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Overnight Watch

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Overnight Watch screenshot 1
Overnight Watch Early Access Trailer trailerWatch trailer on Steam ↗

Overnight Watch

Komba-Systems · Published by Komba-Systems

Content notice: The game contains blood, dead bodies, loud noises, nonhumanoid monsters, and jumpscares.

9 user reviews — 100% positive (9 reviews) · 23 achievements

Last updated 28 Sept 2026

As a new hired employee of Paranormal Security you need to monitor live surveilance cameras and report any anomaly you can find. Can you find them all and will you survive?

Early AccessDJCTQ 14

£4.99

Lowest price we've ever recorded

View on Steam

Prices can lag the live Steam store — always confirm before buying.

Price history

4 Sept 2026Lowest: £4.99 · Highest: £4.9911 Oct 2026

Indie, Early Access · 2025 · More under £5 games

Dive into Overnight Watch, where you patrol Paranormal Security’s haunted premises, searching for signs of the supernatural. Experience the thrill and tension of this indie early-access adventure from Komba-Systems.

About this game

Overnight Watch is a game where the supernatural meets surveillance! In this game, you step into the shoes of a fresh recruit at Paranormal Security, a cutting-edge company tasked with monitoring live surveillance cameras to detect and fix any unearthly anomalies that may arise.

As a new employee, you'll find yourself stationed in the heart of the company's monitoring center, equipped with various surveillance equipment.

Your primary objective? Keep a keen eye on the live feeds from various locations and be vigilant for any signs of paranormal activity.

But beware, the paranormal entities won't make it easy for you. They'll manifest in various forms and it's up to you to quickly identify and report these anomalies before they escalate. Who knows, maybe they're closer to you than you think...

Report anomalies by clicking and with the submenu

Features:

  • Unreal Engine Dynamic Lighting - Lumen

  • Cloud Saving & Steam Achievements

  • 14 different anomaly types

  • Over 100 total anomalies on the first map

  • 4 Difficulties modes & Custom difficulty

  • More in the works

Are you ready to uncover the truth lurking in the shadows? Join Paranormal Security and embark on a spine-tingling adventure like no other!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Quad-core Intel or AMD, 2.5 GHz or faster
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 series or newer | AMD RX 590 series or newer
  • DirectX: Version 11
  • Storage: 40 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Quad-core Intel or AMD, 3,5 GHz or faster
  • Memory: 16 GB RAM
  • Graphics: NVIDIA RTX-3000 series or newer | AMD RX-7000 series or newer
  • DirectX: Version 12
  • Storage: 40 GB available space

Supported Languages

English, German, Portuguese - Brazil, French

Latest news

  • Patch NotesOfficial

    Update v0.2 and the silence / current state

    Welcome back, Employee 627!First of all I want to apologize for the long period of silence regarding development updates.Over the past Year, I’ve been dealing with a lot of personal stress while also working full-time to keep me afloat, which has made it difficult to dedicate as much time and energy to development as I would like.That said, development on the game is still active, even if the Steam page said "no updates for over 12 months". A large portion of the current workload involves animations and sound design, both of which are incredibly time-consuming for me and have slowed progress more than expected.Now for the fun part, I'm happy to announce to you version 0.2!The changelog from 0.1.7.219 to 0.2.0.296:⚡ Features / Content added & changesDisabled Nanite engine wideGeneral Performance improvementsAdded Rural Gas Station as a playable map (will be unlocked after finishing the country house)Added OVA, the onboarding video assistantAdded simple tutorial with OVAs guidance (tutorial will start on the PC)Added office events that OVA will interact withAdded ambient audio to officeAdded interactables to officeAdded somewhat still broken day counter :)Added FPS Button to Settings menuAdded "Are you sure?" screen to the quit button in the pause menuChanged office doors and furnitureChanged BSOD text to be redReduced clock ticking volume (again)Changed clock to be smaller and add a backgroundChanged save game systemRe-enabled the continue buttonChanged the corkboard in the officeChanged when going back to the office, you now spawn on the desktop instead of the player controllerChanged how the screen fades in after an investigationReplaced the complete background environment outside of the officeUpdated loading screenUpdated main menu for version differencesUpdated game version overlay for version differencesUpdated FSR to 3.1.4 (should fix the stuttering issue)Removed mirror in Office (was tanking fps)Removed world lighting on office and replaced with skylight + fog...
    Read full article on Community Announcements (Kombarus)
  • Patch NotesOfficial

