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Shattered Void

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Shattered Void

yyy1505yyy, v645 · Published by yyy1505yyy

Mostly Positive — 72% positive (95 reviews) · 64 achievements

Last updated 28 Sept 2026

Space MMORPG where players can fly on different ships, collecting devices, subsystems and navigations or finding new weapons that will serve in battles. Take part in battles, explore the world, mine ore, trade, fight and build your own clan with a station.

Free to PlayEarly AccessDJCTQ 14Co-opPvP

Free

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Action, Indie, RPG, Simulation, Free To Play, Massively Multiplayer, Early Access · 2024 · More free games

Embark on a thrilling journey through Shattered Void, where you can fly various ships and engage in battles. Join forces with other players to mine resources, trade, and construct your own clan in this expansive space MMORPG from yyy1505yyy.

About this game

A game inspired by the style and setting of Space Rangers.

Endless dangers of space open up endless opportunities for development:

  • 5 starting factions to choose from

  • Raids, bosses, wars

  • Economics, trade, market manipulation

  • Asteroid mining, smelting, crafting

  • Simple but at the same time complex system of modifications and interconnections of ship sub-systems

A lot of systems

Hundreds star systems await exploration and colonization. In remote reaches of space, wormholes occasionally open into unknown sectors, where both dangerous enemies and huge loot can be found.

Soft PvP

You do not lose equipment if you are destroyed by another player or NPC, only items that were in your cargo hold. Thanks to your personal fighting skills, you can overcome even strong opponents. And to prevent constant murders, you will be protected by patrols and military personnel in their systems, while the sectors themselves are divided by strength, preventing strong players from approaching weak ones.

Stations

Create your own flying fortress. Engage in trade and collect taxes for the use of station space by other players. Factories, shops, mining facilities, warp gates for long-distance flights - dozens of different buildings will make the station even more useful. In addition, stations are necessary for the colonization and terraforming of captured planets or the construction of space megastructures.

Modifications of equipment and ships

Spaceships are a platform for installing weapons, systems, devices, and drones. Ships are upgraded using collected resources, allowing you to choose your development style.

In addition, each race has its own unique pieces of equipment, and their ships have different strengths and weaknesses: shields and energy, speed and repairability, damage and armor, hull and regeneration, and many others.

Weapons and systems are easily transferred between ships. Therefore, it always makes sense to strengthen your favorite equipment.

Modularity

Weapons can have module slots. Hundreds of different effects on modules allow you to make each gun unique and adapt to any battle scenario. This is a way to increase your overall power significantly by quality over quantity

Cooperative game

Groups of players are needed to coordinate boss battles and clear out certain locations.

Many players unite into clans, which simplifies access to stations, storage facilities, hypergates and all other clan property.

Customizable appearance

You can not only change skin of your ship (to other faction or race, for example) but also modify it look by adding your stickers. Which, in a creative way, quite an opportunity to showcase yourself

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Any Dual-core
  • Memory: 1 GB RAM
  • Graphics: GT210 / Radeon HD 3300 with 512Mb VRam
  • Storage: 300 MB available space
  • Sound Card: -
  • Additional Notes: 32-bit supported too

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 and newer
  • Processor: Any 4+ core
  • Memory: 2 GB RAM
  • Graphics: Radeon R5 230 / GT440 with 1GB VRam
  • Network: Broadband Internet connection
  • Storage: 300 MB available space
  • Sound Card: -

Supported Languages

English, Russian, Ukrainian, Simplified Chinese

Latest news

  • Patch NotesOfficial

    0.10.1.1.1 QoL & Fixes

    ChangesDonation ShopReduced prices for many boosters in the donation shop.The mob respawn booster has been modified.Now lasts 24 hours, and the duration resets upon reapplication.Temporarily added EXP/reputation/ore boosters with shorter durations and significantly lower prices.Images will be added later.Starter packs have been reassembled to reflect current prices and changes.New Year and the game's release anniversary now automatically grant players a 2-week discount on credit-to-bonus conversion with common discounts on goods in the shop without manual intervention.Virtual joystick now works on PC for users playing via Steam Link on mobile devices.No longer requires confirmation to remove a fully repaired device from the workshop.Seasonal experience is now calculated in hundreds (final value is 100 times lower), and any experience changes below 100 are ignored.The background for the remaining days of the leaderboard season is now less transparent to improve readability.Skill reset/change now immediately updates the inventory.The station compartment catalog now displays compartment descriptions.Comet spawn rate increased by 20%.Changed Combustion spread upon death:Duration: 5 s => 4 + (target's combustion power / 6) s.Range: 0.5 => 0.4 + (target's combustion power / 8).If item type borders are enabled, the border color is now displayed more clearly, without being overwritten by a red tint due to insufficient skills.The active quest tracker window is now significantly less transparent upon the first game launch.Transparency can be adjusted in the settings.Default audio volume reduced to 15%.Navigation assistance is now highlighted for beginners up to level 3.Identical assigned hotkeys are now highlighted.Adjusted the depletion mechanics for external asteroid fields in S2.NewAdded a new L-size utility module that reduces size and increases durability in exchange for increased repair costs.Added a new unique mob.FixesFixed a critical error calculating leaderboard rew...
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  • Patch NotesOfficial

