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Ports Of Call Deluxe 3D 2024

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Ports Of Call Deluxe 3D 2024

Dipl. Ing. Rolf-Dieter Klein · Published by Dipl. Ing. Rolf-Dieter Klein

Mostly Positive — 77% positive (48 reviews)

Last updated 28 Sept 2026

Ports of Call Deluxe 2024 in 3D Version of the The classic trade- and shippingsimulation. Create your own Shiptrading company and also lern how to navigate. Multiple Players and stereo. created by Rolf-Dieter Klein and Martin Ulrich starting with the classic Amiga Version.

DJCTQ 6PvP

£12.79

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £12.79 · Highest: £12.7913 Oct 2026

Action, Indie, Simulation, Strategy, Casual · 2024 · More £5 - £15 games

Dive into Ports of Call Deluxe 3D 2024, where you'll master the art of ship trading and navigation. Craft your own successful maritime enterprise with multiple player support and stereo sound.

About this game

Ports Of Call Deluxe 3D 2024 is a trade and ship simulation game. Its based on the classic version released a long time ago on Amiga platforms. It was release first time some years ago to provide a 3D environment on the ship and trade simulation. Some new ships have been added since then. You can also do a captains training with pure ship simulation and many harbours and areas.


The goal is to trade freight and transport them using ships.


A Background on Tramp Shipping

The traffic of goods by sea is organized in accordance with international agreements and contracts between individual countries. About 80% of the goods (called "cargo volume") transported between two countries is handled by ships registered under the flags of the countries concerned. The remaining 20% are open to the free competition of ships under other flags. These ships, called "tramp" ships, are usually prepared to transport all kinds of goods. This aspect of the shipping business is the focus of Ports of Call.



Whether a tramp ship owner makes a profit depends upon: on the one hand, the laws, regulations and subsidies of his country, and on the other, the rules of supply and demand. If, for example, there has been a good coffee harvest, coffee prices will drop, and since there is a lot of coffee to be shipped, the freight charges will rise. Now, if a lot of owners start to compete for the business, the freight capacity will start to increase, with a consequent drop in freight rates. If the coffee harvest was bad, the freight rates will drop even though the coffee price has risen, because the shipping capacity is now in excess.

If the business is exceptionally poor, it may be necessary for the ship owner to temporarily lay his ships up. In this situation, the ships cannot be sold profitably because the ships' prices have dropped (supply and demand). Also it is not economically viable to operate the ships because the income nowhere covers the overhead fixed costs, such as maintenance and finance, still have to be earned. This is now the time to buy good, used ships at a low price. Apart from the economic aspects, life aboard a tramp ship can be pretty exciting and that's no "old sailor's yarn"!



The Object of the Game

Each player founds his own shipping company, with a starting capital of $1 .. $4 million to buy ships. Freight and ports of call can be chosen continuously from offers on the market. Then the captain chooses an economic travelling speed and casts off to encounter many adventures on the high seas.

After unloading his cargo, the captain is credited with the agreed payment. Then he may refuel, make necessary repairs, and so on. The next job is to find a new, lucrative cargo, buy further ships, and/or repay his mortgages; in other words, he must have a more productive company than his competitors.

The strategy of the game is flexible. A rogue will try to make a quick buck by using cheap ships and juggling the freight rates to force his competitors into bankruptcy. The careful player, in contrast, will build a solid financial foundation. The superior speed of his high-tech fleet will enable him to snap up the more lucrative contracts.

Any strategy is deemed to fail if you don't have a good captain to bring your ship across the world's stormy seas. The formulas for ship movement have been calculated so that ships respond to changes in speed and movements of the rudder as in the real world. It is recommended that the beginner does not start with ships that are too large. These are slow to respond and, as such, require a more experienced captain.

The ship's movement at sea is accelerated. The captain, however, must select the correct speed. Fuel consumption depends on the time at sea and the weather conditions. Determination of the economic travelling speed depends on fuel prices and freight rates. Hence, you can see that a captain's decisions also have an influence on the success of the company.

The credit rating of an enterprise is very dependent on its social status. The more ports served by a line, the higher the status. And an owner who is operating modern, expensive ships has a naturally better standing than the owner of a rusty, floating wreck. The captain's conduct also affects a company's credit.