    Update 0.2.0.261U

    Welcome back, Employee 627!It has been a while since the last update, but now the update is finally here! ... Well... At least on the unstable branch that is.This unstable update will undergo a bunch of updated before hitting the stable branch, so always feel free to talk about it in the Discord or in the Steam Community Forum if you like something or don't like something!A full changelog is right below!As always, you can be part of the development on the Discord server! Update Version 0.2.0.261U: ⚡ Features / Content added & changesDisabled Nanite engine widePerformance improvementsAdded Rural Gas Station as a playable map (will be unlocked after finishing the country house)Added OVA, the onboarding video assistantAdded simple tutorial with OVAs guidance (tutorial will start on the PC)Added office events that OVA will interact withAdded ambient audio to officeAdded interactables to officeAdded somewhat still broken day counter : )Changed office doors and furnitureChanged BSOD text to be redReduced clock ticking volume (again)Changed clock to be smaller and add a backgroundChanged save game systemRe-enabled the continue buttonChanged the corkboard in the officeChanged when going back to the office, you now spawn on the desktop instead of the player controllerUpdated loading screenUpdated main menu for version differencesUpdated game version overlay for version differencesRemoved world lighting on office and replaced with skylight + fog 🔧 Fixed BugsFixed the lighting issue on the Country House windows when a light anomaly was activeFixed (hopefully) the infinite loading bug when trying to load a mapFixed stats not saving correctlyFixed the mouse not showing on the end screen widget
    Read full article on Community Announcements (Kombarus)
  • Patch NotesOfficial

    The state of Update 0.2

    Welcome back, Employee 627!It has been a while since the last update, so I want to clear some things up and tell you the current state of the game:Version 0.2 underwent a bunch of performance problems regarding global illumination that needed to be fixed first after creating the new map and adding OVA.With the new tweaks, the game should run better in the office, all though on the actual game-play maps it might dip a bit.Another thing that has been taken a lot of time is animations and sound design.Before making this game, I had zero knowledge on how to make animations, how they work, etc.. and no experience in doing sound design.Finding / making the right sounds for the anomalies take some time and I very much still underestimate this step a lot. The same goes for the animations.As a solo dev it's very hard to come up with everything yourself and finding inspiration.Overnight watch is still actively being worked on, despite me working a full-time job and making this game completely in my free time.That being said, here is the current state of version 0.2:The new map has been finished prop wise, all that's left is creating more animations and sounds for the new entity.The 0.2 build is currently in closed testing and will be on the public unstable branch soonThe narrative system is finishedThe other goodies have been added to the office that will greet you once insideThe translation files will be generated soon for the translators to be translated.A simple Tutorial map has been added.
    Read full article on Community Announcements (Kombarus)
  • Patch NotesOfficial

    Update 0.1.7.219

    Welcome back, Employee 627!It has been a while since the last update, so i want to clear some things up and tell you the current state. This is a smaller update, focused a lot on rewriting some systems that uses the statistics files and anomaly names at the same time. Rewriting the anomaly name system was required for the translators to be able to translate anomaly names at all. When the translations are ready, The next update will include a new map and some other goodies. A full changelog is right below! As always, you can be part of the development on the Discord server! Update Version 0.1.7.219U: ⚡ Features / Content added & changesRewrote stats generation systemRewrote anomaly name system on End / Gameover screensAdjusted Shadowsettings (again)Changed (on Hard and Impossible difficulties - when there is no warning left) if you report something and it would game over you by spawning another anomaly while reporting, it will wait for the report to finish and give you another anomaly instead of game over you. (All though if you failed the report, it will game over you instead)Added translated anomaly names (The anomaly missed texts at the Gameover and Gameend screens will now be translated) 🔧 Fixed BugsFixed double black screen when finishing or failing a mapFixed low quick graphics settings not applyingFixed that the same entity events do not appear multiple times in one runFixed that you can press ESC to unpause the game and the music is not bugging outFixed the lighting issue on the Country House windows when a light anomaly was activeFixed text wrapping on BSOD screensFixed stat file breaking bug where it would get the translation for the rooms instead of the original (This led to the problem it couldn't find stats and couldn't save them either, especially when switching languages). This fix WILL renew the stats and might reset your progress if it saved them in a non english language.
    Read full article on Community Announcements (Kombarus)
  • Patch NotesOfficial

    Unstable branch update 0.1.7.219U

    Welcome back! This update focused a lot on rewriting some systems that used the statistics files and anomaly names at the same time. Rewriting the anomaly name system was required for the translators to be able to translate anomaly names at all. When the translations are ready, the anomaly missed texts at the Gameover and Gameend screens will be finally translated As always you can be part of the development over at the discord server! The full changelog: Unstable Update Version 0.1.7.219U: ⚡ Features / Content added & changes Rewrote stats generation system Rewrote anomaly name system on End / Gameover screens Adjusted Shadow settings (again) Changed (on Hard and Impossible difficulties - when there is no warning left) if you report something and it would game over you by spawning another anomaly while reporting, it will wait for the report to finish and give you another anomaly instead of game over you. (All though if you failed the report, it will game over you instead) 🔧 Fixed Bugs Fixed double black screen when finishing or failing a map Fixed low quick graphics settings not applying Fixed (hopefully) that the same entity events do not appear multiple times in one run Fixed that you can press ESC to unpause the game and the music is not bugging out Fixed stat file breaking bug where it would get the translation for the rooms instead of the original (This led to the problem that it couldn't find stats and couldn't save them either, especially when switching languages). This fix WILL renew the stats and might reset your progress if it saved them in a non-English language.
    Read full article on Community Announcements (Kombarus)

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