
Screenshots

Watch trailer on Steam ↗Bloodwood Dungeon
Nimavoha Interactive · Published by Nimavoha Interactive
Positive — 83% positive (12 reviews) · 23 achievements
Last updated 28 Sept 2026
Detailed, gritty text-based fantasy RPG centered on dungeon crawling with traps, puzzles, fights and loot. Recreates the gameplay of the old gamebooks. Simple battle system and hassle-free inventory management.
£5.99
Lowest price we've ever recorded
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Price history
RPG · 2024 · More £5 - £15 games
Delve into Bloodwood Dungeon, a detailed fantasy RPG where you navigate perilous traps and engage in simple combat. Recreate the excitement of classic gamebooks with straightforward gameplay and hassle-free inventory management.
About this game

Give Bloodwood Dungeon a go if the following statements ring true when you play RPGs or adventure games:
* You like to read, as opposed to just skimming the text
* You like your fantasy to be dark, mature and gritty rather than a funhouse of goblins, elves, knights and trolls
* You put large emphasis on story, coherent world building and atmosphere
* You like an epic dungeon crawl now and then
* When you spend lots of time optimizing your stats or tinkering with your inventory, it feels like a necessary evil that you could do without
You should probably skip this game if your gaming persona is better described by this list:
* You love stats tinkering and finding optimal combos
* You love replayability and "finding all the endings"
* You have an attention span not suited to long swaths of text

The main game loop is exceedingly simple, and purposely so: the player reads what happens, and then gets to choose from a small number of actions to progress the story. Most locations can be revisited and fast travel is available through a map.
There are just four stats parameters to consider: hit points, strength, armor and fighting prowess. That's it. In addition, the protagonist keeps an amount of gold and some items, including weapons.
The fighting system is turn-based, like everything else in the game. Despite the rudimentary battle loop using RGN in the style of old gamebooks, there is sometimes room for tactics.
A started session is associated with just one save slot, meaning permadeath in theory. In practice, this is circumvented through an in-world mechanism that is akin to the bonfires of the Souls games.

Bloodwood Dungeon is heavily inspired by the gamebooks that were so popular in the eighties. One of the most appealing features of this form of solo adventuring was the small scope: rarely did these books consist of more than 500 situations in which to choose from a small number of actions so as to further the story. The battle system and inventory management were rudimentary and designed to be mastered immediately. That way, the action could start right away.
The meticulous tinkering with inventory items and stats optimization so popular in games these days... there was rarely much of that.
And even though the interactivity was low with today's standards, the reader/player still had the illusion of agency, of having the power to affect the miniature world conjured up within the gamebook's pages.
Bloodwood Dungeon strives to recreate that feeling.
System Requirements
Will my PC run this? →Minimum
- OS: Microsoft Windows 10
- Storage: 560 MB available space
Supported Languages
*languages with full audio support
Latest news
AnnouncementsOfficial
Version 4.0 released
All illustrations (more than 60 in total) and some remaining UI elements have now been replaced with non-AI assets. The visuals have been reworked to create a more consistent look throughout the game.Read full article on Community Announcements (NikoMeta)AnnouncementsOfficial
Version 3.7 released
A further six illustrations have been replaced (now 55 in total, since replacements began).Some changes to the maps (replaced a few images).Read full article on Community Announcements (NikoMeta)AnnouncementsOfficial
Version 3.6 released
A further three illustrations have been replaced (now 49 in total, since replacements began).Some user interface changes (replaced a few images).Numerous minor textual changes throughout the game.Read full article on Community Announcements (NikoMeta)Patch NotesOfficial
Minor improvements
Replaced one illustrationMoved one illustration that showed up in the wrong placeFixed a bug in the third level of the dungeon where going north from one node took you to the wrong place (thanks to player Involvedoranges!)Read full article on Community Announcements (NikoMeta)AnnouncementsOfficial
Version 3.5 released
A further six illustrations have been replaced (now 45 in total, since replacements began).Read full article on Community Announcements (NikoMeta)






