
Screenshots

Watch trailer on Steam ↗Kenoma: Action Without Action
Jack Levin · Published by Wave Games, Jack Levin
Content notice: This game features semi-realistic depictions of human viscera and descriptions of such, as well as descriptions and depictions of violent acts. The main character can be killed in several cartoonish ways. Contains mature language.
7 user reviews — 100% positive (7 reviews)
Last updated 28 Sept 2026
Answer the question of mortality in this sidescroller inspired by the adventures of old. Wander the depths of two parallel worlds. Confer with gods, locals, and other travelers. Solve problems through intuition and a collection of odd trinkets. Choose: death, or eternal life?
£8.50
Lowest price we've ever recorded
View on SteamPrices can lag the live Steam store — always confirm before buying.
Price history
Adventure · 2025 · More £5 - £15 games
Kenoma: Action Without Action invites you to wander through sidescrolling realms, making choices that could mean eternal life or death. Converse with diverse characters and solve puzzles using intuition and unique trinkets.
About this game
Due to the high-contrast between the "two worlds" of the game, switching between them quickly may trigger photosensitive epilepsy. Please exercise caution.
Kenoma: Action Without Action is a 2D-sidescrolling graphic adventure game focused on a peculiar narrative experience, a two-sided game world, and a streamlined version of the classic adventure-game feel.

The world has been in two pieces since time immemorial. One knows death, the other does not. Which would you rather live in?
Moving between the halves of the world is instant, easy, and entirely at your discretion. Any time, anywhere, so long as you won't land inside the floor. A spectral image of the other half is always visible to keep you informed. Some problems can only be solved by going back and forth!
Take the role of a driven wanderer and travel these world-halves, finding and destroying the pillars of one to ensure the continued survival of the other. All you need is your wits, the things you can find on the floor, and the help of a few strangers to complete your task.


Though it is monochromatic, the world is far from mundane. Visit scenic trash dumps, ancient ruins, massive temples, and some private homes along your way, all populated by meaningful symbology and a cast of odd characters.
People have many shapes in this world. Some of them are priests, some of them are sages. Yet others are tradesmen and day-laborers. There is no telling which of them will prove vital to your efforts. Who can say what your conversations may reveal?

Of course, your goals cannot be achieved through only walking and talking. You'll need to find and put to good use a myriad of strange things. You can carry only four at a time, but you needn't be discerning in what you pick up. There is nothing truly pointless: if you can take it you can use it, and soon!

As you travel, you will come upon many interesting sights. Some of these can be interacted with more closely, leading to small setpieces that use your computer mouse (or equivalent). Knock bones around, smash padlocks, cut open glass, catch rats, and much more!

Venture through a two-sided world, switching between the sides whenever you choose
Choose a side to destroy
Visit interesting locales and meet strange people
Engage in worry-free puzzle solving
Play varied micro-games to find information and effect change upon the world
Decide whether or not you want to die
System Requirements
Will my PC run this? →Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
- Processor: 2 GHz
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 620
- Additional Notes: A monitor resolution of at least 1024x600px is required.
Recommended
- Requires a 64-bit processor and operating system
Supported Languages
Latest news
Patch NotesOfficial
Hotfix [2026-08-17]
fixed a recurring error that caused NPC hurtboxes to sometimes linger after their departure, causing a potential softlock in one instance fixed an error in logic that caused a machine to continue humming after it was destroyedRead full article on Community Announcements (King Quare)Patch NotesOfficial
V 1.5.3.3 [2026-07-12]
- fixed an error in logic that tried to start nonexistent conversations - fixed an error in dialogue system that caused Israfel to momentarily be called "Great Edward" in a specific circumstance - fixed an error that allowed the player to wordlessly collect infinite burlap sacks - fixed an error that allowed the player to stand on a platform when it was in the other world - fixed a logic error that gave the player extra syllables of a secret word - cleaned up implementation of NPC travel, such that it no longer has a chance to fail to move their hitboxes and allow you to converse with someone who isn't there - fixed an oversight that allowed a song to play overlapping on top of itself - fixed an oversight that caused essential food discussion to be unreachableRead full article on Community Announcements (King Quare)Patch NotesOfficial
Small Fix [2026-07-11]
Fixed an English-exclusive issue where the game's UI would vanish entirelyRead full article on Community Announcements (King Quare)Patch NotesOfficial
Update Notes: Version 1.5.3.2 (2026/07/01)
This is a small but necessary set of updates to the game's logic and functionality: - fixed an error in logic that caused a bag to disappear if the game was saved/loaded without picking it up, creating a softlock - ensured that certain long-running sounds correctly stop playing in previously unforeseen edge cases - removed some developer testing functions that caused unintended behaviors - fixed some typosRead full article on Community Announcements (King Quare)Patch NotesOfficial
Update notes 2026/03/17
Fixed a rare error in the game's logic that could cause previously completed puzzles to half-reset, allowing players to redo the entire thing without any of the materials required. This had no impact on progression or ability to complete the game, but was incredibly confusing.Read full article on Community Announcements (King Quare)






