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Franchise Hockey Manager 11

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Franchise Hockey Manager 11 screenshot 1
FHM11 Trailer trailerWatch trailer on Steam ↗

Franchise Hockey Manager 11

Out of the Park Developments, game54 Software · Published by Out of the Park Developments · Official site ↗

Mostly Positive — 70% positive (152 reviews) · 171 achievements

Last updated 28 Sept 2026

Franchise Hockey Manager returns for the 2024-25 season with plenty of additions to the deepest, most authentic hockey strategy gaming experience you can find. Choose from teams around the globe and select a team to guide to glory, including a chance at the ultimate prize, the Stanley Cup®.

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£16.75

Lowest price we've ever recorded

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Price history

4 Sept 2026Lowest: £16.75 · Highest: £16.7511 Oct 2026

Simulation, Strategy, Sports · 2024 · More £15 - £30 games

Manage every aspect of your franchise in Franchise Hockey Manager 11, a deep strategy game where you can lead any team worldwide towards the Stanley Cup.

About this game

The Franchise Hockey Manager series returns for its 11th version in 2024-25, with new additions that will further expand on the most authentic hockey strategy gaming experience you can find.

Choose one of dozens of leagues around the world and select a team to guide to glory, including a chance at the ultimate prize: FHM11 is licensed by the NHL®, allowing you to take the reins of your favorite franchise to capture the Stanley Cup®.  Or, take control of a national team and try for international supremacy.

You can also choose a historical game, where you can begin in any year in NHL® history, play in a legendary international tournament, or (new this year) play in a historical minor league.

if you'd like to create your own customized league, you can do that, and FHM11 brings international play to that mode as well.  If you've been playing FHM10 and can't bear to part with your team, import the save into FHM11 and carry on with the addition of FHM11's new features.

However you choose to play, you have control of your team and can oversee finances, select strategies, hire your staff, make trades, sign free agents, and draft the newest generation of stars as you try to build a championship team - and then make it into a dynasty!

All new for Franchise Hockey Manager 11:

  • International play has been added to custom games; the makeup of the international tournaments will adapt to the way you've set up your custom league(s)

  • Playable minor league hockey has been added to historical mode, starting with the full history (including all players) of the American Hockey League from 1940 to the present

  • Many improvements have been made to the AI trading behaviour; the AI will now draw from a bigger library of potential trade models, and some loopholes in the existing trading logic have been closed

  • Similarly, the transfer system AI in Europe has also had some significant improvements of the same type the trading AI received

  • The NHL's new 4Nations Faceoff Tournament has been added to modern games

  • Owner goals have been added: your owner will ask you to make changes to your team; failing to comply may put your job in jeopardy, but keeping the owner happy will help you stay employed

  • Additionally, job security mechanics have undergone a major revision and should feel more realistic now

  • Development tracking has been added for your players, so you can see how they're progressing

  • Coaches can now have specific tactical preferences and will be more effective when employing their preferred tactic(s) (and they'll use them more often)

  • Major adjustments have been made to the pool of younger players in the database at the start of the game, to fix the growing issue of there being too many NHL-caliber young players in the early years of the game

  • Long-term player generation has also been adjusted to improve the top end quality of new prospects; combined with the above database change, the overall talent level should be maintained at a much smoother level over the course of the game

  • We've improved the 2D engine's play execution logic to build upon the play calling improvements in the previous two versions, so teams tend to stick with their set play execution longer, and also made a major change to the passing mechanics to allow for more use of indirect passing

  • New league reports, including (among other things) a Demographics report for the league and a review of Draft Sleepers/Busts from past drafts

  • The AI's roster management in the period between the playoffs and the start of a new year has been improved, particularly in how it grasps the roster changes that will happen on July 1 due to things like losing free agents

  • Playoff series will now get a preview in the news

  • As always, complete team and player updates for the new 2024-25 season, as well as smaller changes like a mid-season award candidate preview and "Exceptional" status in the Major Junior leagues, new interface additions, and many other improvements!

System Requirements

Will my PC run this? →

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 8.x, Windows 10, or Windows 11
  • Processor: Intel or AMD 64-bit Processor, 1GHz processor
  • Memory: 8 GB RAM
  • Graphics: 1280x768 display (1280×768 display requires fullscreen mode)
  • Storage: 8 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system

Supported Languages

English

Latest news

  • Patch NotesOfficial

    FHM11 Hotfix 11.4.52 Now Available

    A hotfix for FHM11, version 11.4.52, has just been released. This is a very small fix: one of the data changes in the previous hotfix would, under some specific circumstances, make an existing save unloadable if the player involved was a free agent in the save. There are no other changes.
    Read full article on Community Announcements (JeffR)
  • Patch NotesOfficial