A player's chances of success improve the more he knows about international shipping. All data for the game originated from actual developments in the maritime world: the fluctuation of freight rates, refuelling costs, port charges, and ship operating costs. The ship operating costs include amounts payable for tax, management, crew expenses, safety precautions, and other costs these vary significantly from country to country. These general costs are calculated for each individual ship and are reduced in accordance with the subsidies, tax reductions, etc., that are valid in the country of registration. The accounts are then automatically debited periodically, without on screen display to the owner.

Ship prices are the same for all ship owners. However, in reality, ship building is subsidized differently in each country; therefore, a compensatory figure is included in the basic costs.

In summary, Ports of Call has been developed with this motto in mind: "Software with Hard Facts."

System Requirements

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Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7,8,10,11...
  • Processor: AMD,Intel
  • Memory: 4 GB RAM
  • Graphics: Nvidia AMD
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: soundblaster any

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10,11
  • Processor: AMD,Intel
  • Memory: 6 GB RAM
  • Graphics: Nvidia AMD
  • DirectX: Version 9.0c
  • Storage: 2 GB available space
  • Sound Card: soundblaster any

Supported Languages

English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Norwegian*, Russian*
*languages with full audio support

Latest news

  • AnnouncementsOfficial

    New Eco Ships coming

    New ECO ships coming now the 2nd ship ready and integrated. Very large sails, will be come a challenge for some harbours.
    Read full article on Community Announcements (rdklein)
  • AnnouncementsOfficial

    ECO Ships in upcoming updates

    This is a new Container Ship of the ECO series in Ports Of Call Deluxe 2024 upcoming update. Its using ridgid wind sails also solar panels and uses H2 fuel zells for a low Co2 footprint. More ships will come here for view of the new update also the new KARA with tankers liners and accessory. Sails are rotated according to the wind direction and optimized efficiency automatically.
    Read full article on Community Announcements (rdklein)
  • AnnouncementsOfficial

    Next Updates - request for wishlist

    Please chekc the discussion forum for the update 1.5x sugestions. I would like to hear about any wishes you have, or priorisation on the todo list : 1. Mortage like in the old versions included in KARA 2. more infos on the ships (two page setting) in KARA 3. New LINERS and TANKERS section 4. New Accessory section (anti pirate shields to prevent ...) 5. Setting periodic routes (still some ideas needed, probable done in the office - select a ship then an offer for a periodic liner, and options of strategie like behavior on events) 6. Stock Market as in pocxxl 7. ACHIEVEMENTs - have already a list of around 30 achievments like, get a ship, solving the rescue scene etc, --- LET ME KNOW on the priority, currently 1..7 is my todo priority, 7. will probably disable windows 7 using ... as the steam library is no longer compatible. 8. I have some more on the list but want to wait until I reveal this. Tell me abour your thoughts. {STEAM_CLAN_IMAGE}/44998019/b9b34e23fc6fe7409cf62714056949391ae1c345.png
    Read full article on Community Announcements (rdklein)
  • Patch NotesOfficial

    Update 1.55

    A nasty safe bug was introduced with 1.5x -- the path shown in the header of SAFE and LOAD was no longer created, so without manual creation a safe error occured . Now this should create the missing path and some additional checks are done. Users which started on 1.4x do have the path already, so creating is skipped. by the way, PLEASE REPORT BUGs and Problems into the DISCUSSION first before you write a negative review which is not helpful, also describe the problem and used PC, OS etc as good as possible - I will try to fix problems ASAP. {STEAM_CLAN_IMAGE}/44998019/26e858f0f86e5b315b14676bc897459e1714276d.png
    Read full article on Community Announcements (rdklein)
  • Patch NotesOfficial

    Update 1.55 - SAFE BUG -- directory creation

    SAFE PROBLEMS A nasty safe bug was introduced with 1.5x -- the path shown in the header of SAFE and LOAD was no longer created, so without manual creation a safe error occured . Now this should create the missing path and some additional checks are done. Users which started on 1.4x do have the path already, so creating is skipped. by the way, PLEASE REPORT BUGs and Problems into the DISCUSSION first before you write a negative review which is not helpful, also describe the problem and used PC, OS etc as good as possible - I will try to fix problems ASAP.
    Read full article on Community Announcements (rdklein)

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