
Screenshots

Watch trailer on Steam ↗Pocket Idler: Fishing Pond
Inner Realm Studios · Published by Inner Realm Studios
Very Positive — 81% positive (81 reviews) · 23 achievements
Last updated 28 Sept 2026
Craft your dream fishing experience in this engaging tycoon idler. Stock your pond with rare fish, build and upgrade your shop, attract eager customers, and manage your business to become a legendary fishing haven.
£2.49
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Indie, Casual · 2024 · More under £5 games
Dive into Pocket Idler: Fishing Pond, where you'll craft your dream fishing experience by managing your shop, attracting customers, and upgrading your business. Enjoy a casual yet rewarding gameplay journey as you turn your pond into a renowned fishing destination.
About this game
Pocket Idler: Fishing Pond is the first cast in a series of relaxing and casual idle games designed to deliver bite-sized satisfaction.
You've just acquired a quaint pond nestled amidst a tranquil forest, and with it, the chance to build a legendary fishing haven.
Stock your pond with an ever-growing variety of aquatic friends, from the commonplace to the curiously rare. Upgrade and rent top-notch fishing gear to ensure your customers snag success.
Spruce up your shop with an array of charming decorations, each adding a unique touch to your piscatorial paradise and establishing a permanent popularity boost. Every satisfied customer leaves a positive review, further propelling your reputation and unlocking even more exotic fish to stock your waters.
Gameplay Features:
- Hybrid Tycoon & Idler gameplay.
- Stock and manage your very own pond with increasingly more rare fish.
- Upgrade your rental rods and bait to increase customers success and happiness.
- Upgrade your shop building to increase customer expectations.
- Install decorations to improve your overall visual flair.
- Receive positive/negative reviews that effect popularity.
- Push to get the highest popularity level through upgrades and review and drive up customers rate and unlock new fish types for stocking the pond.
- Earn money for every fish caught.
- Set your ticket prices and markup on your fish.
- Relaxing atmosphere and calm, casual idle gameplay.
- Adorable and minimalistic pixel art.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Intel Core i3 Dual Core
- Graphics: NVIDIA Geforce GTS 450 / AMD Radeon HD 5570
- DirectX: Version 10
- Storage: 100 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
First Look At “Lumberjacked”, a New Incremental Adventure Game Coming April 17th
Hi everyone! I’d like to introduce and give an early look at my latest Incremental game “Lumberjacked!” It’s a Casual Adventure-Incremental game with some clicking where you wake up in a mysterious cabin in an even more mysterious forest, axe in hand, and one purpose. With the help of a little gnome, you’ll spend your time chopping trees, cashing in the logs, and upgrading your body and axe, as well as unlocking new tools to aid you in your harvesting. With multiple endings, will you embrace your destiny, or defy it? This is my first release where I’m not a solo-dev, as I’m working with Dumb Duck Games, and I can’t wait to show more on the game next week, as we inch closer to release date! Be sure to wishlist if you're interested :) https://store.steampowered.com/app/3593780/Lumberjacked/Read full article on Community Announcements (sjgreys)AnnouncementsOfficial
Bit-Cremental: Fishistry, My New Fishing Idler Is Out Now!
Hey everyone! If you're itching for more idle fishing fun, I just launched Bit-cremental: Fishistry! {STEAM_CLAN_IMAGE}/44981190/e1ff7c5f237be954b85719c3e75a5d285daac4c5.png This Game Boy-inspired idle game is part of a new series alongside Pocket Idler, bringing retro vibes to incremental games. Each game in the series will share a similar layout while offering unique gameplay mechanics to keep things fresh and exciting. I’d love to hear your thoughts and feedback - it means the world to me! Thanks so much for your support, and happy fishing! 😊Read full article on Community Announcements (sjgreys)AnnouncementsOfficial
A New Game Boy-Inspired Idle Fishing Game Drops Dec 13th!
