reload upgrade Semi random pathing for enemies (current structure buffs the shot extension upgrade ) Tighter shots from enemies, 10% variability down to 4, to offset the new difference More accurate shots from enemies, pitch and yaw readjusted Planned Upcoming Content: New helmets to show differences in enemy types easier Final boss for OIAM Achievements for OIAM Secret boss for OIAM Level 1 of the campaign
    Read full article on Community Announcements (SamButBetter)
  • Patch NotesOfficial

    A taste of new content

    New Character Design The character appears more human, and more reactive, with jiggle physics on the googly eyes Revamped OIAM mode, with new and different options for powering up And more to come...
    Read full article on Community Announcements (SamButBetter)
  • AnnouncementsOfficial

    Brand New Look!

    Working on some updates to roll out. New content and new look, stay tuned and look out
    Read full article on Community Announcements (SamButBetter)

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