
Screenshots

Watch trailer on Steam ↗RUINER 2
Reikon Games · Published by Reikon Games · Official site ↗
Content notice: Mature Content Description: The developers describe the content like this: RUINER 2 depicts a dystopian future containing intense violence, blood, gore, and dismemberment. The game explores mature themes, including drug use, human trafficking, and corporate exploitation. Characters frequently use strong language. Death is earned.
Last updated 28 Sept 2026
RUINER 2 is a Cyberpunk Action RPG set in the cult-classic world of RUINER, where death must be earned. Experience brutal, lightning-fast combat with deep systems. Use the new ‘Shell System’ to switch characters mid-combat and exploit lethal combos in single player or up to 3P co-op.
Action, Indie, RPG · More free games
Navigate the harsh world of RUINER 2 as you engage in lightning-fast combat and master the new Shell System to switch characters mid-fight. Explore this action-packed adventure with up to three friends or dive into solo play for a rich, immersive experience.
About this game
RUINER 2 evolves the cult-classic top-down shooter into a deep, systems-driven Action RPG. Return to the industrial hellscapes of Rengkok and the wasteland beyond with unique playable Shells and a combat style defined by your choices. RUINER 2 evolves the fight, but the formula remains the same. The opponents are still savage. The crowd still closes in. The only way is still through. Stop killing, and you're dead.
RENGKOK: THE CONCRETE PURGATORY
In Rengkok, corporations control your life. They hold the copyright to your death, too. You are trapped in a cycle of servitude where dying is a breach of contract. The system is designed to keep you alive, suffering, and productive. To break the chains of this dystopic purgatory, you must force the world to let you go.
WELCOME BACK, PUPPIES
The ‘Shell System’ allows you to command a roster of up to three unique bodies, switching between them instantly during the fight. Rather than being locked into a single class for a hundred hours, you build a roster. Each ‘Shell’ is different: distinct playstyle, abilities, and a different role in the slaughter.
KILLER COLLABORATIONS
Combat in Rengkok is a high-speed puzzle: reflexes keep you alive, and strategy keeps you winning. Knowing when to swap and what to chain will make the difference. You will chain skills across your ‘Shells’ to build combat loops that compound with every rotation. The same rules apply whether you're running a solo or teaming up with three players in co-op.
NEW TOYS
Every piece of salvaged tech is a step toward survival or a step too far. Outfit your ‘Shells’ with weapons, protective gear, and internal implants, but every item draws from that Shell's resources. There are no free slots, only trade-offs. Push your gear further with crafting, and the stakes and risks go higher with every attempt.
SAME PUPPY, NEW TRICKS
Every Shell in your roster features a deep, specialized progression path. You get four skills with branching nodes that change how those skills behave. The deeper you go, the more variations and combinations you can unlock.
When you finally discover that perfect setup and start landing devastating combos, it’ll feel personal.
Become something Rengkok didn’t plan for.
KEY FEATURES
You Are the Hacker
In Rengkok, power is control. You are a hacker who hijacks other heroes, turning them into “puppies” called ‘Shells’. Defeat unique bosses, add them to your collection, and put them on your leash.
Your Shell Roster is your build
Every Shell you obtain goes to your Garage. Your Shell Roster is your build: pick three for solo or two for co-op, and swap between them on the fly.
Use Synergies
Every Shell has a role. Master your synergies to trigger cascading damage that no single Shell could pull off alone. The deeper your combinations, the further you can push.
Hacker Progression
Respect levels your Hacker. Spend respect on the Neural Network - a passive tree that shapes your entire roster and defines your build. There are endless combinations you can explore.
Shell Progression
Each Shell grows. Four skills, three branching paths each, and dozens of nodes that redefine each Shell's playstyle. Mix and match across your roster to create deadly combinations.
Overload System
Every Shell runs on three resources: Power, CPU, and Memory. Every piece of gear draws from that Shell's pool. There are no free slots, only trade-offs, so gear up smart.
Limitless Crafting
Every upgrade is a bet. Push further, and the Complexity Factor climbs. The item can change in ways you didn't plan for. How far you push is your call.
Endless Endgame
Fight through escalating tiers across Rengkok's darkest districts: stronger enemies, better loot, no ceiling.
Up to Three-Player Co-op
Three players, six Shells, one combined roster. Cooperate and push together further than any single roster could handle alone.