    FHM11 Hotfix 11.4.51 Now Available

    A hotfix for FHM11, version 11.4.51, has just been released. This update fixes a few NHL data errors, primarily with young players on entry-level contracts. Additionally, it corrects a bug that was causing some display errors with award winners. It also adds a few contracts that will take effect on July 1, 2025, mainly college and junior players signing with NHL teams as well as some similar moves in European leagues. The actual rosters still remain as they were on the trading deadline, though. Changes: -fixed a number of errors in the contract lengths and other data for players on NHL entry-level contract -corrected the rights on a couple of NHL players whose rights weren't switched after trades earlier in the season -fixed bug that was causing the player with ID#0 (Luke Adam) to be incorrectly displayed as the winner of some awards (the update will fix this in existing saves)
    Read full article on Community Announcements (JeffR)
  • Patch NotesOfficial

    FHM11 Content Update 11.4.49 Now Available

    FHM11's final content update is here! Rosters have been updated as of the NHL trading deadline (as well as some later signings), we've made some major changes to the way penalties work in 2D mode so leagues and years have their own individual settings, and the International Hockey League completes our set of playable minor leagues in historical mode. We've also added a new set of historical challenges, and spent a lot of time fixing vaious issues with the game. While this will be the last major content addition to the game, it's possible that we may do further hotfixes if the need becomes apparent. But otherwise, we'll now be moving on to the development of FHM12. Your existing savegames will be compatible with the updated game. Some fixes, however, are data-dependent and may require starting a new game before you see them. Additions: -league and era-specific penalties have been added to 2D mode: -every league now has its own set of penalty data instead of one universal one being used everywhere, and the historical league penalties now change on a year-to-year basis (note that the league-specific rules don't work for tournaments for now - we'll be changing that next year, but to get this system working in FHM11 we had to use some temporary workarounds to get around the need to make major structural changes to the database - but those won't work for the tournaments, which will still use the default penalty system) the most noticeable differences will be fights resulting in immediate ejections in all leagues where that rule exists, the addition of a number of new penalties that didn't exist in the default penalty set, and some penalty-expiry rules changing in the historical leagues over time (e.g. prior to 56-57 and the "Canadiens" rule, NHL power plays won't end on a goal) there's probably a lot of detail that can and will be added to the individual league data in the future, particularly if I can find league-specific penalty frequency data, but for now the basics sh...
    Read full article on Community Announcements (JeffR)
  • Patch NotesOfficial

    FHM11 Hotfix 11.3.42 Now Available

    A hotfix for FHM11, version 11.3.42, has just been released. A couple of potential game-breaking issues have become apparent, as well as a few things we'd rather not wait to fix, so we've decided to release a hotfix to correct them rather than wait until next month's full update. The biggest problems was an unavoidable crash in smaller custom game setups that had players being generated in a large number of nationalities. In addition to the more critical fixes, we're also including a few other things that had already been completed and are safe to include at this point. Their inclusion here doesn't necessarily indicate that they were a higher priority than any other fix or change, just that their relatively simple nature allowed them to be included early. The next content update will still be coming out in mid-March after the trading deadline. Changes: -fixed crash in custom games on July 1 when number of national teams exceeds the number of regular teams -fixed potential error in format of international tournaments in custom games -custom game creation with the CHL leagues included will no longer crash partway through the setup -historical farm team affiliations are now working properly again for all leagues -AI teams will no longer have multiple players using the same uniform number -major junior teams will no longer release recently-drafted high-potential players in early August -major junior players with $0 contracts (aside from players loaned from NHL teams) will no longer start to appear after a few seasons -historical challenge popup has been rearranged a bit to classify the challenges by year (no new challenges added yet, but there will be 12 minor league ones coming in the full update) -fixed ties not counting as GP on international tournament histories in custom games
    Read full article on Community Announcements (JeffR)
  • Patch NotesOfficial

    FHM11 Content Update 11.3.39 Now Available

    The second content update for FHM11 is here! In addition to fully updated rosters in all leagues (as of February 4), we've also added the old Western Hockey League (1948-74) as the third playable minor league in historical mode, made a number of changes to improve 2D mode's realism, as well as the usual bug fixes and other adjustments. Historical and league-specific penalties for 2D mode, which we'd hoped to include in this update, have run into a few complications so we've pushed those back to the next (post-trading deadline) update. That one is likely to be a fair bit larger than this one, as the hotfix two weeks ago included a number of the fixes that would've gone into this update. It will also include the last of the new playable historical minor leagues, which will cover the later years (1984-2001) of the International Hockey League. That update will be released sometime in mid-March, after the NHL trading deadline. Your existing savegames will be compatible with the updated game. Some fixes, however, are data-dependent and may require starting a new game before you see them. Additions, changes, and fixes: -current database updated, rosters current as of February 4 (the Pettersson extension with Vancouver is the earliest NHL thing that's not in) -Western Hockey League (1948-74 version, not the junior league) is now playable in historical mode; everyone who played a WHL game in this period has been added to the database; note that some teams in this league will continue into the CHL when the WHL folds in 1974 -large number adjustments to 2D mechanics; in particular, scoring should now be lowered to a realistic level, the shot totals for defencemen substantially reduced, shots blocked increased, and forwards should be shooting from long range more often -the schedule screen will now show the correct number of points for teams in leagues that allow ties (had not been counting the tie points) -the scorers list on the schedule screen will no longer be cut off in hi...
    Read full article on Community Announcements (JeffR)

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