
Screenshots

Universe Unknown
Kortex Gaming Studios · Published by Kortex Gaming Studios · Official site ↗
Content notice: All mature content is fake and is not over shown or overly expressed. The extent of blood shown is when being hit with no shields it shows blood splatter on screen and coming from character on bullet hit.
Last updated 28 Sept 2026
A third person, sci-fi, looter shooter. Reclaim earth from robotic enemies. Level up, gain skill abilities, and fight for the right of our very existence.
Action, Indie, RPG, Early Access · More free games
Embark on a thrilling journey to reclaim Earth from robotic foes in Universe Unknown. This action-packed indie RPG challenges you to fight for survival, gaining skills and leveling up along the way.
About this game
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10 64-bit
- Processor: Intel Core2 Duo 2.4GHz or equivalent
- Memory: 4 GB RAM
- Graphics: 2GB VRAM
- Storage: 35 GB available space
- VR Support: N/A
Supported Languages
*languages with full audio support
Latest news
Patch NotesOfficial
Multiplayer & Extraction Update
Universe Unknown — Update 0.0.10.7Multiplayer & Extraction UpdateThis update expands the multiplayer extraction flow, improving how squads complete deployments and return to their M.F.A.S. Station.Extraction & Deployment• Deployments now remember the M.F.A.S. Station the squad launched from.• Completing a deployment now returns the squad to its originating M.F.A.S. Station.• Successfully validated the High Garden → Deployment → Extraction → High Garden gameplay loop.• Deployments now remain active while squad members are still fighting.• Extracted players can remain connected while the rest of their squad finishes the deployment.• Once the deployment has concluded, the squad is returned through the extraction return flow together.Extraction Dropship• Improved the extraction dropship's complete approach, landing, boarding, takeoff, and departure sequence.• Improved transitions between the dropship's flight, landing, boarding, and departure stages.• Improved dropship heading during approach and landing.• Fixed an issue that could cause the dropship to suddenly rotate during its landing sequence.• Fixed unwanted forward pitch that could occur while the dropship was landing.• Improved player extraction handling during the dropship departure sequence.Multiplayer• Improved synchronization of player deployment states during extraction.• Improved detection of when a squad's deployment has fully concluded.• Improved multiplayer handling when squad members extract at different times.• Improved squad return behavior after completing a deployment.Known Issue• In some multiplayer situations, a Client who extracts before the Host may not correctly switch to the Host's spectator camera.• This does not prevent the remaining squad member from continuing the deployment or prevent the deployment from completing normally.Read full article on Community Announcements (Venom5ymbiote TTV)Patch NotesOfficial
Universe Unknown — Update & Patch Notes
Universe Unknown — Update 0.0.10.6This update focuses heavily on multiplayer lobby stability, squad management, deployment flow, and player inventory reliability. The lobby and deployment systems have received a substantial multiplayer pass in preparation for the next stage of development.Travel Terminal & Deployment• Added the new Travel Terminal deployment system. • Added data-driven destination and activity selection. • Added support for locked and unlocked deployment destinations. • Added destination information including Objectives, Rewards, and Requirements. • Added Squad Leader-only deployment launching. • Launch requests are now validated by the server. • Added a synchronized 10-second deployment countdown for the squad. • Squad Leaders can cancel an active deployment countdown. • Opening the Travel Terminal correctly handles countdown visibility. • Improved multiplayer travel between the M.F.A.S. Station and deployment areas. • Successfully validated deployment with both host and remote players. • Player identity and character data now persist correctly through deployment travel. • AAC Frame, equipment/loadout, squad position, and Squad Leader state correctly carry into deployment. • Updated lobby destination terminology to M.F.A.S. Stations.Multiplayer Lobby & Squad Improvements• Squad leadership can now be transferred to another squad member. • The promoted player immediately receives Squad Leader status. • Promoted Squad Leaders automatically become Ready. • The previous Squad Leader correctly returns to Not Ready after transferring leadership. • Ready/Not Ready displays now synchronize correctly between squad members. • Fixed several cases where the lobby could display outdated Ready information after leadership changes. • Launch controls now correctly respond to the squad's current leadership and Ready states. • Improved synchronization of Squad Leader information across host and connected clients.Kick & Squad Management• Squad Leaders can now directly...Read full article on Community Announcements (Venom5ymbiote TTV)Patch NotesOfficial
Universe Unknown — Travel & Deployment Update | v0.0.10.2
UNIVERSE UNKNOWN — TRAVEL & DEPLOYMENT UPDATEVersion 0.0.10.2This update introduces the first functional version of Universe Unknown's new travel and deployment experience, along with a large collection of multiplayer fixes and improvements made since version 0.0.9.2.TRAVEL TERMINAL & DEPLOYMENT• Added the new Travel Terminal system.• Added the Deployment Zones activity category.• Added support for browsing planets and their available deployment regions.• Added Thavma as the first available deployment planet.• Added Paylyx Vale as the currently available extraction region on Thavma.• Deployment destinations now display activity information including: • Description • Difficulty • Recommended squad size • Environment • Objectives • Possible rewards • Deployment requirements• Unavailable destinations can now be displayed as locked rather than being removed from the interface.• Additional destinations currently shown in the Travel Terminal are unavailable while they remain in development.SQUAD DEPLOYMENT• Only the Squad Leader can initiate a deployment.• Added a synchronized 10-second deployment countdown for the squad.• The Squad Leader can cancel the deployment during the countdown.• Deployment countdown information remains visible while using the Travel Terminal.• Squad members now travel together when deployment begins.• Improved multiplayer travel so player information survives the transition into the deployment.MULTIPLAYER IMPROVEMENTS• Fixed multiple issues affecting remote-player Ascendant and AAC Unit initialization.• Fixed multiplayer startup/loading issues that could prevent a client from completing initialization.• Fixed client XP and profile initialization issues.• Fixed remote-client Equipment HUD initialization.• Fixed remote-client Grenade HUD initialization.• Fixed remote-client Nano B HUD initialization.• Fixed remote-player name display issues.• Improved preservation of player identity, AAC Unit, equipment/loadout, squad position, and Squad Leader sta...Read full article on Community Announcements (Venom5ymbiote TTV)