No Pay-to-Win Rule
We believe your fun & success should be defined by your skill and strategy, not your wallet. Once you own the game, you own the full experience, including complete offline access for single-player mode.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: AMD Ryzen 5 2600 / Intel Core i5-8400
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1060 (6GB) / AMD Radeon RX 580 (8GB)
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 10 GB available space
Supported Languages
*languages with full audio support
Latest news
Community & EventsOfficial
RUINER 2 Fan Art Contest - Winners
The results are in for the RUINER 2 Fan Art Contest! A massive thank you to everyone who took the time to submit and share their work with us, we truly appreciate the effort everyone put in, and going through all the entries was an absolute blast.Choosing the winners wasn't easy, but our dev team has finalized the list. Presented in no particular order, please join us in congratulating our Grand Prize winners! 🏆 Grand Prize WinnersPUPPETY by はこチキンSubmission thread: https://discord.com/channels/1475456387705209005/1527801974613868644Blood Path by JoeSubmission thread: https://discord.com/channels/1475456387705209005/1527741452849774622Their work will be integrated directly into the game world, as environments, loading screens, or lore materials, and both Grand Prize Winners will be credited in the official RUINER 2 credits. ⭐ Runners-Up The quality of entries really did blow us away, so we are highlighting five amazing runners-up. In some cases, we wanted to celebrate the standout style, in others an outstanding piece of work that deserved the spotlight. Again, in no particular orderWE WERE NEVER FRIENDS by Hell-IncSubmission thread: https://discord.com/channels/1475456387705209005/1527392630118416527 RUIN MINECRAFT by MegaSubmission thread: https://discord.com/channels/1475456387705209005/1527812211131682937Fallen Her by KatiakSubmission thread: https://discord.com/channels/1475456387705209005/1523980323548037170Get up, Puppy! by LATTE 🍒☕Submission thread: https://discord.com/channels/1475456387705209005/1522258341768990730Yellow Lambo by DeleteSubmission thread: https://discord.com/channels/1475456387705209005/1498226823891255406Video Link: What happens next Grand Prize Winners: You will receive a Steam copy of RUINER 2, copies of other Reikon Games titles (available for PC/Steam, Xbox, or PlayStation), your artwork integrated directly into the game world, loading screens, or lore materials, and your name in the official credits. Runners-Up: You will receive a Ste...Read full article on Community Announcements ([EN-CM] Skoll)Community & EventsOfficial
RUINER 2: Fan Art Contest
The RUINER 2: Fan Art Contest is officially live! Share your original artwork inspired by the RUINER universe, whether it features characters, enemies, environments, or any other element from the world. All art styles are welcome, as we are looking for unique ideas that fit the dystopian, cyberpunk aesthetic of Rengkok. You do not need to be a professional artist to enter, just let your imagination run wild. Event Dates: 24 June to 17 July, 23:59 CET.Winners Announcement: Around 24 July. Requirements:Formats: Open to all mediums, including but not limited to digital, traditional, 3D, and pixel art.Digital Art: Minimum resolution of 1920x1080px.Traditional Art: Please submit your work at a minimum of 72 dpi, though 300 dpi is preferred. Rules Entry Limit: Strictly one entry per person. If you enter multiple times, only your last submission will be considered.Existing Fan Art: You are welcome to submit art you may have already created, but we encourage everyone to create something new and unique for this event.Generative AI Policy: We value original, human-created work. Every submission must be entirely your own creation, meaning AI-generated content and plagiarism are strictly prohibited.Intellectual Property: Submissions using copyrighted assets or direct designs from other games or franchises will be automatically disqualified.Community Code of Conduct: Keep your concepts focused within the dystopian themes of the game. Submissions containing explicit real-world references or NSFW elements will be disqualified.Submission Channel: Please submit your entries in the Fan Art Discord Channelhttps://discord.gg/C8Mtgw59PB The RewardsGrand Prize: (up to 3 winners)Copy of RUINER 2 (Steam)Copies of other Reikon Game titles (PS, Xbox, or Steam)Winning designs will be added to RUINER 2 as the environment, loading screens, or lore materials.The creators will also be credited in the game's official credits.Runner-Up Prizes: Depending on the volume and quality of the submissions,...Read full article on Community Announcements ([EN-CM] Skoll)AnnouncementsOfficial
Closed Pre-Alpha Playtest Wrap-Up
