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Watch trailer on Steam ↗Scrap Collector
Wibert · Published by Wibert
Mostly Positive — 75% positive (126 reviews) · 19 achievements
Last updated 28 Sept 2026
Collect, combine, and automate card production. Discover new areas, resources, and enemies all while growing your mechanized army. Plan ahead before taking on the challenges of the ruptured earth.
£4.29
Lowest price we've ever recorded
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Price history
Strategy · 2025 · More under £5 games
Explore a ruptured earth filled with new areas, resources, and enemies as you grow your mechanized army. Strategically plan ahead to overcome challenges while combining and automating card production in Scrap Collector.
About this game
Scrap Collector is a game where you stack cards to craft new items, make new buildings, and fight the enemies. An example is if you have a "Bot" and place it on to a "Scrap Pile", it will spawn material cards that you can use.
Explore
"Explore" cards allow you to search an area for resources, enemies, or even random encounters! Be careful as somethings are better left unfound.
Combat
Placing the player or a bot card on an enemy will engage in automatic combat. Fight bugs, hostile people and many other things. You can improve your odds of winning combat by teaming bots up against enemies.
Researching and Leveling
You unlock new blueprints by leveling up. Every action the player performs adds exp.
System Requirements
Will my PC run this? →Minimum
- OS: Windows 10
- Processor: Dual Core 2 GHz
- Memory: 2 GB RAM
- Graphics: DirectX9 compatible with at least 500MB
- DirectX: Version 9.0
- Storage: 200 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Rerelease Timing: Mar 21st 11am pt
Hey everyone! Great news — my game is finally making its comeback on March 21, 2025, at 11 AM PST for just $4.99! I'm really excited for you all to check it out. I can’t thank you enough for your patience and support while I worked on this. Seriously, it means a lot, and I’m so grateful to have you all along for the ride. Heads up — wishlisters won’t be notified, so be sure to set a reminder to grab it on launch day! Stay tuned for more updates, and I can’t wait to see you enjoy the game soon! 🙌Read full article on Community Announcements (twobrainsgamess)Patch NotesOfficial
Minor Patch 4
Features/QOL - MAJOR: If an enemy is in combat at the end of a day they will not deal damage to the Player at the end of the day. Only dormant enemies deal damage to the Player at the end of days now. - Removed the softlock at the start of the game where if you were to craft a wire instead of the locator you wouldn't be able to craft a locator Bugs - Removed the ability to stack chests - Removed bug in blueprint selection popup ui where you can select multiple blueprints to unlock if you were quick enough to select more than one - Fixed the bug of bots and the player going all over the board when attacking - Fixed achievement "Professional Professor" to be given when ALL blueprints are unlockedRead full article on Community Announcements (twobrainsgamess)Patch NotesOfficial
Minor Patch 3
- Adjusted enemy drop chances to be more forgiving - Fixed a bug where if you take an unpowered bot and place it in combat the bot will essentially be powered - Fixed the major saving bug where blueprints were not getting reset on a game run being reset - Added and updated some card descriptions - Whole save system refactored (This is more dev related but pretty important for continued work on the game)Read full article on Community Announcements (twobrainsgamess)Patch NotesOfficial
Minor Patch 2
- Can no longer move camera while hovering over ui element - Added ability to move camera with WASD keys - Small optimiazationsRead full article on Community Announcements (twobrainsgamess)Patch NotesOfficial
Minor Patch 1
- All achievements should now be unlockable - Removed the option to change game speed via in game button (Please use shift and space for now) this is causing a major issue with the game time I still need to fix it. - When you restart a run EVERYTHING is now reset correctly - Changed feedback keybind to f2Read full article on Community Announcements (twobrainsgamess)