Bit-cremental: Fishistry 🎣 Hello, fisher friends! 🎣 I’m thrilled to announce my latest idle fishing game: Bit-cremental: Fishistry! {STEAM_CLAN_IMAGE}/44981190/386417c51d4db1b3e1a55fcf0c9db5d49359860a.png Following in the footsteps of Pocket Idler: Fishing Pond, Fishistry is part of a new series called Bit-cremental—bite-sized, Gameboy-inspired incremental games with a nostalgic charm. In this short and experimental idle game, you’ll operate a gashapon machine that rewards you with fish to grow and nurture. Once they mature, fisher people will arrive to reel them in, earning you some well-deserved coins! Use your earnings to upgrade various aspects of the game for greater efficiency, unlock new backgrounds and color palettes, and collect 24 increasingly rare fish to complete your collection. {STEAM_CLAN_IMAGE}/44981190/e1ff7c5f237be954b85719c3e75a5d285daac4c5.png Bit-cremental: Fishistry launches on December 13th, so don’t forget to wishlist it today! An Update on Pocket Idler: Fishing Pond Hey everyone! After the release of Pocket Idler: Fishing Pond, life threw some unexpected chaos my way, which disrupted my plans for updates. To be honest, I’ve been rethinking how the ideas I had for new content might fit into the game. That said, I’m still committed to bringing you more fun, and I’m exploring the best way to deliver something exciting next year. I’ll share more details soon! Thank you so much for playing and for your continued support. I can’t wait to see you again on December 13th for the release of Bit-cremental: Fishistry!Read full article on Community Announcements (sjgreys)AnnouncementsOfficial
v1.35 - Character Customization, Hats, & Personal Fishing
I'm really excited to bring you this update! It introduces a more personal experience to you and your avatar and introduces the foundation for the end-game content. You can now customize your character a bit, change their hair and its color, their clothes color, and purchase and equip hats! Or hide your hat and or hair, if they don't suit you. Earn "Fish Tokens" when you go on a personal fishing trip to a secret fishing area in the woods, once you've unlocked it. I know we've all been jealous of our fisher people customers getting to reel in all of the fish, and now it's your turn! As always, I will be playing all day, and waiting for your feedback to ensure the quality of this update is up to par with the rest of the game. Thank you for all of your support! New Gameplay: Customize your character to bring yourself into the game. Purchase new hats for your character. Go on personal fishing trips to a secret location in the woods. Earn Fish Tokens by catching fish on your personal fishing trips. 3 new achievements to earn. What's Next? After a bit more testing, I will begin to lean into the rest of the end-game content. There will be new fishing spots with more variations, unique fish at the new spots, and even more hats. Fish Chartering will allow you to bring your customers to new areas to fish and provide an entirely new gameplay experience once you've completed the base game as it currently is. And who knows what else? I'd love to hear your feedback on the Discord server, perhaps you have a great addition! Join the DiscordRead full article on Community Announcements (Inner Realm Studios)AnnouncementsOfficial
v1.3 - More Customers, More Fish, More Management, and a Better Start
While everyone loves positive reviews, negative ones openly reveal the flaws in a game, and I'd like to start by saying that I've heard you...and I'd like to thank everyone who has given feedback on Discord, and given positive reviews, as well! This update addresses the game's slow start, makes it a bit more exciting with more fish and customers overall, and adds a more detailed way to manage your prices and customers. Overview New Features: Customer happiness value that can alter spawn rate. Visual representations of customer happiness and the spawn rate. Rod, Bait, and Pond Capacity upgrades now increase popularity a little bit to help boost the start of the game. Adjustments: Higher customer spawn rate. Double pond capacity. Adjusted fish values to match the increase of above values. Popularity gain flows better with the increased customers and fish catches. First new fish unlocks, and upgrade purchases come a lot sooner at the start. Birds now give a small percentage of the pond's total fish value so, it keeps up with progress. Bug Fixes: Disabled upgrade buttons when filling the pond, which would cause issues. Disabled the ability to open the pond when filling it. The fish display card when deleting will now be disabled when the pond auto-opens, if active. Now let's get into the details! More Fisher Peoples & More Fish The start of the game was too slow, and I've addressed this. I started with the number of fish by increasing the max capacity upgrade levels, which has been doubled. To catch all these fish, the spawn rate of customers has also drastically increased. These two elements combined make the game quite a bit more exciting to watch and provide a more satisfying experience. It's important to keep in mind that this is still an idle game, so it does still start off slower and increase in rate as the game progresses, but I hope this helps make things less boring. Keeping the game running in the background can also cause popularity to increase at a higher r...Read full article on Community Announcements (Inner Realm Studios)