The dust has settled on our very first Closed Pre-Alpha Playtest, and we want to send a massive thank you to everyone who signed up, shared their feedback, and showed interest in jumping into the world of RUINER 2 so early in the journey, we read every single comment. If you didn’t get an invite this time, don’t be discouraged. Your enthusiasm hasn’t gone unnoticed, we’re already planning more playtests toward the end of June and hope to be able to invite even more players this time around. The main goal of our recent playtest was to test core mechanics and systems. We wanted to see how the Shell System, combat, and itemization hold up when played by our community for the first time. We're taking all that feedback onboard as we continue the development of the RUNIER 2. Below, you’ll find our detailed thoughts on your feedback and where we’ll be taking things for the next playtest. Combat Feel & Pacing PacingWe want the game to feel fast-paced and dynamic from the very beginningA lot of the pacing issues you experienced are directly connected to the character progression and itemization systems not being final yetAs those come together, a proper passive skill tree, meaningful gear choices, and real power spikes, the feel of combat will change significantly DashThe dash in the playtest was a fixed, basic version with no upgrade pathDash will be upgraded with your Shell through the passive skill tree and item choices, including the well-known RUINER multi-dashEach Shell will get its own version of dash developed through that same system, accessible to all of them rather than tied to one character MeleeMaking all playstyles viable is a design requirement, not something nice to haveMelee is a big part of gameplay, and we will focus on balance vs ranged playstyle Suicide creeps will have a brief delay before they explode, giving melee players time to react Weapon impact feedbackThis is something we had not prioritised yet at the time of the playtestGetting the impact feel...Read full article on Community Announcements ([EN-CM] Skoll)AnnouncementsOfficial
The RUINER 2 Official Gameplay Trailer is Live
WATCH NOW! Hey Ruiners. It's out. Go watch it, then come back, because we want to talk about what you just saw. First off we want to say the response since the reveal has been incredible. Your support, fan arts, memes, people dusting off their RUINER saves, we see all of it and it means a lot to the team. Now let's break down what's actually in the Official Gameplay Trailer: THE SHELL SYSTEMThe Shell System is the heart of RUINER 2’s gameplay evolution. You collect combat bodies called "Shells" to add to your Shell Roster and swap between them instantly mid-fight. Each Shell has its own abilities, distinct playstyle, and equipment. Chain abilities across Shells to exploit lethal synergies and survive in Rengkok. CHARACTER PROGRESSIONThe depth of RUINER 2 is reflected in its multilayered character progression. Each Shell has its own Active Skill Tree that upgrades tactical abilities. The Passive Skill Tree applies across your entire roster, shaping how all your Shells perform. The multilayered character progression ensures that no two Rosters are built the same way. Your Roster is your build. ITEMIZATION AND GEAR Rengkok is unforgiving, only if you constantly push your gear to the limit will you last. You hunt items across rarity tiers, each with unique stat combinations that change how a Shell performs in combat. Finding the right gear is essential for optimizing your Roster and developing deadly synergies. ENDGAME CHALLENGESBeyond the campaign, RUINER 2 offers replayable endgame modes. You explore Wastelands and conquer Dungeons, with difficulty that scales as far as you are willing to push. The rarest gear is reserved for you when you push the difficulty to its limits. If you like what you see, adding the game to your Wishlist is the best way to support us right now. If you want to get your hands on RUNIER 2 early, our Pre-Alpha Closed Playtest kicks off April 27. Sign up here https://ruiner-2.firstlook.ggRead full article on Community Announcements ([EN-CM] Skoll)AnnouncementsOfficial
Sign Up for our First Closed Playtest
HEAVEN is watching, and the system is ready for its first live stress test. We are officially opening sign-ups for our first RUINER 2 closed pre-alpha playtest. This is your chance to jack in early and help us build the future of Rengkok together. We need raw data and ruthless feedback. Are you ready, Ruiners?How to JoinSign Up: Visit https://ruiner-2.firstlook.gg to register your interest Sync with Steam: Ensure RUINER 2 is on your Steam Wishlist Join the Network: Head over to the Official RUINER 2 Discord ServerOnce you're all signed up and on the waitlist check the rewards section of your profile and earn at least 200 points to enter the lottery for playtest access. There are plenty of extra rewards you can unlock only if you’re invited to the playtest tool, such as Discord roles, friend invites for some sweet 3-player co-op, and Steam Keys of other released games - RUINER and Metal Eden Intel and Timeline Mark your calendars and prepare:Sign-ups open now! https://ruiner-2.firstlook.gg/Invites Sent on April 27Playtest Window April 27, 19:00 CEST - May 4, 23:59 CEST This is a closed playtest with a limited number of openings, starting with 200 spots (not counting additional invites from rewards). Register now, and we’ll contact you via email if you're selected into the playtest. If you don’t get the invite this time, don’t worry. There are more playtests to come as development continues and we want to hear from you! Join the Network As a small developer that cares about making games we want to play, we are grateful to have you in this community. To stay updated and show your support, add us to your Steam Wishlist today.Read full article on Community Announcements ([EN-CM] Skoll)