    0.10.1.1.0

    NewBots now receive Ignite while near stars.Added a warp jump log.Located inside the warp window with engines.Calculates the total amount of warp energy spent.Negative status now gradually and very slowly returns to 0 during active play.Above 0, status accumulation is even slower.Added a booster that accelerates bot respawn in the system on players request.Adds acceleration for each activated booster (+100%). The effect stacks (2 boosters will give +200%).Subject to a maximum of +500%, as under normal circumstances.Works without delay in applying the respawn.The boost is visible inside the ship's information for everyone in the system.The boost can only be seen after the location's respawn delay time has passed since entering the location.ChangesStorageNow indicates how many storage slots you will receive upon purchase.You can now retrieve any items you placed in storage within the last minute without any cost.The player's inventory in the storage (bottom window) now stacks devices.Comets now count towards the asteroid leaderboards.Points are awarded relative to the comet's size.The item and slot theme in the inventory is now set to default after level 16 upon resetting settings/clean login. Ship SkinsAdded support for custom ship skins.You can set a personal skin on any ship.Prices are listed in Discord.Such ships do not have engine trails or weapon positions.Player skins now correctly switch when toggling the setting in all possible situations, including being in the same system.Restrictions on installing standard skins have been partially lifted: you can now install any skin from the same ship class (Battleship on Siege Battleship, Battle Cruiser on Cruiser). FixesFormat of credits are now correctly done when starting the game.Anti-Rocket Defense (ARD) now correctly calculates distance when intercepting a projectile (used the enemy weapon's radius instead of personal radius to the incoming ammo).Fixed incorrect application of limiters for modular weapons.Fixed th...
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  • Patch NotesOfficial

    0.10.1.0.1

    FixesElite LeaderboardsFixed errors in displaying score information.Players with a score of 0 no longer enter the leaderboards.Sorting is now descending.SettingsThe setting for the number of devices per row now correctly resets when reverting to defaults.Fixed the constant resetting of the background theme to empty.Inventory slot borders are now correctly applied when loading saved settings.Tutorial PanelsTutorial panels now forcefully activate the "Continue" button in cases where the player disrupts the panel or closes the window before it appears.This resolved the issue with the inability to continue when windows were opened twice.Also, the system no longer tries to open the same banner a second time after closing the previous one.Item Multi-stacksRMB transfer of multi-stacks has been fixed inside station modules.Any transfer incorrectly updates the multi-stack if it was not opened (open it for correct updating). This bug will be fixed later.Droid slots now update correctly when transferring from one ship to another in their absence.Returned the missing map legend background.Visual tweaks.
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  • AnnouncementsOfficial

    0.10.1.0.0 Leaderboards, Hyperjump, and QoL

    LeaderboardsYou are now highlighted in a separate color to easily determine your position.Added seasons and rewards for them based on different placements.Rewards can be seen by entering the corresponding seasonal leaderboard and clicking the "rewards" button.A season lasts 1 month.Added seasons:ExperienceDoes not account for experience boosters and other sources of additional experience.Killed botsAccounts for the approximate points of the bot's power.AsteroidsCurrently identical to the current leaderboard. In the future, it may differ based on the destruction of asteroids of various sizes and their value.A list of top leaders for the year will be added in the future.Access to elite leaderboards is now open. You can access it while inside the system through the leaderboards, or by clicking on the system name in the elite panel.A person will not enter the leaderboard if they used any boosters. HyperjumpThe mechanics of entry/exit have been changed.Upon entry, you can jump to another system just by being near the point within the maximum radius (0.5), but not necessarily exactly on it.Upon exit, you will appear at a random distance within the maximum radius (0.5) around the hyper-point.Applies a temporary hyperjump defocusing effect for 5 seconds, preventing jumping back into the previous system within the radius. The ship will be forced to jump from the perfect entry point, as before. It also reduces jump efficiency by 5% for every jump attempt while under the debuff (stacks until the effect disappears).Dreadnoughts have a 5 times larger spread on exit and a defocusing time of 30 s.Engine weakening is not applied in the first sector.Return of droids and hyperjump are no longer visible beyond the radar. StorageEach level of positive status now grants +20 storage slots.Each positive level of reputation with any faction now grants +10 storage slots.The base amount of storage slots has been reduced from 200 to 150.The first premium purchase now permanently grants +25 st...
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  • AnnouncementsOfficial

    0.10.0.4.0 Quest Cancellation, Storage Cap and Orders

    Quest Cancellation PenaltyQuest cancellation now correctly accounts for item degradation.Broken items are no longer displayed as available in the penalty window.A quest is no longer canceled directly with a penalty (without showing the penalty window) if the player has a repaired item to replace the broken quest item.Added "repair cost" and "available quest items" columns.Now, if quest items are broken, you will be prompted to repair them first before replacing them with your own.Fixed the display of modular component shortage.Fixed the penalty cost for losing modular weaponry.If modular weaponry does not have the exact modules required by the quest, it will no longer be accepted as a suitable item (modules can no longer be lost this way).Equipped items are no longer counted in the penalty display. StorageA restriction from a previous update has been restored.The maximum capacity at level 0 is now 200 individual items.Level upgrades grant +100 slots.Only the first 2 upgrades cost credits.This only affects items being placed into storage. If you exceed the maximum, you can continue to store previous items.OrdersOrders now have a lifetime of 30 days from completion.Upon the update, an expiration timer will be set for old orders (handle them now to avoid losing them within 30 days).All station orders (refining/crafting) currently in progress must be canceled and resubmitted due to internal changes.Orders are now correctly deleted upon the destruction of the station module where they were created, or upon station destruction. ChangesThe repair bay is once again a unique module type.All surplus repair bays have been reversed into resources in the main station storage. Resources can only be refunded if the module was built after the introduction of complete station module degradation.In the future, a method to increase the amount of donors and repair speed will be added.Bots now spawn with a 50% chance on the main planet of the system upon death.The carrier effect receive...
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