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Watch trailer on Steam ↗The Echoes of Mars
Georgii Antipin · Published by Georgii Antipin · Official site ↗
Mostly Positive — 74% positive (19 reviews) · 12 achievements
Last updated 28 Sept 2026
The Echoes of Mars is a voxel-style tower defence game. Defend your research base on Mars from ancient creatures by strategically placing towers and using advanced tech.
£3.39
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Price history
Indie, Strategy, Casual · 2024 · More under £5 games
In The Echoes of Mars, place towers and deploy tech to fend off threats in this indie voxel-style strategy adventure. Prepare your research outpost for alien invasions with careful planning.
About this game
In 2137, a crisis erupts at a European Space Authority Mars base near Korolev Crater: ancient creatures awaken from the ice. Your mission: defend the base, unravel Martian secrets, and prepare for an epic battle!

DEFEND YOUR BASE
Experience thrilling tower defence gameplay on Mars. Strategically place and upgrade towers to protect your base from relentless Martian creatures.STUNNING VOXEL ART
Immerse yourself in beautifully crafted voxel art. Explore the Martian terrain and face off against unique alien enemies.DYNAMIC STRATEGY
Utilise cutting-edge technology like mines and suborbital strikes. Adapt your strategy in real-time to outsmart and defeat the alien threats.ENGAGING GAMEPLAY
Experiment with various defence setups and resource management techniques. Choose from different tower types, each with unique abilities to counter diverse Martian enemies.Created by a passionate solo developer, "The Echoes of Mars" invites you to share feedback and help shape the game. Your survival skills and strategic mind are crucial for humanity's foothold on Mars.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 version 21H1 (build 19043) or newer
- Memory: 4 GB RAM
- Graphics: 1GB VRAM
- DirectX: Version 10
- Storage: 400 MB available space
Supported Languages
Latest news
AnnouncementsOfficial
Devlog #1: the night cycle is getting rebuilt, game sequencer, and UI
Hi everyone! I'm working on a major update for The Echoes of Mars. This is my desk right now, with the new gameplay schema pinned in the middle, plus two early screenshots of the new UI. Both are work in progress. The night cycle is being rebuiltThe old game sequencer had too many phases. The new one has two, Preparation and Defence, with far more inside them. Between nights you talk, research new tech and send ground teams out for resources. Before the defence starts, you pick which towers you take with you. Ground teams also bring back Amp Cards. Each card boosts certain tiles. During the night, creatures drop chitin. Use it to reinforce the towers you've already built. An early look at the conversation menu that will bring more of the lore. A full UI reworkGamepad support, and clear feedback for every action you take. You should feel each click! ;) Completely reworked tower building system, which will now provide some crucial info at first glance. I'll post a devlog every week or so. Stay tuned, and wishlist/follow the game so you don't miss the next one!Read full article on Community Announcements (Chaebong (채봉))Community & EventsOfficial
The Echoes of Mars at Tower Defense Fest
The Echoes of Mars is featured in Steam Tower Defense Fest 2026.It is a voxel-style tower defence game on Mars, made by me solo, and it is part of the event running from March 9 to March 16. Thanks to everyone supporting the game!Read full article on Community Announcements (carbongo)Patch NotesOfficial
Update 1.20 is Live!
Good Sol to You, Strategists!Update 1.20 is now available, focused on cleaner pacing, better stability, and stronger foundations for future content.What’s New in 1.20Dialogue Pass: Filler dialogue has been removed, leaving the most important story moments and key interactions.UI Text Fixes: Text rendering issues have been resolved (including engine-side improvements from the Unity 6 upgrade).Tower Deletion Visual Fix: Deleting towers while the game is paused now correctly shows the visual deletion state.Tile Occupancy Fix: Fixed an issue where a tile could still appear occupied after a tower had already been deleted.Under the HoodThis update also includes major technical improvements to speed up development and improve long-term stability:Better internal automation for versioning, pre-build prep, tagging, and release flow.Ongoing code refactors for readability and maintainability, especially in core systems.Groundwork for future extensibility (including long-term plans around custom content workflows).Thank you for the continued feedback and support. Every report and suggestion helps shape the game.Read full article on Community Announcements (carbongo)AnnouncementsOfficial
The Supporter Pack DLC is now available for free!
Get an inside look at the game's development with this exclusive bundle. You'll get to see my sketches and drafts, as well as watch video commentary from me discussing the game's creation. This DLC is a way to show your support for indie game development and doesn't affect the gameplay in any way. Thank you for your support! https://store.steampowered.com/app/2998170/The_Echoes_of_Mars__Supporter_Pack_DLC/ {STEAM_CLAN_IMAGE}/44991953/4cc879f52b3e9ba539a588ac37069cacb4ee9448.jpg {STEAM_CLAN_IMAGE}/44991953/29e2c9667f02e44fc657ca885014a0a7b5069768.jpg {STEAM_CLAN_IMAGE}/44991953/ea51476d60377530d2a0bf5bc029233cad72506c.jpg https://store.steampowered.com/app/2998170/The_Echoes_of_Mars__Supporter_Pack_DLC/Read full article on Community Announcements (Paladin)Patch NotesOfficial
Update 1.10 is Out!
Good Sol to You, Strategists! This update includes several improvements designed to enhance your gameplay experience: Animated Intro: Immerse yourself with the new animated introduction. Wave Variability: Encounter more diverse and challenging waves of enemies, keeping every battle fresh. Rebalanced Enemies: Enjoy a more balanced combat experience with reworked enemy stats and behaviours. Various Fixes: Bug-fixes and minor improvements. I also wish to inform you that the Journal feature has been postponed to Update 1.20. I apologise for the delay and appreciate your understanding as I continue to refine this key aspect of the game. These updates improve the overall gameplay experience. Thank you for your continued support and feedback!Read full article on Community Announcements (Paladin)






